Decal V: Graffiti and Vehicle Sticker

DecalVTebex

Preview

In-Game

Features

  • Modern & Cool UI
    ○ Decal V has an extremely modern and comfortable UI design.
    ○ Being draggable on the screen gives you a lot of convenience while in decal editor mode.
  • Graffiti & Vehicle Sticker & Options
    ○ You can add a decal to any wall or surface you want.
    ○ You can add stickers to any vehicle you want.
    ○ You can edit those for all decals:
    Size X
    Size Y
    Rotation
    Color
    Mirror (for vehicles)
  • Framework
    ○ Support ESX and QBCore all versions. (/with usable item)
    ○ You can use this resource it as standalone. (/with command)
    ○ You can easily convert this resource to other frameworks. You need just edit some files for server/player functions (server/framework.lua).
  • Synchronization & Items & Specific Job
    ○ All graffitis and vehicle stickers synchorenized with all players. Every player will see same things.
    ○ Decal V has total 3 item: Spray Item, Clear Graffiti Item and Clear Sticker Item.
    Spray Item: Opens the menu with all the decals. (basic label: Paint Spray)
    Clear Graffiti Item: If you are near any graffiti, you can delete it with this item. (basic label: White Spray)
    Clear Sticker Item: If you are near any vehicle (this vehicle must belong to you.), you can delete stickers with this item. (basic label: Scraper)
    ○ You can set custom job for each sticker included in the config. If the job is not set, the sticker will be available to everyone.
  • Optimization & Files
    ○ This resource is running at idle with 0.00 ms.
    ○ This resource is using Asset Escrow System by FiveM.
    ○ Some of the files are open for notifications and many editable things. (utils.lua & server.lua)
    ○ Discord logs are included. A log is kept when every player creates or remove any decal.
  • Custom Decal
    ○ You can add new decal with direct URL.
    ○ You can add new decal with custom YTD file. You need create new YTD file on Open IV. After you need just import your textures to this ytd file. Do not forget select DXT5.
    Decal V Documentation
  • Find New Decals
    ○ A package containing an average of 500 special decals will be delivered to you if you contact them after purchase. You can add whatever you want to the script.
  • Updates
    ○ Added permanent decal option for administrators. Default command name:
    /permadecal
    ○ Added remove decal option for administrators. Default command names:
    /adminremovegraffiti
    /adminremovesticker
    ○ Added gif option for custom URL decals.
    ○ Added option for disable graffiti and vehicle sticker to cfg. (disableGraffiti & disableVehicleStickers)
    ○ Added decal size switching rate to cfg. (decalSizeStep)

Config & Language

Purchase (35€ + TAX)

Website

Store

Documentation

Check out latest release Hacker V: Become Hacker!

Other Resources
Code is accessible Partially
Subscription-based No
Lines (approximately) 1000+ (not including config file)
Requirements No
Support Yes

P.S.1 Color option only changes the hue for some stickers, not the entire color.
P.S.2 If you adding custom decal with URL, your decal background will be not transparent.
P.S.3 You cannot add more than 320 decals to the configuration.
P.S.4 You cannot add more than 50 custom url decals to the configuration.
P.S.1 & P.S.2 & P.S.3 & P.S.4 are because of the GTA V.

RAINMAD Season'23

594 Likes

Nice release :love_you_gesture:

22 Likes

Nice script

2 Likes

successful project :heavy_heart_exclamation:

3 Likes

Really nice script

2 Likes

good work

2 Likes

nice release and artwork! :fire::fire:

3 Likes

Thanks a lot for all comments! :slight_smile:

1 Like

why was it flagged for?

1 Like

Jealous people :slight_smile:

1 Like

It has re-opened.

1 Like

great work :slight_smile:

2 Likes

nice scipt

2 Likes

I think you are the 2nd person after Rcore which released graffiti script :+1:

2 Likes

You should release graffiti script as its own, not with cars - and maybe cheaper ;/

2 Likes

Thanks a lot for all comments! :slight_smile:

1 Like

I have a question: do graffiti remain after a reboot or when parking a car in the garage? In addition, will the wall graffiti be saved if they are made in the shell of the house that the player enters through the script of the houses?

If everything is saved, then how is it done? Are you using MySQL or a NoSQL database?

1 Like

Decals remain after server restart. No matter the garage script, the stickers are loaded when all vehicles leave the garage. We are currently using json for saving, maybe we can return to the database later on.

1 Like

Thanks a lot.

Nice Script

1 Like