wasabi_fishing v2
This resource was created as a free interactive fishing script for ESX/QBCore servers.
As the script was drastically improved I have ditched it’s previous thread to eliminate any confusion between versions.
Features
- Out of the box compatible with ESX and QBCore
- Optimized 0.00ms usage on idle
- Skill-check based success
- Full animations and props
- Chance of fishing rod breaking upon failing skill-check(Can be changed in config)
- Configurable random wait time for getting bite on line
- Configurable fishing rewards(4 by default included)
- Configurable prices to sell fishing rewards
- Configurable skill-check difficulty per fishing reward
- Ability to fish from boat, pier, or anywhere with a body of water
- No job requirement
- Fully configurable fish buyer to sell fish
Dependencies
- es_extended OR qb-core
- ox_lib - Releases · overextended/ox_lib · GitHub
Installation
- Make sure you have dependencies
- Make sure items are added to server(Check
Inventory_Items
directory for images/examples - Put script in your
resources
directory - Add
ensure wasabi_fishing
in yourserver.cfg
(After dependencies)
Extra Information
- Make sure
ox_lib
starts beforewasabi_fishing
- Inventory images included in the
Inventory_Items/InventoryImages
directory - You must add the item
fishingrod
andfishbait
to one of your in-game shops or have a place for your players to obtain.
Preview
Download
GitHub - Wasabi ESX/QBCore Fishing
My Other Releases:
- wasabi_ambulance
- wasabi_police
- gangwar_phone
- wasabi_adminmenu
- wasabi_evidence
- wasabi_carlock
- wasabi_crutch
- wasabi_multijob
- wasabi_fishing
- wasabi_discord
- wasabi_backpack
- wasabi_sellshop
- wasabi_elevators
- fivem-appearance
- wasabi_boombox
- wasabi_mining
- wasabi_tireslash
- wasabi_carpaint
- wasabi_blackmarket
- wasabi_vehiclenames
- wasabi_nfc
- wasabi_oxshops