House Robbery with Welding Minigame

Preview :point_up_2:

In-Game

Dependencies

  • ‎‎‎‎‎‎‎ᅠ
    ○ ESX, QBCore (support all versions) and QBX.
    ox_lib
    rm_tools

Overview

  • Purchasing Necessary Items:
    ○ Firstly, you need purchase necessary item (welding machine) from mission NPC. After acquiring the necessary item, you can get the house robbery job from the same NPC.
    (You can decide at what times of the day the task will be performed according to the in-game time.)
  • Locating the House:
    ○ After receiving the mission, head to the area marked on the map and start welding the house’s keypad.
  • Rob the House:
    ○ You can enter the house either alone or with friends to begin the robbery.
    ○ Each house type has carriable items and various corners to search.
    ○ Inside, you’ll also find a private safe (featuring a minigame of your choice) and a houseowner, armed with a bat or gun, sleeping in the bedroom.
  • House Types:
    rm_houserobbery has pre-configured 3 house type.
    I. Lowend

    II. Midend

    III. Highend

    ○ You can also check this to create a house for robbery.
    House Robbery - Creating a House for Robbery
  • Trading or Selling:
    ○ After the robbery, return to the location where you accepted the quest. You can either sell the stolen items or trade them for other items.
  • Logs & Optimization & Files
    ○ rm_houserobbery has detailed disc*** log. (buy/sell/trade items, job started/finished/canceled and winning any item or money)
    ○ rm_houserobbery has item lists and images for inventory scripts.

    ○ rm_houserobbery supports:
    Inventory: ox_inventory, qs-inventory, qb-inventory and other inventory scripts.
    (Integration is required for qb and other inventory scripts, please review the documentation.) (bridge/inventory)
    House Robbery Documentation
    Target: ox_target, qb-target, qtarget (bridge/target)
    Minigames: rm_minigames, ox_lib, qb-minigames, (bridge/minigames)
    Text UI: okok_textUI, ox_lib text UI, esx_textui (bridge/textui)
    Dispatch: default-dispatch, qs-dispatch, cd_dispatch, ps-dispatch, rcore_dispatch, sonoran_cad (bridge/dispatch)
    If your existing systems are not on this list, we can easily add them if you send us the necessary documentation.
    ○ This resource is running at idle with 0.00-0.01ms.
    ○ This resource is using Asset Escrow System by FiveM. The open source version is in store.
    ○ Some of the files are open for notifications and many editable things. (bridge/, locales)

Configuration & Language

○ For this script, you can change inside of house types (searchables, collectables, safe, resident) add new house for robbery, prices, reward and everything.

Purchase (35€ + TAX)

Purchase [Open Source] (100€ + TAX)

Website

Store

Stream Store

Documentation

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Code is accessible Partially
Subscription-based No
Lines (approximately) 1000+ (not including config file)
Requirements Yes
Support Yes

RAINMAD Season'24

131 Likes

:fire::fire::fire::fire::fire::fire:

2 Likes

wow nice work :heart_eyes: :heart_eyes: :heart_eyes:

2 Likes

looks good

1 Like

Thanks a lot.

Nobody’s house will be safe now lol

2 Likes

Update Notes

  • Added optional minigame for search and collect, you can activate it by removing comment lines from bridge/minigame/*.lua files.
  • Minimized waiting time when pressing “E” while collecting items and searching the location.

very nice, very nice.
I like the robberies that add to the RP.

1 Like

Thanks Perfectly script nice.

Thanks a lot.