Preview
Purchase
Overview
This in-depth pawnshop script empowers your citizens to engage in a dynamic economy, purchasing or selling a variety of items at pawnshops spread throughout the city.
Featuring setups for both state-owned and optional player-owned stores, this system offers a comprehensive management system for store owners to control every aspect of their business, from restocking items to hiring employees.
With server-side storage of all pricing to maintain balance and control, robust validation to prevent exploits, and a sleek UI for user interaction, this script elevates the role-playing experience to new heights. Dive into the bustling world of commerce and make every trade count!
Features
Dynamic Pricing: Watch the market come alive with fluctuating prices, adding a layer of realism and excitement to every transaction.
Player-Owned Stores: Step into the shoes of an entrepreneur, with the freedom to manage your pawnshopās inventory, pricing, and promotional strategies.
Comprehensive Management System: A robust backend allows for detailed business operations, including staffing, inventory control, and financial management.
Unlimited Store Creation: The possibilities are endless, with the option to establish a network of unique pawnshops tailored to different needs and locations.
Buying and Selling Mechanism: A fluid economy where players can offload unwanted items for cash or find treasures within the storesā collections.
Robust Validation: Ensures a secure trading environment by meticulously vetting each transaction to protect the gameās economy.
Sleek, Modern UI: A visually appealing and intuitive interface that enhances the trading experience, making it accessible and enjoyable.
Support for Multiple Frameworks: Designed for seamless integration across various gaming frameworks, ensuring versatility and broad usability.
Dependencies
This resource relies heavily on our utility library for smooth functionality with multiple frameworks.
The resource functions entirely through the use of a target system, you are required to use once of the systems below unless you edit the code yourself.
- boii_target: GitHub - boiidevelopment/boii_target: FiveM Targeting Resource
- qb-target: GitHub - qbcore-framework/qb-target: A better interaction system for FiveM
- ox_target: GitHub - overextended/ox_target: Standalone "third-eye" targeting resource.
The resource was built around our dialogue system, this may be added too with context menu options however for now the dialogue system is required.
For esx_legacy users the resource requires the use of ox_inventory.
Documentation
Coming soonā¦
Support is provided for this resource if you should need it. However comprehensive readmeās are included we encourage that people take the time to read these before asking questions. Typically if instructions are followed then support should not be needed.
I will try to respond to any of the questions people may have here, however it will be a faster response to contact through our direct channels
Our free resources
Developer LUA Utility Library
Target System
Chat Theme
UI Elements
Minigame Collection
We do have a variety of other free resources however these have not been updated with multi-framework compatibility yet, this is being worked on, appreciate the patience. You can find other free resources on our tebex stores Tebex 1 | Tebex 2 or our GitHub
Our paid resources
Pawnshops
Roleplay Tests & Licence System
We do have a variety of other paid resources however these have not been updated with multi-framework compatibility yet, this is being worked on, appreciate the patience. You can find other paid resources on our tebex store Tebex 1
A | B |
---|---|
Code is accessible | Client Yes/Server Partial Escrow |
Subscription-based | No |
Lines (approximately) | Open Source 2500+ / Server Side Escrow 900 |
Requirements | boii_utils, boii_ui, boii_target / ox_target / qb-target, ox_inventory |
Support | Yes |