About
A simple script that allows you to make potions to consume with some effects. The available effects are: Health, Armor, Stamina, Nightvision and Speed. Potions are evolved depending on the player’s experience, you will have to make the weakest ones to reach the strongest ones.
How it works?
Everyone starts with 0 experience, and each potion gives the player an experience value. For example: For me to make a 100% health potion I need to go through the 25/50 and 75% potions. All this can be configured through config.lua.
What types of potions are there?
Dependencies?
QB-Menu ( Click Here )
QB-Target ( Click Here )
Features
Enable job or not for each potion
Change effects
Change required experience
Activate/deactivate each potion
Utilizes the FiveM Tebex Escrow system.
Useful links
Config: Click Here
Preview: Click Here
Buy: Click Here
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