[STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog)

:star: Description

Just another K9 script with more features.

:bulb: Features

Click
  • MAIN ACTIONS
    • Attack (players or NPCs)
      • Aim at player/NPC and press E
      • Tackle
        • Dog has a chance to tackle person (see update 2.1 for detailed description)
    • Send your dog anywhere by aiming at the spot
      • Aim at spot and press G
    • Follow | Stop
      • Two types of follow:
        • Normal: Keeps close to you
        • Lead: Walks in front of you
    • Leash
    • Enter | Exit Vehicle
      • Supports two ways of vehicle entering
        • Teleport (In | Out)
        • Realistic Animation of Entering (Jump In | Out)
    • Searching
      • Ability to search vehicles, players, or NPCs
      • Searching players can be done two ways:
        • Aim at person and select option in menu, sending the dog in that direction
        • Be close to any person, automatically selecting the closest player
    • Heal | Armor | Revive
      • Set max values of Health and Armor in config file
      • Newly registered dogs spawn with max health
      • Apply bandage to heal injured dog
      • Apply armor similarly
      • Health and Armor saving to database (configurable)
      • Revive required if dog is killed (unless saving of hp and armor is disabled, then respawn is possible)
    • Tracking
      • Find hidden players within smell radius
      • Balanced to prevent overpowered gameplay
      • Configurable smell radius and dog tracking speed
      • Cooldown system after track selection
      • Connected to level system (explained below)

  • OTHER ACTIONS
    • Check the dog’s status
    • Carry dog
    • Play fetch with ball or frisbee
    • Feed (hunger and thirst system explained below)
      • Places a bowl with food on ground that dog finds automatically
    • Dog House
      • Build or destroy a house for your dog
      • Command dog to enter or exit house
    • Appearance
      • Random style switching or detailed customization menu
      • Saved to database
    • Animations
      • Extensive preset animations for realism
      • Connected to level system
    • Camera
      • Mount camera to dog’s neck for dog’s perspective view
    • GPS
      • Never lose location of your dog

  • SYSTEMS
    • Hunger, Thirst
      • Dog requires regular feeding
      • Configurable options:
        • Damage when hungry/thirsty
        • Hunger/thirst depletion rate
      • Pee | Poo
        • Triggered after multiple feedings
        • Can be disabled in config
    • Levels (Relationship)
      • Actions grant dog XP
      • Saved to database
      • Affects success rate of commands
      • Influences tracking and searching abilities
      • Customizable levels, XP rewards, and fail percentages
      • It’s disabled by default in configuration

  • OTHER FEATURES / SETTINGS
    • Insta-headshot toggle
    • ACE Perms and Discord Roles for non-framework users
    • Job restrictions with grade checks
    • Target System support (qb-target, ox_target, qtarget)
    • Multiple dog models available:
    • Configurable dog limit per player/character
    • Chat Commands for all actions
      • Customizable command names
    • Translation settings
    • Custom and open source UI
      • menu for simple dog control
      • status window (displays thirst, hunger, armor, health)
    • FiveM Keybinds for actions
    • Saving to JSON (alternative server-side saving to people without oxmysql)
    • Support for Marx’s Prop Pack
      • If you using this prop pack, it will automatically enable camera prop that will be showing on dogs neck, when you attach camera on dog. Also you can customise basic props with these.
    • Available for QB, QBX, ND, ESX or STANDALONE
    • And some other tiny things that can be found while playing with dog or in configuration file :heart:
    • For the most up-to-date information, please refer to the changelog/updates below.

