Drugs V: Effects

effects

Preview :point_up_2:

In-Game




Dependencies

  • ‎‎‎‎‎‎‎ᅠ
    ox_lib

Drug Effects System

Overview

The Drug Effects System empowers server administrators to finely tune the impact of drug consumables on players. Every aspect—from movement alterations and health modifications to damage adjustments—is fully customizable. This flexibility ensures that the effects are perfectly aligned with your server’s roleplay vision.

Key Features

  • Complete Customization:
    Each feature within the system can be edited in extensive detail. Whether it’s adjusting the intensity of a health boost, tweaking movement speeds, or modifying visual effects, every parameter is at your command.
  • Over +2000 Screen Effects:
    Enhance the immersive experience with access to more than 2000 unique screen effects. These effects can simulate various in-game conditions, adding a dynamic layer of visual feedback that responds to each drug’s consumption.
  • Toggleable States:
    Easily enable or disable special effects such as drunk states or super jump abilities using simple toggle switches.
  • Dynamic Effect Levels:
    Customize effect intensity with precise numerical values and preset indices, allowing you to define exactly how each drug influences gameplay.
  • Staff-Only Access:
    With strict staff list controls, only trusted individuals (identified by license, Steam Hex, or FiveM ID) can access and modify the advanced settings, maintaining the integrity of your server.

Explanation of Item Properties

  • Drunk:
    A boolean flag that, when enabled, applies a “drunk” movement effect to simulate intoxication.
  • Super Jump:
    A toggle that activates enhanced jumping capabilities, allowing players to perform super jumps.
  • Effects (+2000 screen effect)
  • Damage:
    Modifies any damage effects upon consumption. A value of 0.0 indicates no damage adjustment.
  • Health:
    Specifies a health boost or restorative effect. In this example, a value of 25.0 may represent a significant health benefit.
  • Fast Run:
    A multiplier for the player’s running speed. A value of 1.15 increases the speed by 15%, providing an adrenaline-like boost.
  • Armor:
    Adjusts the player’s armor level, with 0.0 indicating no change.

Administration & Customization

  • Unified Menu Interface:
    The system integrates into a comprehensive administration menu where server owners and authorized staff can:
    • Toggle effects like drunk and super jump.
    • Adjust numerical values for each parameter.
    • Instantly apply changes and see real-time results in the game.
  • Advanced Visual Effects:
    With over 2000 screen effects at your disposal, the visual presentation of each drug’s impact can be uniquely tailored. This allows for a highly dynamic and immersive visual experience that can be modified to suit any scenario.
  • Staff Access Control:
    A dedicated staff list ensures that only verified personnel can access and modify these settings, protecting your server from unauthorized changes.

Conclusion

The Drug Effects System offers an extraordinary level of detail and customization, empowering you to create a truly immersive roleplay environment. Every feature can be meticulously adjusted, and with access to over 2000 screen effects, the visual impact of each drug is both diverse and dynamic. This system ensures that every consumption experience is finely tuned to meet your server’s unique vision and gameplay style.

Logs & Optimization & Files

○ rm_drugeffects has detailed discord log.
○ This resource is running at idle with 0.00-0.01ms.
○ This resource is using Asset Escrow System by FiveM.
○ Some of the files are open for notifications and many editable things. (editable client/server files)

Update Notes

○ Added several performance optimizations to boost overall system efficiency.
○ Added updated Discord logs for improved activity monitoring.
○ Addiction system added (toggleable via config)
○ Export functions added: getAddiction & setAddiction. (Exports | RAINMAD Documentation)
○ New skill features: driving ability, shooting ability, ragdoll, blackout, shaking, and coughing
○ Detox item added (for addiction reset and effect removal)

Configuration & Language

○ For detailed configuration, visit: DOCS.RAINMAD.COM

Drugs V: Effects (not included) (€20 + VAT)

Drugs V: Grow, Cook & Space! (€40 + VAT)

Drugs V: All-In-One Subscription (€25/monthly + VAT)

Drugs V: All-In-One Bundle (€120 + VAT)

Drugs V: Goods Deal (€25 + VAT)

Drugs V: Laboratories (€25 + VAT)

Drugs V: Business Labs (€20 + VAT)

Drugs V: Money Laundering (€20 + VAT)

Website

Store

Stream Store

Documentation

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Code is accessible Partially
Subscription-based No
Lines (approximately) 1250+ (not including config file)
Requirements Yes
Support Yes

RAINMAD Season'25

Update Notes

○ Added several performance optimizations to boost overall system efficiency.
○ Added updated DC logs for improved activity monitoring.
○ Addiction system added (toggleable via config)
○ Export functions added: getAddiction & setAddiction. (Exports | RAINMAD Documentation)
○ New skill features: driving ability, shooting ability, ragdoll, blackout, shaking, and coughing
○ Detox item added (for addiction reset and effect removal)