*Credits for the thumbnails
A long awaited script and finally it’s here!
Insurance for hospitals, memberships for tuning clubs or gyms.
With this system there are no limits for you.
Features:
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Create insurance, membership or what you need for each job
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Modern UI
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Extensive menu for employees
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Set menu rights for each rank
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Create new insurances/memberships
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Customize existing insurances/memberships
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Delete existing insurances/memberships
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For each plan you can set how often the players have to pay for it. 3 days? 7 days? Everything possible as you need it!
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List of all insured players
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Change player insurances/memberships
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Cancel player insurances/memberships
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Listing of all insured companies
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Adjust insurance membership conditions of the companies
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Cancel insurance/membership of a company
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Insure players and companies
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Menu for customers
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Players can buy insurance/membership from an NPC themselves
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Players can change insurance with the NPC
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Players can cancel the insurance with the NPC
How do players benefit from their memberships and insurance?
There is a simple export you can install that automatically offsets the price by the savings of its insurance or membership.
Example:
-- Price the player would actually have to pay for healing at the NPC in the hospital
local price = 1000
price = exports['gp_InsuranceSystem']:checkInsuranceCoverage(identifier, "ambulance", price)
if (price == 0) then return end
-- Player has a 10% coverage plan. So the new price would be $900 instead of 1000
You could also integrate it with your billing system like okokBilling. So when the player receives an invoice, the insurance coverage is automatically applied and the invoice amount is reduced.
(example: Installation | gpScripts Docs)
Script Trailer
Script Preview
Buy the Script
Some UI Images:
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| Code is accessible |
Yes/No |
| Subscription-based |
No |
| Lines (approximately) |
2000+ |
| Requirements |
ESX / QB-Core |
| Support |
Yes |
➥ Have a look at my other Scripts 
[ESX/QB] Clothingshop, Wardrobe, IngameCreator and more!
[ESX/QB] Advance Tax-System
[ESX/QB] EmergencyPhone - Leitstellensystem
[ESX/QB] Visa-/Visumsystem
[ESX/QB] Duty Blips - See which business is online!
[ESX/QB] Item Blips - Reveal Blips on Item usage!
[ESX] Business Cards
[ESX] Random Dealer
[ESX] Simcards
[ESX] noHUD Notify
[ESX] Vehicle Tracker (with Police functions)
5 Likes
I can only say that it’s a must-have for every FiveM server that wants to provide their community with the highest quality of scripts. I was a beta tester for this system, and our community loves this script. It’s very easy to configure. Big thumbs up!
1 Like
does this work with any medical system and so forth? easy exports or something i assume?
1 Like
How do you mean it works with a Medic system?
1 Like
Like esx_ambulance job, visn health system, wasabi has a health/medical thing.
How does having a membership, rather health insurance decrease the pay of a visit to a hospital or perhaps a pharmacy?
1 Like
Ah now I see how you mean it. You just need to add it to your billing system. A simple export that shortens the price by your membership. 
You can also implement it in esx_ambulancejob or any AI-Doc script. There are many exports you can use.
Hope that answers your question
2 Likes
That’s one of the best Insurance script for Roleplay.
WHEN a update is coming that other Persons can manage this job, than I will buy this script to 100%
2 Likes
Changelogs - Version 1.0.1 - 18.10.2023
New stuff:
➥ Added new insurance job to manage other business insurances (suggested by @WolfT3ck
)
Bugfixes:
➥ Fixed: Businesses now recieving the money
Changelogs - Version 1.0.2 - 22.10.2023
New stuff:
➥ Added new locale for no players nearby
Bugfixes:
➥ Fixed: Error on NUI-Callback ManageBusiness
Changelogs - Version 1.0.3 - 22.10.2023
Bugfixes:
➥ Fixed integration for JakSams BillingUI
Changelogs - Version 1.0.4 - 27.10.2023
New stuff:
➥ The insurance job can now be deactivated in Config
Bugfixes:
➥ Money is now deducted from companies and added when it is insured
➥ Money is now deducted from companies and added when the insurance is canceled
➥ Costs for the insurance of a company are now deducted
➥ New date for charging insurance costs for a company is now updated in the database
Changelogs - Version 1.0.5 - 28.10.2023
New stuff:
➥ Checkbox added when insuring a company to specify that the company pays the first payment directly.
Bugfixes:
➥ UI is now properly syncronized when a company is insured or terminated
Changelogs - Version 1.0.6 and Version 1.0.7- 29.10.2023
Bugfixes:
➥ Fixed: Error on player insurance-fees deduction on QB-Core (v 1.0.6)
➥ Fixed: Error on resource start (creating Job-Settings in gp_insurance_settings database table) on QB-Core (v 1.0.6)
➥ Fixed: Export GetPrivateInsuranceCoverage is now working (v 1.0.7)
Changelogs - Version 1.0.8 - 02.11.2023
Bugfixes:
➥ Fixed: Playername in NPC Menu should now be displayed
➥ Fixed: No plans were displayed after a plan was edited
Changelog - Insurance & Membershipsystem
v1.1.6
New stuff:
➥ Added client-export to open employee menu
Changelog - Insurance & Membershipsystem
v1.1.7
Bugfixes:
➥ Fixed error [ERROR] Job insurance doesn’t exist! Job will not work! even if Config.InsuranceJob.UseInsuranceJob set to false