Inventory system for ESX, comes with glovebox and trunk system built in, with the option for saving them to a database. You can also easily create other/secondary inventories by using the premade functions/events in the script. All frontend code code is included, so you can change the inventory design to your liking.
Video
Features
Dynamic - refreshes for all users in the current inventory.
Multiple Inventories - Comes with glovebox and trunk inventories built in, you can also create other/secondary inventories with ease.
Item Descriptions - Apply item descriptions, to explain what the item/weapon does.
Player Inventories - System in place to look into a other player’s inventory, for example an officer could like into a player’s inventory to search for illegals.
Use, Drop & Give - Works natively from the ESX framework.
Splitting - You can split your items between inventories.
Right Click - Transfers all of the item’s content upon right clicking.
Configurable - You can easily toggle inventory features on & off.
Sound Effects - On drop and item open, sound effects will be played (these can be toggled off).
Money - Manage your money through the inventory.
Hotbar - Bind items & weapons to your hotbar for quick use.
Notifications - Built in notification system.
Shops - Buy & sell items from the shops.
Crafting - Craft Items. (NEW)
Storages - Create job storages. (NEW)
Requirements
ESX Framework (version 1.2/Legacy)
All of the requirements for ESX (mysql-async/oxmysql).
Yes, you can use items, in the video and the image that item was not registered as usable, therefore the item does not have a usable option. The script does work on v1.final with a weight system