[PAID][QBCORE] Dynamic / Advanced HUD

Felis Development - Dynamic / Advanced HUD

Summer is over, and we’re back with more very well-built resources. This time, we would love to introduce Dynamic / Advanced HUD with some gems hidden in it. I bet you are tired of every single HUD, where border or indicators always stand where they don’t belong. Like say map border or vehicle HUD, you increase or decrease safe zone and boom, it looks ugly, vehicle HUD is over the minimap, right? Say more to that! We’ve done a lot of work, built powerful UI library (utilizes vue3, tailwind, daisy UI under the hood) which dynamically gets minimap position and puts HUD where it belongs to be. Building this HUD resource, we’ve to keep as much of original qb-hud functionality as possible, and made it better.

[Features]

  • Highly optimized, dynamic, easy to read codebase;

  • Dynamic UI library, highly customizable HUD;

  • Most requested feature: dynamic HUD positioning, we get minimap position from game itself, and place it where it supposes to be at all times, for any resolution or any safe zone setting. HUD will always stand by the left of minimap;

  • Most of the original qb-hud functionality;

  • Themes;

  • Multiple map forms;

  • More advanced stress without blackout effect;

  • Presets, which can be defined by user itself, as much as they want;

  • Includes First Person Shooting from car feature (configurable);

  • Includes need for pilot license for helicopters and planes (configurable);

  • Includes compass as an item (configurable);

  • More seen in the preview;

[Usage]

Installation is pretty straight forward QBCore, please refer to our documentation, and carefully read installation instructions.

Installation & Other Documentation

[QBCore requirements]

For this resource to work on QBCore Framework, you’ll need to install:

[Preview]

Here’s a small introduction video on YouTube.
Sorry for the quality, footage got corrupted, we’ll redo preview video.

Screenshots










[Purchase]

The resource can be purchased at our official tebex store:

NOTE: Resource is fully OPEN SOURCE

  • Fully accessible (open source) : FD HUD

Price: 30€ + Tax

[Documentation]

We’ve documented installation process and config is explained as well. Please refer to documentation website.

Documentation

[Support]

For support, please join our discord server which you can get from documentation and tebex store.

[Our Paid Resources]

[Our free resources]

Code is accessible Yes, it’s open source
Subscription-based No
Lines (approximately) ~3000 (UI Library excluded)
Requirements Requirements, otherwise dependencies listed above
Support Yes, via discord server
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