Preview
Overview
Craft the finest moonshine through a fully dynamic, multi-stage production system. Every step from planting crops to distillation is influenced by configurable settings, environmental conditions, item qualities, and interactive mini-games. The system offers deep customization and realistic production mechanics designed for immersive roleplay.
Farming & Growth System
Growth Conditions
Plants progress through multiple stages and require proper care:
- Water, manure, and light directly influence growth speed.
- Lack of water or poor care slows progress and reduces yield.
Quality System
- Item quality can determine the final output (optional via config).
- A built-in function automatically categorizes plant quality as Low, Medium, or High.
- Light and manure bonuses accelerate growth and increase harvest efficiency.
Seeds & Plant Types
Each seed has:
- Unique object models
- Configurable growth speeds
- Custom reward item outputs
Supported seeds include:
Corn, Carrot, Onion, Tomato—each with low/med/high quality tiers.
Planters
Use three different planter types:
- Small Planter – 1 seed
- Medium Planter – 2 seeds
- Large Planter – 4 seeds
Each planter has configurable offsets for realistic placement.
Environmental Restrictions
- Optional interior-only placement.
- Blacklist or whitelist specific map zones for planting.
Lighting & Utility Equipment
Enhance plant development using placeable props:
- Multiple light models, each with configurable:
- Radius
- Light strength
- Remove-on-placement options
Lights increase growth speed through the lightBonus multiplier.
Drying System
Transform harvested crops into dried crafting ingredients:
- Uses a drying crate which supports up to 5 items at once.
- Each raw item (tomato, carrot, onion, corn) contains:
- Drying duration
- Required amount
- Reward item (quality-based)
Example:
5x Tomato (High) → 3x Dried Tomato High
Mixer System
Turn dried ingredients into moonshine mixture with fully configurable recipes.
Mixing Types
Three production tiers:
- Basic (Low)
- Standard (Medium)
- Premium (High)
Each tier includes:
- Mixing duration
- Fully customizable required items
- Quality-based resulting mixture (e.g. moonshine_mixture_low)
The system supports:
- Quality-based production
- OR a single universal recipe (disabled by default but included)
Fermentation System
Place mixtures into the fermenter barrel to convert them into mash:
- Each mixture quality has its own fermentation time.
- Different result items:
fermented_mash_low, _med, _high
Supports a universal recipe if the quality system is turned off.
Cooking & Distillation System
The final and most technical stage of moonshine production.
Temperature Mini-Game
- Hold the temperature between a configurable range.
- Requires skill and timing.
- Failure affects efficiency.
Distillation Mini-Game
- Adjust speed and timing to produce the best result.
- Higher accuracy = higher yield.
Output
Each mash quality determines:
- Cooking time
- Distillation time
- Final product type:
moonshine_low, _med, _high
Yields range from 12–18 bottles depending on RNG and production accuracy.
Flavoring System
Enhance moonshine with customizable flavor additives:
- Honey
- Ginseng
- Lemon
- Apple
Each flavor includes:
- Item consumption settings
- Description for immersive roleplay
- Flavoring duration (in minutes)
Flavors can be expanded easily, allowing servers to create unique moonshine brands.
Dynamic Production Experience
Unique Challenges
Every stage introduces different gameplay challenges:
- Water & manure management
- Mini-games for temperature and distillation
- Zone restrictions
- Light placement strategies
- Ingredient quality handling
Real-Time Adjustments
Players must adapt strategies to:
- Optimize quality
- Increase output
- Maintain production flow efficiently
Customizable Features
Everything in the system is configurable:
- Growth speeds
- Light bonuses
- Planter capacities
- Item requirements
- Drying durations
- Mixing recipes
- Fermentation timers
- Temperature and distillation minigames
- Flavoring options
- Zone rules (blacklist/whitelist)
Delivery Types
Each delivery type features its own risk level, payout, and minimum item requirements.
Configurable price per unit, police alert chance and minimum required amount.
Quality system optionally enabled or fully removable.
1. Merchant Deal (Low Risk)
- Safe and simple moonshine sales.
- 0% police alert chance.
- Perfect for beginners or small quantities.
2. House Delivery (Low–Medium Risk)
- Home delivery missions with moderate risk.
- 25% police alert chance.
- Requires higher minimum item amounts.
3. Smuggler Van Run (Medium Risk)
- Medium-risk smuggling using vans.
- 50% police alert chance.
- Balanced profit and danger.
4. Harbor Smuggling (High Risk)
- Boat-based smuggling operations.
- 80% police alert chance.
- High profit but significantly dangerous.
5. Sky Shipment (Extreme Risk)
- High-stakes airdrop delivery missions using planes.
- 100% police alert chance.
- Maximum reward with maximum risk.
Raid System for Deliveries
The raid system is fully dynamic, both police officers and regular players across the entire server can participate.
Depending on your configuration, any allowed job, gang, or even unrestricted players can raid active Van Run and Harbor Smuggling deliveries.
Whoever captures the vehicle during a raid receives the full reward and loot inside.
Configuration & Language
○ For detailed configuration of all features, visit: DOCS.RAINMAD.COM
Purchase (35€ + TAX)
Purchase (150€ + TAX)
Documentation
Latest release Drugs V: Grow, Cook & Space!
Latest release Cargo Ship Heist
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Other Resources
Other Heist Scripts
- WEED SHOP HEIST
- JAILBREAK
- VANGELICO HEIST FINAL
- PETS
- ARTIFACT HEIST
- BETTA HEIST
- OIL RIG HEIST
- FLEECA HEIST FINAL
- DELUXE CAR HEIST
- YACHT HEIST
- PALETO HEIST
- UNION HEIST
- SHOP ROBBERY
- DRUG BOAT HEIST
- UNDERGROUND HEIST
- VAN HEIST
- PACIFIC HEIST
- CASINO HEIST
- VANGELICO HEIST
- HUMANE LABS. HEIST
- ART HEIST
- TRAIN HEIST
- FLEECA HEIST
- KIDNAPPING
- GRAFFITI WAR
| Code is accessible | Partially |
| Subscription-based | No |
| Lines (approximately) | 500+ (not including config file) |
| Requirements | Yes |
| Support | Yes |


























