Scenes: Draw everywhere

Preview :point_up_2:

In-Game

β—‹ Select the area you want to draw with /create_scene command, this area can be any surface, a collision or the surface of the ground.


β—‹ Show all your imagination!

β—‹ Choose how many days your scene will be active.

β—‹ Look at your masterpiece!

Dependencies

  • β€Žβ€Žβ€Žβ€Žβ€Žβ€Žβ€Žα… 
    β—‹ ESX or QBCore (support all versions).
    β—‹ ox_lib
    β—‹ oxmysql

Features

  • Let’s start explain the Scenes: Draw everywhere
    β—‹ You can draw/add any scene you want almost anywhere you see in the game.
    β—‹ Examples: Any surface with collision, billboards, objects, boards, desks, etc…
    β—‹ You can set commands for create scene and show all scenes.
    β—‹ You can set render distance for rm_scenes.
    β—‹ You can set everyone can use this resource without permission or;
    image
    β—‹ There are 3 types of authorization control for scene creation:
    anyone has server configuration (server.cfg) command allow permission,
    anyone has rm_scenes/cfg.lua authorized players permission and
    job permission.
    β—‹ Each job can create a scene within the coordinates entered for it. If you do not enter the coordinates, the job can create a scene everywhere.


    β—‹ You can set authorized person list via configuration (cfg.lua).

  • Draw Editor
    β—‹ rm_scenes has detailed draw editor, you can add text, image, shapes, lines, you can change color, font, styles and you can do everything.

  • Scene List
    β—‹ Every administrator who entered the configuration can open the general scene list, view and delete all scenes.

  • Durations
    β—‹ You can register new duration or edit exist durations via configuration (cfg.lua)

  • Logs & Optimization & Files
    β—‹ rm_scenes has detailed disc*** log;


    β—‹ This resource is running at idle with 0.00-0.01ms.
    β—‹ This resource is using Asset Escrow System by FiveM.
    β—‹ Some of the files are open for notifications and many editable things. (bridge/framework, locales )

  • Update Notes
    β—‹ Added positioning (offset adjustment) on the surface after creating a drawing.
    β—‹ The quality of the drawings has been improved. Fixed the problem of blurred appearance on the wall.
    β—‹ Auto framework detection has been added.
    β—‹ Fixed an issue that prevented the duration of drawings from being updated later.

Config & Language

Purchase (25€ + TAX)

[BUNDLE] Scenes: Draw everywhere + Decal V: Graffiti & Vehicle Sticker (50€ + TAX)

Website

Store

Stream Store

Documentation

Visit our Tebex store! Join our Discord! Subscribe to our channel!

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Code is accessible Partially
Subscription-based No
Lines (approximately) 1000+ (not including config file)
Requirements Yes
Support Yes

RAINMAD Season'24

213 Likes

Update Notes

  • Added positioning (offset adjustment) on the surface after creating a drawing.
  • The quality of the drawings has been improved. Fixed the problem of blurred appearance on the wall.
  • Auto framework detection has been added.
  • Fixed an issue that prevented the duration of drawings from being updated later.
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