Anticheat - Revolutionary anticheat

Are you already bored of ovepriced anticheats that have many false positive detections, have huge FPS impacts and do not detect many cheats? Well, you are here on the right place, this might be somehing for you!

:hocho: Some words to the anticheat

The anticheat does not install any ā€˜anti injection filesā€™ to each script. I focus on On Screen Menu detection using screenshots, which will find the mod menu even if the variables were renamed, is not it perfect? I keen on definite detection, 80% of all the detections are made server side. As the cheats develop, the anticheat will also develop, this is not a ā€œone timeā€ release to release, gain some money and then abandon this project. I repeat, but can not prove, I do this for the community, not for money

:star2: Features List

  • On Screen Menu Detection
  • Menu injectiom detection
  • Admin Menu
  • Command injection detection
  • Cypher malware detection
  • Import bans from other anticheats
  • Anti God mode
  • Comlex HeartBeat system
  • Object / Vehicle / Ped spawning blacklist/whitelist
    • Limit amount of peds/vehicles/objects spawned in a certain time
    • Define specific vehicles for which spawn player should be banned (other blacklisted will be only deleted
    • Prevent mass spam of vehicles/objects/peds created on your server
  • Radar on while not in vehicle detection
  • No false positive bans
  • Noob friendly installation
  • No Ragdoll detection
  • Resource stop detection
  • Resource disable (not exactly a stop)
  • Armor give detection
  • Spectate detection
  • Invisibility detection
  • Player blips detection
    • When using ESX/QB, it is possible to add job whitelist
  • Night vision detection
  • See trough materials detection
  • Blacklisted weapons detection
  • Noclip detection
  • Detection of fishy names
  • Event protection
    • Set max value of events triggered
    • Add blacklisted value for event triggered (prevent jailing all the players, etc. ā€¦)
    • Event spam detection
  • Built in ban system which automaticaly updates identifiers of player
  • Give Money ESX/QB detection
  • Remove all weapons detection
  • Give all weapons detection
  • Kick players from vehicles detection
  • Blacklisted particles detection
  • Blacklisted weapons detection
  • Blacklisted explosions detection
  • Aimbot detection
  • Illegal entity creation ā†’ Detects entities that have not been spawned by any of the server scripts
  • Reworked and finally completed noclip detection
  • Ammo detection: Detecting infinitive ammo
  • Anti weapon damage modifier
  • Anti explosive ammo
  • Anti teleporting to vehicles
  • Noclip (freecam) detection
Admin Menu

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FiveM_b2372_GTAProcess_65WX7RpbHF

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FiveM_b2372_GTAProcess_IwQ6QyPEHQ

Buy the anticheat:

:shopping_cart:Tebex Link

:billed_cap: The Docs


:tulip:Backstory

I am not such a good writer or something else, but I would like to tell you something about this project. I understand, you are already bored of anticheats, we all know anticheats can not work for 100% and block all the things. I was using an anticheat for about 250ā‚¬ and I was rude about the funcionality and the support, so I have decided to create an anticheat out of spite and to try what it is like to build an anticheat. I was writing the anticheat and the tests were well, so I decided to share it with you, the community as it is the most important thing around the FiveM, not money. I put it paid because I do not want to spend a lot of time doing something, some fu*ker would rename, claim it as his own and sell it for 200ā‚¬.

:brain:What I have found during the development

I was thinking about making a completely badass client inject detection. I realized that it is something completely useless. Can you imagine checking huge tables of entries (inject data) multiple times (three, fourā€¦ hundred times) every second? It is a massive client performance impact! Everyone can rename variables to something different in the mod menu than the default ones and the detection is bypassed, why to waste client performance on something that is not 100% working? Letā€™s focus on 100% detections of actions called by cheaters, not prevention! I was thinking about a video of a showcase. Do you think it makes sence to make a video of being kicked with a reason: ā€œYou have been banned by our anticheatā€ ā†’ It does not make any sence!

