Pogue HighPingKick - Keep Your RedM Server Lag-Free
Bring seamless gameplay to your RedM server with Pogue HighPingKick, a lightweight yet powerful script designed to monitor and manage high-ping players. Ensure smooth performance and provide an optimal experience for your community by automatically warning and kicking players with unstable connections.
SHOWCASE VIDEO:
Watch the script in action here: YouTube Video
Visit Tebex: Pogue Store Tebex
Features:
Automated High-Ping Detection:
Monitors player ping in real-time with customizable intervals.
Warns players with high ping via a sleek HUD notification.
Dynamic Kick System:
Automatically kicks players if their ping remains above the configurable threshold.
Fully Customizable Config:
Set maximum allowed ping, warning messages, and kick delays directly in
config.lua
.
Example Use Cases:
Smooth Gameplay:
Reduce latency issues by dynamically managing high-ping players.
Player Guidance:
Notify players with unstable connections in a clear, friendly manner.
Give them time to resolve connection issues before being removed.
Custom Server Needs:
Adapt the scriptβs behavior to fit your serverβs unique requirements.
Maintain a fair and enjoyable environment for all players.
FAQs:
Which framework is required?
This script is designed for RedM and works as a standalone resource.
Is the script performance-friendly?
Yes, it is optimized to run efficiently without impacting server performance.
Can I customize the notifications?
Absolutely! All texts can be edited in the
config.lua
file.
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Support & More Scripts:
Join our Discord: Pogue Store
Visit our Tebex: Pogue Store Tebex
Script Details
Property | Information |
---|---|
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 300+ |
Requirements | Standalone |
Support | Yes |