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Roleplay Test System v1.0.0
Elevating Role-Playing with Comprehensive Licensing Tests
Embark on a journey of skill assessment and certification with boii_rptests, a robust role-playing test script designed to enrich the gaming realm.
This script introduces an immersive licensing system that spans across various domains of vehicle operation and firearm proficiency.
Diverse Range of Licensing Tests
boii_rptests
brings to life a comprehensive suite of tests, each crafted to assess and validate the players’ expertise in a specific field. The tests are categorized as follows:
Cars: Navigate the roads and showcase your driving acumen.
Motorcycles: Manoeuvre through challenging courses with precision.
Boats: Master the waves and command your maritime journey.
Trucks: Handle heavy-duty transportation with skill and safety.
Planes: Soar the skies, demonstrating control and finesse.
Helicopters: Pilot with agility and tactical awareness.
Firearms: Exhibit accuracy and responsible handling in firearm usage.
Role-Playing Checks: More Than Just a Test
The tests are designed as “RP checks”, they are not supposed to be overly difficult, however the source code is available for all tests if you wish to make them harder.
Showable Licences
In a bid to foster community interaction and authenticity within the game, boii_rptests
introduces a clean UI display feature that allows players to visually display their earned licences.
This functionality not only serves as a badge of honor but also encourages interactions and recognition among players within a certain radius.
boii_rptests stands out as a testament to immersive role-playing, offering a blend of challenge, recognition, and realism.
It’s not just a script; it’s an enriching addition to the gaming narrative, ensuring that each player’s journey is not only challenging but also richly rewarding and profoundly immersive.
Dependencies
This resource relies heavily on our utility library for smooth functionality with multiple frameworks.
The resource functions entirely through the use of a target system, you are required to use once of the systems below unless you edit the code yourself.
- boii_target: GitHub - boiidevelopment/boii_target: FiveM Targeting Resource
- qb-target: GitHub - qbcore-framework/qb-target: A better interaction system for FiveM
- ox_target: GitHub - overextended/ox_target: Standalone "third-eye" targeting resource.
The resource was built around our dialogue system, this may be added too with context menu options however for now the dialogue system is required.
For esx_legacy users the resource requires the use of ox_inventory (yes this does mean the resource is also ox inventory compatible for other framework users).
Documentation
Coming soon…
Support
Support is provided for this resource if you should need it. However comprehensive readme’s are included we encourage that people take the time to read these before asking questions. Typically if instructions are followed then support should not be needed.
I will try to respond to any of the questions people may have here, however it will be a faster response to contact through our direct channels
Our free resources
Developer LUA Utility Library
Target System
Chat Theme
UI Elements
Minigame Collection
We do have a variety of other free resources however these have not been updated with multi-framework compatibility yet, this is being worked on, appreciate the patience. You can find other free resources on our tebex stores Tebex 1 | Tebex 2 or our GitHub
Our paid resources
Pawnshops
Roleplay Tests & Licence System
We do have a variety of other paid resources however these have not been updated with multi-framework compatibility yet, this is being worked on, appreciate the patience. You can find other paid resources on our tebex store Tebex 1
A | B |
---|---|
Code is accessible | Client Yes/Server Partial Escrow |
Subscription-based | No |
Lines (approximately) | Open Source 5000+ including json’s + comments / Server Side Escrow 242 |
Requirements | boii_utils, boii_ui, boii_target / ox_target / qb-target, ox_inventory |
Support | Yes |