Tebex [2.10€]: https://mskscripts.tebex.io/
Documentation: Getting Started - MSK Scripts
Description
- With the
simcard
item you get a random number - With the
simcard_wish
item you can set the number you want to have yourself - Chezza Phone v2, D-Phone, GcPhone, GksPhone, HighPhone
Config
Config = {}
----------------------------------------------------------------
Config.Locale = 'de' -- 'de', 'en', 'es', 'dk'
Config.VersionChecker = true
Config.Debug = true
----------------------------------------------------------------
-- You can choose between 'ESX' and 'QBCore'
Config.Framework = 'ESX' -- 'ESX' or 'QBCore'
-- Chezza Phone v2 // GcPhone // D-Phone // GKSphone // HighPhone
Config.Phone = 'chezza' -- 'chezza', 'gcphone', 'dphone', 'gksphone' or 'highphone'
Config.CustomNotify = false -- Phone Notify will be triggerd (see function notification below)
Config.dialogBox = false -- If true then you need an_dialogBox
----------------------------------------------------------------
Config.needPhone = true -- Player has to have a phone in inventory
Config.phoneItem = 'phone' -- This should be your phone item
Config.usableItem = 'simcard' -- Item to generate a random Number // Add this to your items table in database
Config.removeItem = true -- Set to false if you dont want the item to be deleted after use
Config.StartingDigit = "094" -- the starting digits for phone number // Number would be 094XXXXXX
----------------------------------------------------------------
-- You need NativeUI installed !!!
Config.wishItem = 'simcard_wish' -- Item to insert a Number by yourself // Add this to your items table in database
Config.numberLength = 9 -- max numbers // default: 9 - Number would be 094XXXXXX
----------------------------------------------------------------
Config.Database = {
usersDB = 'users', -- ESX default: 'users' // Users Table
usersIdentifierTB = 'identifier', -- ESX default: 'identifier' // identifier for users table
----------------------------------------------------------------
numberDB = 'phones', -- default: 'users' // Chezza Phone: 'phones' // GKSphone: 'gksphone_settings'
numberTB = 'phone_number', -- default: 'phone_number' // Table for phonenumber
identifierTB = 'identifier' -- ESX default: 'identifier' // identifier for numberDB table
}
----------------------------------------------------------------
-- Change the Event in this function to the Event that changes the Number in your Phone.
-- If you are using Chezza Phone, have a look at the Phone Guides at https://chezza.dev and search for 'Updating Phonenumber'
-- !!! This function is serverside !!!
function updateNumber(src, newNumber, Player)
if Config.Phone:match('chezza') then -- Chezza Phone V2
TriggerEvent('phone:changeNumber', src, newNumber)
elseif Config.Phone:match('gcphone') then -- GcPhone
TriggerEvent('gcPhone:allUpdate')
elseif Config.Phone:match('dphone') then -- D-Phone
TriggerClientEvent("d-phone:client:changenumber", src, newNumber)
elseif Config.Phone:match('gksphone') then -- GKSphone
TriggerEvent('gksphone:gkssc:playerLoad', src)
elseif Config.Phone:match('highphone') then -- HighPhone
TriggerClientEvent("high_phone:updateData", src)
end
notification(src, 'server', Player, newNumber, Translation[Config.Locale]['updateNumber'] .. newNumber .. Translation[Config.Locale]['updateNumber2'])
end
function notification(src, type, Player, newNumber, message) -- Player = ESX.GetPlayerFromId(src) / QBCore.Functions.GetPlayer(src)
if Config.Framework:match('ESX') then
if type == 'client' then
ESX.ShowNotification(message)
elseif type == 'server' then
if Config.CustomNotify then
if Config.Phone:match('chezza') then
TriggerClientEvent('phone:notify', src, { app = 'settings', title = Translation[Config.Locale]['phoneHeading'], content = Translation[Config.Locale]['phoneText'] })
end
else
Player.showNotification(message)
end
end
elseif Config.Framework:match('QBCore') then
if type == 'client' then
QBCore.Functions.Notify(message, 'primary', 5000)
elseif type == 'server' then
if Config.CustomNotify then
if Config.Phone:match('chezza') then
TriggerClientEvent('phone:notify', src, { app = 'settings', title = Translation[Config.Locale]['phoneHeading'], content = Translation[Config.Locale]['phoneText'] })
end
else
TriggerClientEvent('QBCore:Notify', src, message, 'primary', 5000)
end
end
end
end
Installation
Please read the Readme.md !!
ESX: Execute database.sql
QBCore: Add item to your qb-core/shared/items.lua
['simcard'] = {['name'] = 'simcard', ['label'] = 'Simcard', ['weight'] = 1000, ['type'] = 'item', ['image'] = 'simcard.png', ['unique'] = true, ['useable'] = true, ['shouldClose'] = true, ['combinable'] = nil, ['description'] = 'Simcard that will change your phone number'},
Chezza Phone
If you are using Chezza Phone, have a look at the Phone Guides at https://chezza.dev and search for Updating Phonenumber!
Optional Requrements
- an_dialogBox ([STANDALONE] NUI Dialog Box [FREE])
Code accessible | No |
Subscription based | No |
Lines (approximately) | ~ 190 |
Requirements | ESX 1.2 or Legacy, QBCore, mysql-async or oxmysql, NativeUI |
Support | Yes |
My other Scripts
- [ESX] MSK Armor - Multiple Armor Vests
- [ESX] MSK Banking - NativeUI
- [Release] [ESX] MSK Shopsystem - NativeUI & Database Feature
- [ESX] MSK WeaponAmmo | Clips, Components & Tints
Changelogs
Update v2.2
- Added multiple items for needed phone item
Re-download msk_simcard
at your keymaster
Update v2.1
- Fixed
Config.numberLength
for an_dialogBox
Update v2.0
- Added an_dialogBox
You can toggle it in config.lua
- Config.dialogBox = true
You need to have this installed: [STANDALONE] NUI Dialog Box [FREE]
Update v1.9
- Fixed Notifications
Update v1.8
- Changed Notiication function
- Fixed wishItem if Number already exist
- Added max length for wishItem number
Update v1.7
- Fixed number not updating for GKSphone
Update v1.6
- Added new Item to insert a number you desire
You need NativeUI for this Update! ([Release][Dev] NativeUILua)
Update v1.5
- Added Support for HighPhone
- Changed Notification function
Update v1.4
- Added Support for GKS Phone
- Changed
updateNumber
function
Update v1.3.1
- [QBCore] Fixed Callback for generate new Number
Update v1.3
- Added Support for QBCore
- Some Minor Bugfixes
Update v1.2
- Fixed Error with ServerCallback and Notification
'SIM card was not recognized. Try again!'
- Fixed
Config.needPhone = false
Update v1.1
- Added support for GcPhone and D-Phone