Pogue Witness with Dispatch 
“Bang bang… who snitched?” ![]()
Pogue Witness is a RedM script that makes townsfolk actually care when someone’s being a menace. If a player is spraying shots, hitting people, or otherwise acting like the main villain of a spaghetti western, witnesses will sprint to town and get the sheriff involved. If they’re just hunting? Chill. No paperwork. ![]()
A tiny bit serious, a tiny bit silly — just how the frontier should be. ![]()
NOTE
Exports supported: you can integrate Pogue Witness into your lockpick script—or any crime-related script—via exports. It’s exportable and works actively when called.
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Get it on Tebex: Pogue Witness
What’s inside?
1)
Smart “Are you actually shooting at someone?” logic
Monitors a player’s gunplay:
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Threatening fire / spraying (lots of misses)?

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Shooting an online player or an NPC?

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Or just hunting and minding their business?

If it’s not hunting, witnesses spawn and run to the nearest town. ![]()
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Extras:
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Horsey witnesses: configurable % chance to spawn on a horse.

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Second (or more) wave(s) if the first witness dies — fully configurable.

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Silenced witnesses: if all witnesses get taken out, no sheriff alert goes out.

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Optional safety net: set a time-to-arrive threshold; if a witness hasn’t reached town by the timeout, they still alert sheriffs.

2)
Sheriff alert → optional sheriff NPC response
When a witness reaches town, sheriffs get an alert with the suspect’s area. ![]()
Optionally spawn sheriff NPCs:
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Mounted or on foot — you decide.


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Squad size is configurable.

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They’ll actively hunt the reported player.

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Players with sheriff roles get the same clean UI alert.

3)
“Shots Fired” mode (no witnesses, no sheriff NPCs)
Don’t want witnesses or NPCs at all? Enable ShotFire-only mode:
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If a player is not hunting and fires, send a clean “shots fired” alert to sheriffs.

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Everything shows up in a smooth, trackable UI.

4)
Sheriff UI + Waypoint
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Sheriffs get a top-right alert card stack with title + subtitle.

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Press a key to drop a waypoint and ride out.

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Keybind is configurable (e.g.,
G/U); the label in the UI follows your setting.
5)
Barrel Check (a.k.a. “Who’s got the spicy muzzle?”)
Arrived at the scene with multiple suspects? Run a barrel check:
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The more a player shot recently, the hotter the barrel and the longer it stays hot.

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A quick progress UI runs (optional animation), then you get a HOT or COLD panel.


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Helps pick the real shooter without asking, “sir, on a scale of 1 to jalapeño…?”

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You can choose to also show the result to the target (or not).

UI Bits (what players see)
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WITNESS banner when a witness is spawned.

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Muzzle (BARREL) panel for HOT/COLD results.

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Sheriff alert cards (top-right), stacked and auto-expiring, with a neat keycap and a “Set waypoint” hint.

TL;DR
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Menace? Witness runs to town → sheriffs get pinged → optionally, NPC sheriffs ride out.

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Silent hunter? Enjoy your venison.

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Just blasting air? Sheriffs still hear about it if you configured ShotFire.

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Not sure who did it? Barrel check says HOT or COLD.


Check Out My Other Scripts!
Looking for other high-quality scripts to enhance your server? Check these out:
Pogue Police with MDT & Radial Menu (VORP): View it on the CFX Forum
Pogue BloodBet [VORP] RedM to MMORPG: View it on the CFX Forum
Pogue Telegram (VORPCore Framework): View it on the CFX Forum
Pogue Battleground [VorpCore]: View it on the CFX Forum
Pogue Saloon Job [VorpCore]: View it on the CFX Forum
Pogue AFK System — AFK Verification for RedM: View it on the CFX Forum
Pogue Stockmarket Version 2 VorpCore & RSG: View it on the CFX Forum
Pogue Paperworks (VORPCore Framework): View it on the CFX Forum
Pogue Stockmarket For RedM VorpCORE & RSG: View it on the CFX Forum
Pogue Bodyguard Release [STANDALONE]: View it on the CFX Forum
Pogue Liar’s Deck Game VorpCORE & RSG: View it on the CFX Forum
Pogue Boss Menu Script (VORPCore Framework): View it on the CFX Forum
Pogue Realistic Notepad Script (VORPCore Framework): View it on the CFX Forum
Pogue Excavation (Digging) Script (VORPCore Framework): View it on the CFX Forum
Pogue Redipedia [STANDALONE]: View it on the CFX Forum
Pogue High Ping Kick [STANDALONE]: View it on the CFX Forum
Pogue Safe Zone (VORP & RSG Core): View it on the CFX Forum
Join the Community & Get Support
Discord: Join our Discord
Script Details
| Property | Information |
|---|---|
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 3000+ |
| Requirements | VorpCore |
| Support | Yes |

