ID Card: 3D View & Fake Cards

idcard

Preview




ID Card: 3D View & Fake Cards

:receipt: Multiple Card Types

The script supports multiple identification card types such as:

  • ID Card
  • Driver License
  • Weapon License
  • Police ID
  • EMS ID
  • DOJ / Lawyer Pass

Each card has its own layout, background image, logo, text positioning, and data fields. This allows every department or job to have a unique and realistic identification design.


:receipt: Real & Fake Card System

The script supports both legitimate cards and forged (fake) cards.

  • Players can create fake documents
  • Fake cards use randomized identities and serial numbers

This system enables realistic roleplay scenarios such as identity fraud, fake licenses, and criminal document creation.


:police_officer: Job-Based Identification Cards

Certain cards are automatically linked to player jobs.

Examples:

  • Police officers can use PD card
  • EMS employees can use EMS card
  • Lawyers and DOJ staff can use DOJ identification
  • Can easily add new job cards

Ranks, job grades, and titles are displayed dynamically on the card based on the player’s job data.


:oncoming_police_car: Card Authenticity Verification

Authorized jobs such as police can:

  • Check card serial numbers
  • Verify whether a card is real or forged
  • Identify fake documents instantly

This feature allows law enforcement roleplay such as:

  • Traffic stops
  • Identity checks
  • Criminal investigations

:dna: Unique Serial Number System

Every card generated in the system receives a unique serial number.

Serial numbers:

  • Are automatically generated
  • Have configurable length
  • Can be checked through commands
  • Are used to detect duplicated or fake cards

This ensures each document is traceable and realistic.


:person: Mugshot Photo Capture

Each identification card includes a player mugshot:

  • Automatically captured when the card is created
  • Displayed visually on the card
  • Used across all card types

This adds strong realism and visual immersion to identity systems.


:performing_arts: Random Identity Generator

Fake documents use an advanced random identity generator:

  • Random first names and last names
  • Random date of birth
  • Random nationalities
  • Random citizen IDs

The system supports gender-based name selection for improved realism.


:person_standing: On-Player Card Display

Players can show their identification directly to other players.

When displayed:

  • The card appears above the player
  • Nearby players can see it clearly

:desktop_computer: On-Screen Card Display

Cards can be displayed directly on the user’s screen:

  • Customizable screen position
  • Adjustable display duration
  • Clean UI design

This mode is useful for personal viewing or cinematic roleplay moments.


:brick: 3D Card Object Display

The script supports 3D physical card rendering.

Cards can:

  • Appear as objects in the world
  • Be displayed on tables or surfaces
  • Be visually inspected in 3D space

This feature significantly increases immersion and realism.


:office_building: Forgery Office System

Includes a full underground forgery office system:

  • Enterable locations
  • Optional blips
  • Custom office names
  • Exit fallback safety system

Admins can fully control office creation and visibility.


:robot: NPC Job System

Forgery offices support NPC-driven jobs:

  • NPC customers appear randomly
  • NPCs request fake documents
  • Players produce forged cards
  • Rewards are given per delivery

Waiting times and rewards are fully configurable.


:artist_palette: Card Design Editor

The script includes a powerful card design editor:

  • Modify text positions
  • Adjust fonts
  • Change colors
  • Configure logos
  • Edit layouts visually

No code editing required for visual design changes.
You can easily create new card designs for your server.


:locked_with_key: Permission-Based Command System

All commands are permission protected:

  • Give card
  • Check serial
  • Manage forgery offices
  • Open design editor

Permissions support:

  • Identifier-based access
  • Job-based access
  • Admin-only commands

:broom: Automatic Data Cleanup

Unused cards are automatically deleted after a configurable time period.

This keeps:

  • Database size clean
  • Performance stable
  • Old serial numbers removed

:gear: Framework Compatibility

Fully compatible with:

  • ESX
  • QBox
  • QBCore

:rocket: Optimized & Performance Friendly

  • Fully client-server optimized
  • Low resource usage
  • No constant loops

Configuration & Language

○ For detailed configuration of all features, visit: DOCS.RAINMAD.COM

Purchase (35€ + TAX)

Purchase (150€ + TAX)

Documentation

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Code is accessible Partially
Subscription-based No
Lines (approximately) 500+ (not including config file)
Requirements Yes
Support Yes

RAINMAD Season'26

3 Likes

Nice release!

resmon?

The script uses 0.00 ms while idle and the resmon only increases when a card is being displayed, reaching only 0.02 ms

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