[PAID][STANDALONE/QB/ESX] Advanced Radio V2 /with Ranges, Lockable Channels, Jammers and more

FD Radio V2 - A Radio with Ranges/ Lockable channels / Jammers

Today we would like to introduce our V1 Radio successor. We heard our customer feedback, and adjusted radio to fit them. V2 introduces better self made design, self made custom props, more features, more optimised code and a lot more. Probably is this the only radio you will ever need.

[Preview]

Here’s a small introduction video on YouTube.

[Additional Media]

Here’s additional screenshots for UI and other stuff imgur.

[Purchase]

The resource can be purchased at our official tebex store:

NOTE: This resource has two versions. One is fully open source, other uses CFX Escrow system;
NOTE: Customers who have bought V1 Radio, automatically gets 30% discount in our store, while buying escrowed or open source version…

  • Fully accessible (open source) : FD RADIO
    Price: 50€ + Tax

  • CFX Encrypted: FD RADIO
    Price: 30€ + Tax

[Features]

  • Highly optimized, dynamic, easy to read codebase;
  • Easy to use config with detailed documentation;
  • Custom made scalable (svg) Walkie Talkie frame design with multiple colors, includes 6 colors;
  • Custom made Walkie Talkie prop to hold in hand, it also reflects color you’ve selected;
  • Frame can be moved around the screen, and position will be saved;
  • Frame has 3 different sizes, which are saved;
  • Unique server identifier, no more overlapping settings;
  • Can work as standalone, or with QB/ESX (any version) frameworks;
  • Supports Multicharacter;
  • Buttons to turn on/off and change the volume on the radio;
  • Range - Depending on specified ranges and distance to currently speaking player, any user will get more and more fudge, until you won’t be able to understand what user says or until it gets muted;
  • Range disabling for jobs or specific channels;
  • Lockable channels - Let users to lock a channels, so no one will be able to connected, unless they’re invited. To put it in a nutshell, no more stream snipers joining your channel, no more random people guessing your channel;
  • Jammers - they are very useful if you want to disable radio communication in an area. For example have you ever imagine having a gang without radio communication? Now it’s available, just place a jammer, and players in that zone won’t be able to use radios, unless configured otherwise.
  • Jammers save, so if not picked up, they’ll be there after server restart;
  • Different screens to check who’s on the radio and update your own call sign / name, settings and lock screens;
  • At the moment, support only pma-voice;
  • Jammer pick up supports: 3D Text, qtarget, qb-target and ox_target;
  • Quick channel swap command;
  • Configurable quick join list command;
  • Exports for swaping / leaving radio;
  • Optional keybinds for radio opening, quick join list;
  • Includes inventory icons for every radio colour available.
  • Option to set custom radio channel names in the config.
  • If using ESX, QB-Core it will automatically use their notification systems instead of the default one.
  • All inventories should be supported;

[Usage]

Installation is pretty straight forward, please refer to our documentation, and carefully read installation instructions.

Installation & Other Documentation

[Requirements]

For this resource to work, you’ll need to install:

[Documentation]

We’ve documented installation process and config is explained as well. Please refer to documentation website.

Documentation

[Support]

For support, please join our discord server which you can get from documentation and tebex store.

[Our Paid Resources]

[Our free resources]

Code is accessible Depends on version
Subscription-based No
Lines (approximately) ~3000 (UI Library excluded)
Requirements Requirements, otherwise dependencies listed above
Support Yes, via discord server
2 Likes

v1.0.10 - Released

  • Fixes whitelisted channels joining issue.

Honestly a game changer for RP servers everywhere, if it wasn’t for the range aspects alone its the jamming features and the user lists. this isn’t just a radio this is a tool for providing some great RP opportunities to your users. grabbed it a few days ago and was easily setup. Extremely well made and great support from the author.

1 Like

For those who had V1 version and want to upgrade, 40% discount will be automatically applied during checkout. This will expire at : 2022.12.31

Follow up, Had requested a changeover in a feature for users, was promptly added within 12 hours, honestly cannot say enough good things about the dev and how well this is setup.

v1.0.17 - Released.

  • Adds general Legacy OneSync support.
    Note: It still needs more testing and will be considered as BETA release
  • Fixes jammer pickup for ESX (especially quasar inventory)
  • Fixes jammers allow flag being not used while registering items.
  • Fixes channels lists for nonwhitelist channels.
  • Fixes wrong icons displayed for lockable channels on main screen.

v1.1.1 - Released

  • Fix: properly check if infinity onesync enabled
  • Fix: Properly reset submix after player done talking
  • Fix: Properly set and reset volume after player done talking
  • Feat: Refactored coords getting for infinity
  • Feat: Added volume channels for default radio filter
  • Feat: restructured config a bit

NOTE: before updating please look at new config, it includes more stuff, especially for Config.DefaultRadioFilter and Config.Ranges

v1.4.0 - Released

  • Features:
    – Better item checking handling for qb-core (includes ox_inventory support);
    – Better pma versions and exports handling;
    – Added additional checks to check if user is in spectator mode, so he won’t be affected by ranges;
    – If moving enabled while radio is open, added disabling inventories & hotbars for known inventories (qb-inventory, quasar inventory, ox inventory);
    – Added external user list, it can be toggled via radio it self;

  • Bugfixes
    – Rewrote submix’es handling, which means radio doesn’t override volume anymore and uses submix to mute players instead. Because it was causing weird issues to audio and volume it self being not resynced properly;
    – Tweaked longest range submix, to make sounds equal;
    – Disabled buggy outline while focusing frame;
    – Fixed very rare issue for infinity users where server doesn’t replicate user state bags fast enough and it causes wrong channel being displayed;
    – Fixed random gaps between screen and frame;
    – More random typo fixes and etc.;

Small preview for new feature:

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