:computer: Updates

Click

1.1 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #4 by sheen
1.2 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #7 by sheen
1.3 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #9 by sheen
1.4 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #10 by sheen
1.5 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #12 by sheen
1.6 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #22 by sheen
1.7 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #26 by sheen
1.8 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #31 by sheen
1.8.1 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #39 by sheen
1.8.2 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #40 by sheen
1.9 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #41 by sheen
2.0 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #43 by sheen
2.1 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #53 by sheen
2.1.1 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #54 by sheen
2.2.2 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #60 by sheen
3.1 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #64 by sheen
3.1.1 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #65 by sheen
3.1.2 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #67 by sheen
4.0 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #73 by sheen
4.1 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #77 by sheen
5.0 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #88 by sheen
6.9 - [STANDALONE/QB/QBX/ESX/ND] K9 Dog Script (Police Dog) - #101 by sheen

:cactus: Showcase

:open_book: NOTES

  • Script has completely open bridge files to adapt the script to any server.
  • Supported inventories: qb, ox, lj, ps, qs, esx
  • QBCore, QBX, ESX Legacy, ND Core are supported or even standalone usage
    • You can use the script without any framework/database/inventory it will simply disable certain options.
  • Great free K9 model
  • Get the prop pack from Marx’s Mods, designed specifically for this K9 script to extend its functionality and customization
  • Check out Mouby’s Dog House for quality custom dog models
  • Let me know if you missing any features or ideas
  • Read all updates above so you know what was changed/added

:moneybag: Where to purchase: Tebex

Code is accessible No (main parts are locked, rest is opened)
Subscription-based No
Lines (approximately) 15000 ±
Requirements ox_lib
Support Yes

:heart: OTHER RELEASES :heart:
Advanced Yoga (+ Meditation)
Heists Creator (+12 Missions)
Storages
AI Buddy (Police Buddy)
Player Carjacking / Pull Driver Out
Cemetery
Chopshop V2
Chopshop V1
Fights
Job Center
Elevator
Guidebook
Job Creator
Christmas Gifts

17 Likes

keep me in the loop when the video is up

1 Like

for sure! :slight_smile:

1 Like

Update 1.1

  • Added ESX version
  • Fixed few bugs with dog movement
  • and several improvements to make script better
1 Like

this k9 script is ballin! got max level dog already, adds so much emersion to k9 unit.

1 Like

I really appreciate it man! Have fun :heart:

Update 1.2

  • Fixed ‘check dog’ option in menu
  • Added settings to disable camera option from menu
  • Added function that checks the dog comply to missing options/features

Showcase Video Released → FiveM Showcase - K9 (Police Dog) - YouTube
YouTube is still taking its time with HD quality. XD

Thanks Awaken RP for recording this. AwakenRP | QB Core | Serious Roleplay | Drugs | Bankrobbery | Economy Based | Custom Gangs | Cops | Active Staff / Cfx.re

@MDMediaGroup

2 Likes

Update 1.3

  • Fixed rare bug when dog randomly walks away
  • Fixed bug when dog was stealing vehicles from NPCs when you send him very far from your position xD…
  • Improved networking between players
  • Rewrited some features to make them more optimised
  • And some minor changes were made
1 Like

Update 1.4

  • Added support for older ESX version

Coupon for 30% discount only for one of you. Enjoy :slight_smile:

XYMW-WAFC-ZX6K (edit // already used)

Update 1.5

  • Added Standalone Version
    • Version comes without searching options, lvl system, database saving, instakill and dog limit
    • It has opened file where you can restrict all k9 options or add your notify system
  • Removed qb-input as dependency
  • Fixed some mistakes

Hello,

Does this have ox_inventory support?

1 Like

Not yet… But i’m preparing update that will support it.

//but if you using ESX or QB then it should work normally with OX inventory i think, because it’s using core functions to get items from player, but searching vehicles is not done for ESX at the moment but it has opened file to implement your own code for it.

Is there an eta on that update because as soon as it drops its a for sure buy from us.

1 Like

Hopefully this week or next week…

Just bought, and it is pretty good. Any chance of adding a Tracking option?

1 Like

it won’t let me in your server

Ye it’s on my todo list, so dfntly it’s planned, i just prioritized other things for now so more people can use the script.

wtf, this is free, don’t buy it :DDD

1 Like