Pogue Police v3 — The Ultimate Law Enforcement System
Pogue Police is a complete law enforcement suite built for serious roleplay servers.
It gives your sheriffs and police departments the tools to go on duty, arrest and transport suspects, manage criminal records, run jails and community service, and keep the world controlled with dispatch alerts, armories, stable zones, wanted posters, and department management — all while staying performance-friendly, configurable, and secure.
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Get it on Tebex: Pogue Police Job v3
Development History / Previous Thread
We’ve come a long way with many updates and improvements to reach this point.
If you’d like to review our previous discussion and the full development journey, you can check the original thread here:
Click here: Pogue Police with MDT & Radial Menu (VORP)
FEATURES
Lawmen-Only Radial Menu & Duty System
Authorized law enforcement only (job/grade restricted)
Clock in / out of duty
Town-based duty restrictions: choose who can go on duty in which town (cabinet-based)
Optional “must be near cabinet” rule to clock in
Badge controls: equip / remove / adjust
Duty-required actions:
- Handcuff / Escort (drag)
- Put in / Take out of vehicle
- Criminal Record Book (CRB) usage
If the character is off duty, actions are blocked and a notification is shown.
Radial keybind fix: menu works correctly on different keys (configurable input hash)
Arrest, Transport & Persistence (Anti-Logout)
Handcuff criminals
Escort suspects — walk them in… or drag them through town
Put them in and take them out of vehicles
Logout-proof cuffs:
If a player logs out while cuffed, they remain cuffed when they log back in!
Optimized cuff tracking using a dedicated DB table (cuffed_players)- Less database stress
- Faster cuff checks
- No heavy queries on characters table
Handcuff + Lasso Lock:
If a player is handcuffed and gets lassoed, all untie/struggle controls are disabled until uncuffed.
Suspect seating fix: suspects correctly sit in rear seats
Wagon warning: closed/locked bounty wagons may cause removal issues
(open wagons recommended)
Criminal Record Book (CRB) — Keep Track of Outlaws
Write suspect description
Add important notes (behavior, threats, known crimes, etc.)
Report last known locations
Check criminal history
Dual Search (Name & Source ID) — online/offline friendly
Role-based record deletion (job + grade, server-side checks)
Custom Date Formatting + Custom Server Year (RP immersion)
- MM/DD/YYYY, DD/MM/YYYY, or custom formats
- Optional custom server year (ex: 1899)
Search Suspects — No More Hidden Tricks
Search pockets, boots, hats — nothing stays hidden from the law
Confiscate illegal items
Always check weapons — because a smiling outlaw is still an outlaw
Sheriff Cabinets & Armory (Weapons + Ammo)
Grab weapons & ammo — stay ready for action
Lawmen only — no sneaky outlaws stealing supplies
Toggleable cabinet access per police job (true/false config)
Cabinet map blips: see your town/jurisdiction cabinet on the map
V2 Gun Cabinet Upgrade — Fully Configurable
- Configure weapons + ammo per department/station
- Restrict access by job grade
- Optionally disable the restriction system entirely
Jail System — Breakouts, Radius Control, Cuff Mode & Persistence
Send suspects to jail
Issue fines
Assign community service
Logout won’t save them:
If a player logs out while in jail, they respawn inside prison upon rejoining and their sentence restarts.
Prison Break Alerts
- If a prisoner escapes, all on-duty sheriffs are instantly notified
- The escapee’s last known location is sent out
Per-Jail Transfer Permissions
- Configure which jobs/grades can transfer suspects to which jail
Expanded Jail Configuration
- Per-jail breakout distance & check interval
- Optional jail radius enforcement: teleport back until sentence ends
Cuff Mode On Jail
- Config option: keep jailed players cuffed or uncuffed
- Players are always uncuffed on release (all release paths)
Community Service — Permissions & Anti-Logout
Assign community service tasks with clean UI + server checks
No easy way out:
If a player has active community service and logs out, they must complete it upon returning.
