What exactly is “VehicleTransport” and what can you do with it?
VehicleTransport is a script that allows you to use common transport vehicles to transport other vehicles! See for yourself what can be done in this video:
Requirements
OneSync
Features
By default ~20 vehicles are defined as transport vehicles (flatbed, trflat, benson, mule, mule2,
mule3, mule4, pounder, pounder2, skylift, titan, cargoplane, wastelander, armytrailer,
boattrailer, freighttrailer, avenger, avenger2, slamtruck).
No commands needed for playing! Everything can be done ingame!
Go to the back of a transport and press the button to deploy a ramp (if the transport has one
defined).
Drive onto the transport and press a button to attach / detach the vehicle.
Fully Multiplayer compatible. It does not matter who deployed the ramp or who attached a vehicle.
Anyone can interact with anything!
You can drive onto a moving truck and attach your vehicle. Or detach from a moving truck.
Set the maximum speed a transport vehicle can move at if the ramp should be deployed.
You can define your own transport vehicles (e.g. if you use mod vehicles) by using a series of
commands ingame. No need to edit a file!
Script can be restarted at any time.
Planned features (no ETA)
Attaching a vehicle from the outside
Pushing vehicles
Winch system
Performance
Client Side: 0.00ms (idle) up to 0.03ms while interacting
Not as of now. I have been thinking about including something like a Vehicle Push script and maybe I’ll add it in as well.
(I even thought about adding a custom crane system lol)
My suggestion (as of now): Use one of those Pushing scripts that are already out there.
Other than that I’m always happy about suggestions for my scripts!
The script is very good, I still could not test it, but it is good according to the video and cheap, the only bad thing is that you cannot edit anything since it is so embedded that you cannot edit anything to your liking to make it better.
@DescontroladosRP Yea, I was thinking on distributing the source code as well, but decided against it for a few reasons.
If you have any suggestions, please, let me know
@zxboss This is completely standalone and since v1.2 you can trigger an event to enable or disable it for different players (e.g. only mechanic can use it)
And thanks
I don’t know if it should be me, but I’m doing very badly …
The ramp does not disappear, if not it remains invisible and throws an error in the console … I wrote to the creator a while ago and nothing … quite dissatisfied with the script and the service …