πŸš— [PAID] [Standalone][ESX][QBCore] Vehicle shop system | Boat shop | Aircraft Shop | Advanced Shops | Customizable Shops | UI | Burevestnik

vehgif

I welcome you CFX community!

Today I present to you the vehicle shop system! This system provides accessibility for all frameworks (ESX, QBCore, Standalone), huge editing capabilities using a configuration file, unique design. I’m sure you and your players will love it!

This system includes a nice user interface, a convenient configuration file, the ability to configure the entire resource and clear functionality. The resource includes 3 pre-installed stores.

Demonstration of the system:

:movie_camera: Preview Video

Screenshots

Example of a configuration file:

Configuration files
--/* 
-- β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β–‘β–ˆβ–ˆβ•—β–‘β–‘β–‘β–ˆβ–ˆβ•—β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β–‘β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β–ˆβ–ˆβ•—β–‘β–‘β–‘β–ˆβ–ˆβ•—β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β–‘β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β–ˆβ–ˆβ–ˆβ•—β–‘β–‘β–ˆβ–ˆβ•—β–ˆβ–ˆβ•—β–ˆβ–ˆβ•—β–‘β–‘β–ˆβ–ˆβ•—
-- β–ˆβ–ˆβ•”β•β•β–ˆβ–ˆβ•—β–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•”β•β•β–ˆβ–ˆβ•—β–ˆβ–ˆβ•”β•β•β•β•β•β–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•”β•β•β•β•β•β–ˆβ–ˆβ•”β•β•β•β•β•β•šβ•β•β–ˆβ–ˆβ•”β•β•β•β–ˆβ–ˆβ–ˆβ–ˆβ•—β–‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘β–‘β–ˆβ–ˆβ•”β•
-- β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•¦β•β–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•”β•β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β–‘β–‘β•šβ–ˆβ–ˆβ•—β–‘β–ˆβ–ˆβ•”β•β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β–‘β–‘β•šβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β–‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•”β–ˆβ–ˆβ•—β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•β•β–‘
-- β–ˆβ–ˆβ•”β•β•β–ˆβ–ˆβ•—β–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•”β•β•β–ˆβ–ˆβ•—β–ˆβ–ˆβ•”β•β•β•β–‘β–‘β–‘β•šβ–ˆβ–ˆβ–ˆβ–ˆβ•”β•β–‘β–ˆβ–ˆβ•”β•β•β•β–‘β–‘β–‘β•šβ•β•β•β–ˆβ–ˆβ•—β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β•šβ–ˆβ–ˆβ–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•”β•β–ˆβ–ˆβ•—β–‘
-- β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•¦β•β•šβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•”β•β–ˆβ–ˆβ•‘β–‘β–‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β–‘β–‘β•šβ–ˆβ–ˆβ•”β•β–‘β–‘β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•—β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ•”β•β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–‘β–‘β–‘β–ˆβ–ˆβ•‘β–‘β•šβ–ˆβ–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘β–ˆβ–ˆβ•‘β–‘β•šβ–ˆβ–ˆβ•—
-- β•šβ•β•β•β•β•β•β–‘β–‘β•šβ•β•β•β•β•β•β–‘β•šβ•β•β–‘β–‘β•šβ•β•β•šβ•β•β•β•β•β•β•β–‘β–‘β–‘β•šβ•β•β–‘β–‘β–‘β•šβ•β•β•β•β•β•β•β•šβ•β•β•β•β•β•β–‘β–‘β–‘β–‘β•šβ•β•β–‘β–‘β–‘β•šβ•β•β–‘β–‘β•šβ•β•β•β•šβ•β•β•šβ•β•β–‘β–‘β•šβ•β•*/

Config = {}

--If ESX = false and QBCore = false, then Standalone will turn on
--Are you using ESX?
Config.UseESX = true

--Enable this if ESX throws an error: Used the getSharedObject Event, this event no longer exists!
Config.UseESX_lib = false

--Are you using QBCore?
Config.UseQBCore = false

--Are you using Standalone?
Config.UseStandalone = false

--Your own export to get the player's job
Config.StandaloneJobCheckExport = nil

--Disappearing of the player in the vehicle during viewing
Config.disappearingDuringInteraction = false

--The ability to embed your own exports to hide the hud
Config.useHudOffOnEvents = true
function hudOnEvent()
    DisplayRadar(true)
    exports.Burevestnik_hud:Burevestnik_hud_on() -- Uncomment if you use Burevestnik_HUD system (https://burevestnik.tebex.io/package/5371893)
end
function hudOffEvent()
   DisplayRadar(false)
   exports.Burevestnik_hud:Burevestnik_hud_off() -- Uncomment if you use Burevestnik_HUD system (https://burevestnik.tebex.io/package/5371893)
end

