with this script I want to present my enhanced shops script. Basically a pretty simple, but often suggested script in our community.
Features:
You can set up different Peds for every shop you add to the Config. And those are also performance-optimized, so they unload when you are far away.
You can toggle the possibility to sell items to a shop in the Config.
This can be f.e. useful to let players sell the items they farmed with myJobsystem at special shops.
You can add as many shops as you want and
→ toggle the blip for each shop individually
→ set up individual shop content
→ select a ped for this shop
→ and choose a banner (like the 24/7 banner)
You can set up everything in the Config: Also a Translation file with english and german translations is included.
Update 09.01.2022: - You can sell items and weapons in one shop. This also allows you to create an ammunation with this script. Or different ones, with different content .
Nice concept but what makes this better then another shop script that pretty much uses the same UI.
This is pretty much regular esx_shops just using native ii it’s nice and all the price it a good price just don’t see how a script like this is worth paying for.
the main advantages from myShops compared to esx_shops are the configurable Peds, which are dynamically spawned and the option to let players sell items at the shop. This allows f.e. the possibility to let playerd sell their items they farmed with myJobsystem in the shops.
Moreover not everybody is aware of how to implement NativeUI in the esx_shops script
This is a lot like [Release] [ESX] 99kr-shops which I use a ton. It would be cool if I could convert to your script for the selling of items. Does myShops pull items from the database or are they listed in configs? Also if you add the different spawn points like 99kr for various shelfs i would buy and switch. Just some ideas as I already have like 5 of your scripts lol