Jobs V: Legal Multiplayer Job Pack β 20 jobs, Admin Panel & in-game Editor
Preview
Included Jobs (20)
Every job is a complete loop with its own NPC, vehicle, locations, mechanics, and payout curve.
Butcher β Catch, slaughter, shackle, package & deliver
Car Wash β Mobile car wash van β spray, scrub, rinse, polish
Cleaner β Mop, wipe, sweep & pressure-wash dirt zones
Courier β Multi-drop parcel delivery
Dockworker β Container handlers + trailer loading at the port
Electrician β Repair power faults (terminal / cable / scope / fuse / probe minigames)
Farmer β Plow, plant, water/fertilize, harvest pumpkins
Firefighter β Two-person hose, extinguish fires, rescue cats
Forklift β Pick & sort crates onto the conveyor belt
Gardener β Mow grass, trim plants, grow flowers
Locksmith β On-the-spot key cutting (3D key pattern minigame)
Lumberjack β Fell trees, buck logs, haul to the sawmill
Miner β Quarry mining, load truck, dump at crusher
Movers β Pack, load, drive, unpack at the new home
Newsroom β Typewriter editor + printing press + delivery
Pizzeria β Roll dough, sauce, top, bake & deliver before cold
Salvage Diver β Submersible cargo recovery
Taxi β NPC fares with smoothness + satisfaction system
Tow Truck β Hook & deliver to impound
Trucker β Hook trailer, deliver to dropoff, return to depot
In-game Job Center
A branded UI players open at the Job Center NPC.
- Job list with search, sort, daily featured highlight
- Detailed briefing screen per job (objectives, payout, time bonus, players)
- Per-job level bar with skill bonus % preview
- Daily task tab
- Crew tab β invite, share %, leave
Crew System
Multiplayer-ready out of the box.
- Invite nearby players (configurable range)
- Adjustable share percentages per member
- Mid-shift join β late members get the full job state
- Auto-cleanup on disconnect
timeBonus.perPlayerReductionshaves the bonus window with bigger crews
Daily Featured Job
One job per day gets a server-wide payout multiplier.
- Deterministic β same job for every player, stable across server restarts
- Seeded from the UTC date β auto-rotates at the configured hour
- Configurable bonus multiplier (default +25%)
Daily Tasks
Every player gets a per-job daily task, resets every 24h.
- XP + optional money reward on completion
- Configurable per-job in
shared/tasks.lua - Progress ticks automatically while on the matching job
Per-Player Job Levels
Each of the 20 jobs has its own XP track and level cap.
bonusPerLeveladds payout % per per-job level- Default cap lv 10 β up to +18% payout on top of base
- Account level and per-job level both shown in the briefing
In-game Admin Panel
Admin dashboard inside the same UI. Restricted by Config.admins.identifiers.
Dashboard
- KPIs: paid in range, active lobbies, active players
- Money-paid-out chart with Today / Week / Month / All ranges
- Per-job table: earned, completions, average duration
Job Config
- Edit req level / payout min / max / enabled for any job, live
- Changes broadcast to every connected client instantly
- Persisted to
job_overrides.jsonβ survives restarts - Does not modify the Lua config files
Lobbies
- Live snapshot of every running job (owner, crew, time elapsed)
In-game Job Editor
Built-in visual designer β redesign every location without editing Lua.
- 14 picker types (zone, polygon, vehicle spots, customer dropoffs, etc.)
- Crew zones, dirt polygons, fire areas, mop locations, trailer dropoffs
- Output: ready-to-paste Lua block per field
- ALT-tap to skip optional steps (e.g. firefighter cat)
Optimization & Compatibility
Performance
- Idle usage: 0.00 ms
- Active job: 0.02 β 0.10 ms depending on job
Supported Systems
- Framework: ESX, QB-Core, Qbox (auto-detect)
- Target:
ox_target,qb-target,qtarget - Library:
ox_lib - Database:
oxmysql
Logging
- Detailed job logs sent to Discord webhooks (payouts, shift starts, daily tasks, admin edits)
Customizable Options
Server owners can configure nearly every aspect from config files or the in-game admin panel.
Money & Rewards
- Per-job min/max payout
- Per-job XP reward
- Time bonus multiplier and crew-size reduction
- Featured job bonus multiplier
Levels
- Account level XP curve and cap
- Per-job level XP curve, cap, and
bonusPerLevel
Locations
- Add / remove / redesign every location via the in-game editor
Daily Tasks
- Define new tasks per job in
shared/tasks.lua
Localization
- Two locale tables (Lua + Web) β fully translatable
Configuration & Language
β For detailed configuration of all features, visit: DOCS.RAINMAD.COM
Purchase (34.99β¬ + TAX)
Purchase (149.99β¬ + TAX)
Documentation
Latest release 3D Hacking Device: In-hand phone hacking tool!
Latest release Custom Plates with Flipper
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Other Resources
More Scripts
- DRUGS V: LABORATORIES
- DRUGS V: BUSINESS LABS
- DRUGS V: GOODS DEAL
- DRUGS V: EFFECTS
- NPC MECHANIC
- CASH EXCHANGE HEIST
- BARGE HEIST
- LOOTBAG
- BOUNTY BOARD
- ZOMBIES & DUNGEON
- SCENES: DRAW EVERYWHERE
- VAULT HEIST: LOS SANTOS
- TOWTRUCK + MISSIONS
- GANGS - TERRITORY, WARS & TRIBUTE ZONES!
- CAMPER V: DRUG CARAVANS
- REALISTIC AIRDROP
- ATM ROBBERY - 4 IN 1!
- BOBCAT SECURITY HEIST
- GUN STORE HEIST
- MINIGAME BUNDLE (16 MINIGAME)
- WEAPON V: REALISM
- BOOMBOX WITH WATCH PARTY
- THROW EVERYTHING [ITEM, WEAPON, OBJECT]
- ILLEGAL CORNERS: SELLING GOODS
- DECAL V: GRAFFITI & VEHICLE STICKER
- HACKER V: BECOME HACKER
- POLICE RIOT WITH INTERIOR
- DIALOG WITH NPC
- SPAWN SELECTOR
Other Heist Scripts
- WEED SHOP HEIST
- JAILBREAK
- VANGELICO HEIST FINAL
- PETS
- ARTIFACT HEIST
- BETTA HEIST
- OIL RIG HEIST
- FLEECA HEIST FINAL
- DELUXE CAR HEIST
- YACHT HEIST
- PALETO HEIST
- UNION HEIST
- SHOP ROBBERY
- DRUG BOAT HEIST
- UNDERGROUND HEIST
- VAN HEIST
- PACIFIC HEIST
- CASINO HEIST
- VANGELICO HEIST
- HUMANE LABS. HEIST
- ART HEIST
- TRAIN HEIST
- FLEECA HEIST
- KIDNAPPING
- GRAFFITI WAR
| Code is accessible | Partially |
| Subscription-based | No |
| Lines (approximately) | 15k+ |
| Requirements | Yes |
| Support | Yes |