Config.MeasurementSpeed = 3.6 --MPH = 2.236936

--Global heading value for the vehicle
Config.globalHeading = 90.0

--Interaction Button
Config.VehicleshopOpenButton = 38

function giveKeysToPlayerBuy(vehicle, plate, model)
	--print(vehicle, plate, model)

	--exports.Burevestnik_fuelsystem:Burevestnik_fuelsystem_setFuel(100.0) -- Uncomment if you use Burevestnik_fuelsystem system (https://burevestnik.tebex.io/package/5371893)

	--QBCore
	-- TriggerServerEvent('qb-vehiclekeys:server:AcquireVehicleKeys', QBCore.Functions.GetPlate(vehicle))
    -- TriggerEvent("vehiclekeys:client:SetOwner", QBCore.Functions.GetPlate(vehicle))
end

Config.testDriveTime = 10 -- Specify the time in seconds

function giveKeysToPlayerTestDrive(vehicle, plate, model)
	--print(vehicle, plate, model)

	--exports.Burevestnik_fuelsystem:Burevestnik_fuelsystem_setFuel(100.0) -- Uncomment if you use Burevestnik_fuelsystem system (https://burevestnik.tebex.io/package/5371893)

	--QBCore
	-- TriggerServerEvent('qb-vehiclekeys:server:AcquireVehicleKeys', QBCore.Functions.GetPlate(vehicle))
    -- TriggerEvent("vehiclekeys:client:SetOwner", QBCore.Functions.GetPlate(vehicle))
end

function notificationInteraction(str)
    SetTextComponentFormat("STRING")
    AddTextComponentString(str)
    DisplayHelpTextFromStringLabel(0, 0, false, -1)
end

Config.VehicleshopColors = {
	{ color = "#0d1116", id = {13, 17, 22} },
    { color = "#999da0", id = {153, 157, 160} },
    { color = "#979a97", id = {151, 154, 151} },
    { color = "#3c3f47", id = {60, 63, 71} },
    { color = "#13181f", id = {19, 24, 31} },
    { color = "#515554", id = {81, 85, 84} },
    { color = "#c00e1a", id = {192, 14, 26} },
    { color = "#a51e23", id = {165, 30, 35} },
    { color = "#8e1b1f", id = {142, 27, 31} },
    { color = "#49111d", id = {73, 17, 29} },
    { color = "#d44a17", id = {212, 74, 23} },
    { color = "#f78616", id = {247, 134, 22} },
    { color = "#66b81f", id = {102, 184, 31} },
    { color = "#0b9cf1", id = {11, 156, 241} },
    { color = "#2446a8", id = {36, 70, 168} },
}