:grey_question: Funcionality

  • Works with ESX, QB Core, standalone (should work with all the frameworks)
  • It is possible to add admins using server.cfg file or when a player is an admin by ESX, anticheat recognizes it
  • Not suggested on gamehostings without external VPS (The main feature of the anticheat wonā€™t work, but the anticheat will)
  • Not suggested on servers without OneSync (Infinity, Legacy, does not matter)
  • Not suggested for people who have NO knowledge of editting Lua configs and people who can not read and follow the documentation

:books: Some words to the end

I know the anticheat does not have super unique functions like ā€œAnti server dumpā€, ā€œAnti aimbotā€, ā€œAnti database deletionā€, ā€¦ But we all know that those detections are lies, because it is not possible to do that by an anticheat, so please, when you are choosing an anticheat and you see tons of detections, use common sense and think if those detections can be real. I admit that there might be some detections not done yet, but you got my word that I will work on the anticheat and improve it by your suggestions. When you tell me about any cool feature, I promise, we can have a discussion about that feature and if it goes well, it will be added.
The anticheat has been tested on live servers with more than 250 concurent players, we have received around 350 mod menu detections in about 1 and half month.

:rotating_light: Do not forget !

  1. There is NO anticheat that detects 100% of the mod menus around
  2. Think if it is needed to pay hundreds ā‚¬ for anticheats which detections ā€¦ ā€¦ do they work? You can answer this questions yourself using common sence - No
  3. You need to secure your server using event protection, I am releasing tutorial for that soon!

Yes, this anticheat is locked by escrow system, but everything is configurable. It can not be without an obfuscation.

Well, I know the anticheat is just perfect. So I have decided to make a 7 days free trial for you to check how it works! No more promises, just only proofs.
https://sqz.tebex.io/package/4921872

:warning: Do not trust everything other people say about themselves. They might lie to get as much money as possible.

Our other paid scripts

Our free scripts

17 Likes

Iā€™ve been looking for a decent anticheat system since the one I have seems to detect stuff but not do anything about it. Just waiting until tomorrow to be able to get this one.

3 Likes

Is this resource encrypted using FiveMā€™s asset escrow and encryption?

Iā€™d like to know this too

Yes, it must be locked by escrown system.

The price has been lowered to 40ā‚¬.

3 Likes

I really recommend this Anticheat. Before, I used an anticheat for 150 euros and didnā€™t detect hackers like this anticheat.
10/10 I highly recommend.

1 Like

I really liked your story and I agree that anticheat nowadays are overpriced and maybe donā€™t have a good protection, because as you said, no anticheat is 100% detectable. The screenshot method, is a good choice although, if people start using anticheats as a separate window it may not detect. The price is very good considering the features and in this type of script asset escrow is not really a big deal considering that you may only change the config.

Good work

3 Likes

The reason is: ā€œplayer has blacklisted word on his screen: no ragdollā€, what if someone where to send you a message on the phone, chat or whatever where you can show a specific message on the screen, does it detect that too if it said something blacklisted, like ā€œno ragdollā€?

No, because chat, phone are NUI based and it detects Lua based words.

2 Likes

The anticheat is based so all the features are edittable in the config. As I said, I do it for the community, so I can individually update it by your likings. But I understand, locked scripts are not found as comfortable to own, but in case of anticheat, I think, there is a good reason to deal it locked. If the community of FiveM was not what it is, it would not need any locking protection.

1 Like

Perfect anticheat, that we are using on server with around 180-200 players online.

1 Like

screen detection remind me to visibait anticheat

:eyes:

Of course, some anticheat will remind you other anticheat, because some of the detection have the anticheats in common. And if you think I have started selling VB-AC, you do not need to worry, I have not :). + I use completely different system for the screen detection. That is open source, check the Docs.

1 Like

I can recommended this developer and anticheat. I am playing on server with this anticheat and I never seen any cheater what was here before. :wink: 10/10

1 Like

Well, I know the anticheat is just perfect. So I have decided to make a 7 days free trial for you to check how it works! No more promises, just only proofs.

https://sqz.tebex.io/package/4921872

4 Likes

There is an sale: https://sqz.tebex.io/package/4822548 5ā‚¬ OFF :slight_smile:

You mean the sale? If so, it is only for a few (approx 2 - 3) days.

35.00 EUR Monthly or permanent

Permanent.

1 Like