Option to disable the animation in the config would be nice and can you make the message editable because in my case okokNotify dont support colors in the message (f.e. ~r~) and they are set in the encrypted files atm.
You should add config for disablecontrolactions as you cant speak or do much when cuffed when you should be able to, also is there any chance to get a semi open source version so we can add minigames etc to the cuffing? Also not much info for the readme, its only for police but no just uncuff or cuff exports meaning you have to have the item
I will add a function where you can add the DisabledControlKeys by youself with the next Update. Sure you have to have the item to cuff or uncuff someone.
I mean like say for certain events where there is no player a that needs cuffs since its the event that triggers the event if that makes sense (eg jail script where you get sent and are in cuffs or something)
Yeah but that requires a player to have the handcuffs, i mean an event that just handcuffs the player without needing another player to do it so i can trigger it without needing the cop player
Great script, I found just one problem.
The chezza inventory uses the fivem keymapping feature.
Your any block and allowing just some keys doesnt work for me with fivem keymappings.
Players are still able to open the inventory and use for example the uncuff feature on another player.