Trade Between Players

Preview

:rocket: Trade Between Players

Take your server’s player interaction to the next level with a polished, secure, and fully optimized trading system.
With Trade Between Players, your community can exchange items and money in a safe, intuitive, and fully customizable way.


:sparkles: Features

  • Inventory Metadata Support – Trade items with full metadata preservation.
  • Anti-Exploit Protection – Prevents duplication and bypass attempts with built-in safeguards.
  • Clean & Responsive UI – Sleek, modern, and fast interface for a smooth player experience.
  • Blacklist Item Support – Restrict specific items from being traded.

:gear: Configurable Settings


Money & Currency Options

Config.moneyOptions = {
    blackMoney = false,
    blackMoneyName = "markedbills",
    blackMoneyIsItem = true,
    useMetadataForBlackMoney = true,
    moneyName = "money",
    moneyIsItem = false,
}

Image & Item Settings

Config.webOptions = {
    imagePath = "ox_inventory/web/images",
    maxItemCount = 25,
}

General Trade Options

Config.generalOptions = {
    tradeCommand = "trade", -- Command to start a trade
    tradeTimeout = 5,       -- Time (seconds) to accept a trade
}

You can check our docs for adding trade exports for both client and server side: Exports | RAINMAD Documentation


:pushpin: Highlights

  • Works with ESX, QBX, QBCore (all versions) and standalone servers.
  • Seamless integration with ox_inventory.
  • Flexible currency system supporting both item-based and account-based money.
  • Easy configuration to suit your server’s rules.

:bulb: Give your players the ability to safely trade, negotiate, and interact like never before.

Purchase Trade Between Players now! (20€ + TAX)

Purchase Trade Between Players [Source-Included] now! (50€ + TAX)

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Code is accessible Partially
Subscription-based No
Lines (approximately) 500+ (not including config file)
Requirements Yes
Support Yes

RAINMAD Season'25

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