[Paid Release] Chezza's Inventory [ESX]

Does the inventory go without the weight system es_extended 1.1.0?

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I would like to buy the inventory system and include it in my “F2” interaction menu which runs through the RageUI. What trigger would I need to use to open this then?

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Its most likely in the client.lua

vrp?..

@terletzky Currently being worked on.
@Torsten_Berg if using the 1.1, the weight system goes and it uses the limit system.
@Dyxnie9 you can use the premade events in the script to open the inventory in another resource.
@LS1 not currently, however the inventory is very easily portable.

i like the concept, but the give opion is a must.

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Does it also support:

  1. Weapons with Ammo
  2. Money
  3. Stashes to easy create for example for gangs etc.
  4. Create shops for jobs like armory for police or pharmacy for the ambulance
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Give option has now been added :slight_smile:

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Looks good man, keep going!

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cool thing man

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Wonder how the save is done ?
I myself encode a table with all items in json ( for vehicles inventory ) so i don’t have 1 sql line for 1 item.

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That’s how it’s done :wink:

Hi!

This is really cool design. Is this some basic rewrite? Are you using any javascript framework?

Thank you for answers.

Thank you, no it’s no basic rewrite, fully custom. I was thinking about making it with React however I decided not to.

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Oh why? React is powerful :slight_smile: I only use react if i make ui :slight_smile:

Perfect then !

please add shops :smiley:

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yeah i waiting this too

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Would be nice to showcase item usage & giving it to other player as well.

does this have the ability to move inventory around or is it static based on pickup?

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