๐Ÿš€ [PAID] [Standalone][ESX][QBCore] Quest system V3 - Passing/Creating missions, tasks with rewards | UI | Quest creator | Mission creator | RPG | Burevestnik

qs3

I welcome you CFX community!

Today i present to you a unique system for creating missions / quests similar to GTA V and GTA Online, thanks to which you can diversify or create your own storyline on your server! Iโ€™m sure you and your players will love it!

This system will allow you to create missions/quests exactly the way you want, exclusively limited by your imagination. Initially, this system was conceived as a replacement for work, but over time it turned into a great tool. Do you want to make a beautiful start to the mission? Set the appropriate cutscene to the beginning. Do you want great monologues ? Set the appropriate text! You can also add animations, NPCs, rewards and more! The quest system is very easy to configure!

Demonstration of the system:

:movie_camera: Preview Video

Screenshots:





gif

Example of a configuration file and a single quest:

Optimization (The script consumes):

0.00 ms in a quiet state.

0.01 ms in an active state.

What does this quest system include:

  • This system works on all versions of ESX, QBCore, as well as STANDALONE!

  • :bulb:[Free] Quest system configurator DLC!

  • The ability to install cutscenes in your quests!

  • The ability to set animations to your actions!

  • The ability to set monologues/text in the mission!

  • The ability to create NPCs on missions!

  • The ability to turn on the level system!

  • The ability to save progress!

  • The ability to create a cinematic camera!

  • The ability to create objects!

  • The ability to give/delete items at stages!

  • The ability to complete a quest in a separate session!

  • The ability to create custom interactions!

  • The ability to connect custom notifications!

  • Unique user interface with the possibility of customization!

  • Extensive instructions, which are described in the ReadMe file!

  • The ability to enable or disable each UI at your request!

  • The system includes 22 completed missions, and you can do more!

  • The ability to configure the particle in the specified coordinates!

  • You can customize any reward you want for completing mission/quests!

  • Multi-line rewards for items!

  • The ability to customize aggressive NPCs! (skin, weapons, area, quantity)

  • Job support that allows some quests to be used only by certain jobs! (ESX/QBcore)

  • The ability to set audio to the beginning or end of the mission!

  • Significantly increased optimization compared to previous versions!

  • Support of our :fire:Battle pass system!

  • Support of our :speech_balloon: Dialogue system!

  • Support of our :musical_note: Sound system DLC!

  • Support for our :nazar_amulet:free Interaction Button resource!

  • Support for the :ox: Ox Inventory!

  • Support and a module for the :infinity: Core Skills resource!

  • The ability to activate the quest only at a certain time!

  • The ability to enable native loading!

  • The ability to configure so that the quest can be completed only once per restart!

  • A huge opportunity to customize the resource according to your desire!

  • Of course support, Iโ€™m ready to help you!

:shopping_cart: [OPEN SOURCE] You can get that resource in my Tebex.

:shopping_cart: [ESCROW] You can get that resource in my Tebex.

TOP SALES

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Code is accessible Open source: Yes \ Escrow: No - Available only: config, module, ui
Subscription-based No
Lines (approximately) 6000+
Requirements Standalone/ESX/QBCore
Support Yes
20 Likes

fantastic :heavy_check_mark::heart_eyes:

2 Likes

Thank you very much :heart:

1 Like

Great job 10/10 :heart_eyes_cat:

1 Like

cool realease. mabye for the v4 do something like jobscreator does. an ingame mission creator, where server staff can create missions in the game.

1 Like

Thank you! :smiling_face_with_three_hearts:

1 Like

Thanks for the idea, Iโ€™ll think about it for the next updates! :heart:

2 Likes

there is no config sample

1 Like

Thank you for informing me, I added it!

1 Like

Great !

1 Like

Thanks! :heartpulse:

1 Like

Update 3.0.1 of all versions

  • Fixed a bug where in some cases the UI could inherit information from other blocks.
  • Fixed a bug where in some cases aggressive NPCs could appear in the wrong number or not at all.
  • Improved performance.
  • Minor mistakes.

Contact me if you have any questions.

1 Like

If you are skeptical, donโ€™t be. This is an excellent questing framework for those who are looking to have some unique things to do in their FiveM server. Many servers have the same tasks copy & pasted, and this is an excellent tool for people to put their own twist on things. If youโ€™re not afraid of adding some code yourself, it is extremely easy to expand on the questing framework further, adding even more variety to the endless possibilities of quests to send your players on.

For those who find it important to have a developer that provides great attention and support, this is one of them. Even though his and I timezones are completely opposite, he was on top of responses whenever available and worked swiftly to address the few concerns I had!

10/10 :slight_smile:

2 Likes

Thank you very much for the review! :heart:

Are the npcโ€™s synced for players or only for the quest taker?

1 Like

Hello @Joel_Elfstrom
NPCs are synchronized for players. :cowboy_hat_face:

1 Like

Update 3.0.2 of all versions

  • Fixed a bug where in some cases the mission was repeated with the UI turned off in the configuration file.
  • Minor mistakes.

:mega: Contact me if you have any questions.

Update 3.1.0 of all versions

  • Added a system of levels and experience, it can be additionally included in the configuration file!

If you have a level system enabled in the configuration file, now a level will be required to start the quest, each player will receive 1 level and 0 experience when entering the server. Every 100 experience, the player will get 1 level. All player progress is saved in the database.
For completing the quest, you can now give players experience and levels, which will help you build more interesting storylines and this will help to introduce a certain element of RPG.
Also, 6 exports have been created that will help you implement the level system in your other resources.

:mega: Contact me if you have any questions.

2 Likes

An incredible store , with incredible support , the attention they give to their customers is something incredible , they deserve all the support from the community , the dev is extremely attentive , in addition to spending hours with me helping me

1 Like

Thank you very much! :heart: