[ESX/QB] SQZ_DRUGS - Advanced drug system

Description

I would like to present to you our new script, which has multiple utilization. You can find all the use below, but I would like to introduce you our script in general. The script allows you to plant, care about a plant, and then pick up/harvest it to get the burdened product. Also, there is an option for selling items (drugs) on the street using a command to make the resource more optimized and not killing your server. You can add as many sellable items as you want. The last part of the script is harvesting and processing items (drug). Bellow, there are listed all the features:

:tv: Video Showcase :tv:

:framed_picture: Image Showcase :framed_picture:

Features:

  • ​Planting:​
    • You can plant drugs and let them grow
    • Meanwhile they are growing, you can harvest & fertilize them to get more final product
    • You can plant in defined props (flowerpots, …) or in whole area or around all the map
    • Everbody can pickup your plants and you can pick everbody else’s plants too!
    • But be careful, if you do not care about the plant and it is grown for a while, it can wither.
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  • Selling :
    • There are several ways you can sell:
    • Selling to pedistrians on the street
      • You can sell using command all defined items + max and min counts
      • You can set areas in which player if will be alone he will get killed by the ped
      • You can set if the ped will sell to every peds or only to a defined models of peds
      • You can set areas only in which the ped will be able to sell drugs
      • You can set if the ped should call a police after rejecting (+ rejecting chance) and chance of calling police
      • Min & Max money + if they should be dirty or not
    • Selling in phone cabbines
      • You can sell bigger amounts of drugs
      • You will go to the phone cabine, set drugs and amount you want to sell and then a ped will come from a corner and take the pack of the drugs from you and you are done!
      • You can set as many points as you want to + if the points should have blips
        • all the item properties (item names, their minimal and maximal prices)
    • Selling using delivery vehicles
      • You can go, take vehicle and deliver a huge amounts of drugs
      • You will take (defined) vehicle, choose which drug and amount you want to sell and you will drive into points and you will sell a part of drugs you have in the vehicle and then you will go another point and again and again until there is nothing in your vehicle
      • You can add as many points as you want to and for each point you can set minimal and maximal point of item you can unload there
      • Additionaly you can set the pay down for the vehicle, once you return it you will get it back if it is not damaged (if is, then you will get back amount depending on vehicle damage) & also you can set vehicle and its props
      • You can set which items and item counts you can sell & min cops required to start selling
    • Simple sell points​​​​
      • And the last way of selling items is selling in points
      • You will just go to the points, tell how many of the drug you want to sell and you will sell it from the menu
      • You can sell items and weapons here
  • Crafting:​​
    • For each drug you can set processing (crafting) points
    • To craft a drugs, you will need min cops defined & items that can be removed (all is configurable)
  • Simple Picking:
    • You can also get drugs from just going to marker
    • For picking you can set requiered items + min cops
  • Effects:
    • For each drug you can set by changing the config
    • You can set: HP to give, armour to give, Speed multiplier, Infinity Stamina, Scenario which wiΔΊl be played on use, Move Clipset, if the player should have Motion Blur, if he should have drunk effect, Time Cycle Modifier and time when it should reset
    • Every feature can be disabled
  • Other Features:
    • Eveything has animations and progress bars (by default mythic progbars)
    • Everything is protected againts hackers, so they can not make them richier using this script
    • Works with OneSync Legacy/Infinity or classic 32 slots server :white_check_mark:
    • Everything is synced with all players (plants, …)

Optimalization :

Everything is built to cache as many things as possible to prevent server-killing useless MySQL Querries or for loops. Also on client side there is about 0.01 - 0.03ms (depends on how many plants do you have).

:shopping_cart:Get It Now - 15€ :shopping_cart: [ESX]
:shopping_cart:Get It Now - 15€ :shopping_cart: [QB]

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7 Likes

Nice script!

1 Like

Is this free to edit or is it obfuscated?

Hello sir,
It is obfuscated, but the main parts can be edited.

Now the price is 20€, so lets go and check it out!

Any video?

I guess screenshots are enough, no? But I can make some if you want

The price has changed to 15€ from 20€, so do not hesitate! :stuck_out_tongue:

New video is out!

Check it out to check what the script is about :slight_smile:

Video Showcase

New Changelog

  • Add item deliveries with cars
  • Add item deliveries on foot to defined ped
  • All known bugs fixed
  • Add shops where you can buy items

New Video is out: Video Showcase

How do i get my script iv payed for it already.

Hey, is it IP locked or crypted for HTML ?

Nope, you can edit is as you mant. The HTML is as it was written, no minification, no obfuscation, nothing.

Please send a copy of your resource to moderators group as you would ship it to customers.

Just a quick reminder, we are selling the script without obfuscation! No obfuscation, no IP locking, no minification.

can you make drugs growable in player houses or is that not configurable?

1 Like

Hello sir,
Yes, it is possible.

how difficult is it?

thanks!

Changing 2 values in the config.