Config.Vehicleshop = {
	{
		vehicleshopName = "burevestnik.tebex.io | Vehicle shop", --Vehicleshop name
		interactionDistance = 2.0, --Distance for interaction with the store
		useBlip = true, --The ability to use blip on the map for this ped.
		blipID = 227, --Blip ID.
		blipScale = 0.7, --Blip scale.
		blipColor = 3, --Blip color.
		blipText = "Vehicle shop", --Blip text.
		UseMarkers = false, --Do you want to use a marker ?
		MarkerType = 1, --Marker type
		MarkerSizeX = 0.5, --Marker size X
		MarkerSizeY = 0.5, --Marker size Y
		MarkerSizeZ = 0.5, --Marker size Z
		MarkerColourR = 122, --Marker colour R
		MarkerColourG = 195, --Marker colour G
		MarkerColourB = 254, --Marker colour B
		MarkerColourA = 20, --Marker colour A
		allowedJobsInteraction = {"all"}, --Jobs that can interact with the store. If "all", then everyone can interact with the store.
		locations = { --Vehicleshop locations
			vector3(137.3353, -1075.0808, 28.1924),
			vector3(889.8396, 3653.6765, 32.8269),
			vector3(-191.7824, 6220.3521, 31.4890),
		},
		vehicles = { --List of vehicles: https://docs.fivem.net/docs/game-references/vehicle-models/
			{ name = "Gresley", price = 1000, model = "gresley",},
			{ name = "Feltzer", price = 900, model = "feltzer2",},
			{ name = "Monroe", price = 150000, model = "monroe",},
			{ name = "Furore GT", price = 15000, model = "furoregt" },
			{ name = 'Dominator7', price = 150000, model = 'dominator7' },
			{ name = 'Everon', price = 150000, model = 'everon' },
			{ name = 'Cypher', price = 150000, model = 'cypher' },
			{ name = 'Zr350', price = 150000, model = 'zr350' },
			{ name = 'Calico', price = 150000, model = 'calico' },
			{ name = 'Futo2', price = 150000, model = 'futo2' },
			{ name = 'Euros', price = 150000, model = 'euros' },
			{ name = 'Jester4', price = 150000, model = 'jester4' },
			{ name = 'Remus', price = 150000, model = 'remus' },
			{ name = 'Vectre', price = 150000, model = 'vectre' },
			{ name = 'Sultan3', price = 150000, model = 'sultan3' },
			{ name = 'Sultanrs', price = 150000, model = 'sultanrs' },
			{ name = 'Radi', price = 150000, model = 'radi' },
			{ name = 'Fq2', price = 150000, model = 'fq2' },
			{ name = 'Seminole2', price = 150000, model = 'seminole2' },
			{ name = 'Seminole', price = 150000, model = 'seminole' },
			{ name = 'Stratum', price = 150000, model = 'stratum' },
			{ name = 'Asea', price = 150000, model = 'asea' },
			{ name = 'Intruder', price = 150000, model = 'intruder' },
			{ name = 'Stanier', price = 150000, model = 'stanier' },
			{ name = 'Surge', price = 150000, model = 'surge' },
			{ name = 'Blista2', price = 150000, model = 'blista2' },
			{ name = 'Futo', price = 150000, model = 'futo' },
			{ name = 'Asterope', price = 150000, model = 'asterope' },
			{ name = 'Ingot', price = 150000, model = 'ingot' },
			{ name = 'Premier', price = 150000, model = 'premier' },
			{ name = 'Primo', price = 150000, model = 'primo' },
			{ name = 'Regina', price = 150000, model = 'regina' },
			{ name = 'Washington', price = 150000, model = 'washington' },
			{ name = 'Blista', price = 150000, model = 'blista' },
			{ name = 'Brioso', price = 150000, model = 'brioso' },
			{ name = 'Issi2', price = 150000, model = 'issi2' },
		},
	},
	{
		vehicleshopName = "burevestnik.tebex.io | Boat shop", --Vehicleshop name
		interactionDistance = 2.0, --Distance for interaction with the store
		useBlip = true, --The ability to use blip on the map for this ped.
		blipID = 427, --Blip ID.
		blipScale = 0.7, --Blip scale.
		blipColor = 3, --Blip color.
		blipText = "Boat shop", --Blip text.
		UseMarkers = false, --Do you want to use a marker ?
		MarkerType = 1, --Marker type
		MarkerSizeX = 0.5, --Marker size X
		MarkerSizeY = 0.5, --Marker size Y
		MarkerSizeZ = 0.5, --Marker size Z
		MarkerColourR = 122, --Marker colour R
		MarkerColourG = 195, --Marker colour G
		MarkerColourB = 254, --Marker colour B
		MarkerColourA = 20, --Marker colour A
		allowedJobsInteraction = {"all"}, --Jobs that can interact with the store. If "all", then everyone can interact with the store.
		locations = { --Vehicleshop locations
			vector3(-789.9935, -1499.9413, -0.4748),
			vector3(1445.7771, 3817.4451, 29.6101),
		},
		vehicles = { --List of vehicles: https://docs.fivem.net/docs/game-references/vehicle-models/
			{ name = "Dinghy", price = 1000, model = "dinghy",},
			{ name = "Tropic", price = 900, model = "tropic",},
			{ name = "Squalo", price = 150000, model = "squalo",},
			{ name = "Jetmax", price = 15000, model = "jetmax" },
			{ name = 'Seashark', price = 150000, model = 'seashark' },
			{ name = 'Seashark2', price = 150000, model = 'seashark2' },
		},
	},
	{
		vehicleshopName = "burevestnik.tebex.io | Airplane shop", --Vehicleshop name
		interactionDistance = 2.0, --Distance for interaction with the store
		useBlip = true, --The ability to use blip on the map for this ped.
		blipID = 16, --Blip ID.
		blipScale = 0.7, --Blip scale.
		blipColor = 3, --Blip color.
		blipText = "Airplane shop", --Blip text.
		UseMarkers = false, --Do you want to use a marker ?
		MarkerType = 1, --Marker type
		MarkerSizeX = 0.5, --Marker size X
		MarkerSizeY = 0.5, --Marker size Y
		MarkerSizeZ = 0.5, --Marker size Z
		MarkerColourR = 122, --Marker colour R
		MarkerColourG = 195, --Marker colour G
		MarkerColourB = 254, --Marker colour B
		MarkerColourA = 20, --Marker colour A
		allowedJobsInteraction = {"all"}, --Jobs that can interact with the store. If "all", then everyone can interact with the store.
		locations = { --Vehicleshop locations
			vector3(-987.6931, -2991.4583, 13.9451),
			vector3(1746.5015, 3242.6064, 41.7251),
		},
		vehicles = { --List of vehicles: https://docs.fivem.net/docs/game-references/vehicle-models/
			{ name = "Maverick", price = 1000, model = "maverick",},
			{ name = "Cargobob", price = 900, model = "cargobob",},
			{ name = "Shamal", price = 150000, model = "shamal",},
			{ name = "Mammatus", price = 15000, model = "mammatus" },
			{ name = 'Cuban 800', price = 150000, model = 'cuban800' },
			{ name = 'Titan', price = 150000, model = 'titan' },
		},
	},
}