Per-Service Permissions
- Configure which jobs/grades may assign specific service locations
Prop stacking fix: multiple broom props no longer stack/spawn repeatedly
AutoJail & Enforcement Exports
Kill detection revamp (AutoJail)
- Per-type toggles for NPC/player kills
- Stricter “real killer” checks
Activation guard
- AutoJail runs only when online law ≤
MinLawOnline
- AutoJail runs only when online law ≤
NPC filters
- Model blacklist
- Human-only gate
Scanner tuning
- Configurable radius & interval
- Per-source and per-character cooldowns
Smart dispatch
- Pick nearest allowed jail or force a specific jail
- Optional within-radius rule
Inventory policy (VORP-safe)
- Keep-list respected for item wipe
- Proper weapon + ammo purge through VORP Inventory API
Exports (Reusable API)
- Jail / Community Service / Fines
- Includes client request helpers for clean integration
Sheriff & Police Stable Zones
Define stable areas for sheriff offices and police departments
Spawn patrol horses and wagons (including prisoner transport wagons)
Location-based zones with:
- Job and grade restrictions
- Custom horse models, outfits, components
- Configurable wagon types
— Extra Systems
Separate Journals Per Department (Station-Based)
- Each station/department can have a dedicated journal (notebook)
- Officers can write notes, view existing notes, and search/filter entries
- Configure who can delete notes (grade / permission)
Wanted Poster System (Publish + Hunt + Deliver)
- Create and publish wanted posters for targets
- Players can view posters, hunt targets, and deliver them to the sheriff
- Highly configurable:
- Wanted notice types & displayed information
- Detailed descriptions
- Optional photo support
Department Management, Visibility & Payroll
Department Hiring & Firing (Rank-Gated)
Authorized ranks can hire online players into their own department
Authorized ranks can fire players
Offline firing supported (you can remove even if the target is offline)
Online Department Counts (Command)
Law enforcement can use a command to see:
- How many online officers exist per department
Public “Online Law” Viewer (Optional)
Normal players can optionally view online law enforcement as:
- Total online (all departments combined)
- Department-based totals
- Department + Full Name listing (name/surname)
Automated Payroll System (Config-Driven)
Configurable salary payments:
- Define payment interval (time period)
- Choose eligible departments
- Restrict by grade
- Set salary amounts per grade/department
Scalable for multiple departments and servers
Check Out My Other Scripts!
Looking for other high-quality scripts to enhance your server? Check these out:
Pogue Rumors (VORP): View it on the CFX Forum
Pogue Posse & Territory War (Vorp & Rsg): View it on the CFX Forum
Pogue BloodBet [VORP] RedM to MMORPG: View it on the CFX Forum
Pogue NightClub [Vorp&Rsg]: View it on the CFX Forum
Pogue Witness with Dispatch [VorpCore]: View it on the CFX Forum
Pogue Telegram (VORPCore Framework): View it on the CFX Forum
Pogue Battleground [VorpCore]: View it on the CFX Forum
Pogue Saloon Job [VorpCore]: View it on the CFX Forum
Pogue AFK System — AFK Verification for RedM: View it on the CFX Forum
Pogue Stockmarket Version 2 VorpCore & RSG: View it on the CFX Forum
Pogue Paperworks (VORPCore Framework): View it on the CFX Forum
Pogue Stockmarket For RedM VorpCORE & RSG: View it on the CFX Forum
Pogue Bodyguard Release [STANDALONE]: View it on the CFX Forum
Pogue Liar’s Deck Game VorpCORE & RSG: View it on the CFX Forum
Pogue Boss Menu Script (VORPCore Framework): View it on the CFX Forum
Pogue Realistic Notepad Script (VORPCore Framework): View it on the CFX Forum
Pogue Excavation (Digging) Script (VORPCore Framework): View it on the CFX Forum
Pogue Chess [STANDALONE]: View it on the CFX Forum
Pogue Redipedia [STANDALONE]: View it on the CFX Forum
Pogue High Ping Kick [STANDALONE]: View it on the CFX Forum
Pogue Safe Zone (VORP & RSG Core): View it on the CFX Forum
Join the Community & Get Support
Discord: Join our Discord
Script Details
| Property | Information |
|---|---|
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 15000+ |
| Requirements | VorpCore |
| Support | Yes |