--Translation config
Config.Translation = {
    ['menu'] = 'Press ~INPUT_CONTEXT~ to ~g~interact',
	['buy1'] = 'You bought: ~g~',
	['buy2'] = ' ~w~- ~g~$',
    ['nomoney'] = '~r~You do not have enough Money!',
	['noaccess'] = '~r~Bro, get out of here!',
	['translationText1'] = 'ESC',
	['translationText2'] = 'Exit showroom',
	['translationText3'] = '$ ',
	['translationText4'] = 'Test drive',
	['translationText5'] = 'Buy',
	['translationText6'] = "Dealer's showroom",
	['translationText7'] = 'Extra color',
	['translationText8'] = 'Primary colour',
	['translationText9'] = 'BACKSPACE',
	['translationText10'] = 'Go back',
	['translationText11'] = 'Choose a payment method:',
	['translationText12'] = 'Card',
	['translationText13'] = 'Cash',
	['translationText14'] = 'Congratulations on your purchase',
	['translationText15'] = 'We are preparing your vehicle for delivery.',
	['translationText16'] = 'RMB',
	['translationText17'] = 'Hold key to look around',
	['translationText18'] = 'Speed',
	['translationText19'] = 'Acceleration',
	['translationText20'] = 'Control',
	['translationText21'] = 'Brakes',
	['translationText22'] = 'Capacity',
	['translationText23'] = '~b~The test drive will end in: ~w~',
}

--Exports
--exports.Burevestnik_vehicleshop:bur_open_vehicleshop_by_id(1)  --where the number is the store id

Optimization (The script consumes):

0.01 ms in a quiet state.

0.03 ms in an active state.

What does this system include:

  • This system works on all versions of ESX, QBCore, as well as STANDALONE!
  • Beautiful user interface!
  • The ability to enable blips on the map!
  • The ability to enable markers!
  • Incredibly customizable configuration file!
  • Stores display the custom names!
  • The ability of a test drive!
  • Various payment methods!
  • The ability to set store names!
  • Support of our :speech_balloon: Dialogue system!
  • The possibility of endless store settings!
  • The ability to use the store only for certain jobs!
  • You can completely change the user interface at will!
  • Exports are available!
  • Of course support, I’m ready to help you!

:shopping_cart: [OPEN SOURCE] You can get that resource in my Tebex.

:shopping_cart: [ESCROW] You can get that resource in my Tebex.

TOP SALES

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Code accessible Open source: Yes \ Escrow: No - Available only: config, ui
Subscription based No
Lines (approximately) ~1800
Requirements Standalone/ESX/QBCore
Support Yes
19 Likes

Awesome work!

1 Like

Thank you very much! :heart:

Excellent job mate :clap:

1 Like

Thanks you for the review :purple_heart:

Good job! Awesome! :1st_place_medal:

1 Like

Thank you very much! :green_heart:

Update 1.1.0 of all versions

  • The function of receiving money has been added to the configuration file for more detailed configuration of the resource.
  • Fixed a bug that led in some cases to UI errors on the Standalone version.

:mega: Contact me if you have any questions.

Good job love this

1 Like

Another one good release!

1 Like

Thanks for the review :heart:

Thank you very much! :heart:

:star: :star: :star: :star: :star:

10/10 Support , i can’t recommend this developer any more. if there’s a problem he will help you and solve the problem , great script i will be sure to buy from him again!

1 Like

Thanks you for the review :purple_heart:

Update 1.2.0 of all versions

  • Added the ability to disable and enable separate sessions.
  • Added the ability to enable the Debug function for separate session.
  • Added a check that does not allow creating negative buckets in some cases.
  • Added more translation features.
  • Fixed a bug where in some cases the vehicles did not appear for other players.
  • Fixed a bug where in some cases the vehicle was deleted after purchase.

:mega: Contact me if you have any questions.

Really Good Vehicle Shop ! And a lovely and fast support when you have trouble with this script ! Thank you !

1 Like

Thank you very much! :green_heart:

Update 1.3.0 of all versions

  • Added the ability to get vehicle properties.
  • Added the ability to save the vehicle in the database with vehicle properties.

:mega: Contact me if you have any questions.

Update 1.4.0 of all versions

  • Added the ability to UseCustomInteractionButton its functionality allow you to add custom interaction systems.

:mega: Contact me if you have any questions.

Update 1.4.1 of all versions

  • Fixed a bug where in some cases there was an error on displaying money.

:mega: Contact me if you have any questions.