[PAID] [QBCORE][ESX] Weed Grow

WEED GROWING
Looking to add more depth to the growth of weed within your city? With this script you can add a new level of immersion when your players are growing weed. With the ability to plant cannabis anywhere, including houses, a clean UI, multiple stats to fulfil for each plant to grow properly and an in depth config allowing full customisation/addition of each strain they can grow your players will not get bored growing weed again.

Place props around your plants to aide their growing such as lights and fans.

Features

  • Plant and grow weed anywhere both inside houses and outside.

  • 9 Pre-Configured Strains with different optimal growth conditions

  • Plants have multiple stats you have to balance in order to grow the plant efficiently.

  • Stats Include: Water, Light, Temperature, Soil Quality, Plant Health

  • Configure unique strains for players to grow which can have different models, different optimal conditions, different reward items and grow at different rates.

  • Ability to set disease chance in certain strains.

  • Add/Customise your own in-game items that you can use to effect plants. e.g Make a new super nutrient that adds Water, Health and Soil Quality boosters to the plant. :thinking:

  • Players can use props in order effect nearby plants stats

  • These props are placeable after using the corresponding item from your inventory.

  • Add/Customise more grow props in the config. e.g make a system players can place that adds Water to plants automatically :thinking:

  • Police Jobs can destroy plants and equipment.

BUY HERE

SHOWCASE VIDEO

Plant Interaction UI
Interface seen by users interacting with plant

Props Effect Nearby Plants

Extensive Config

My Other Scripts:
ROBBERY CREATOR :gun:
BANK TRUCK ROBBERIES :truck:
BOUNTY HUNTER :goal_net:
DRUG DEALERS :pill:
DRUG LABS :test_tube:
FISHING SIM :fishing_pole_and_fish:

Requirements
ESX
QBCore
ALL Framework options fully exposed so you can convert to alternate frameworks if you wish.
dirk-shn

Code is accessible Partially
Subscription-based No
Lines (approximately) 1000
Requirements QBCore/ESX
Support Yes
4 Likes

Every single script from Dirk is a MUST!!!
Finally a great weed script for QB with maaaaaaaaaaad potential!!! :smiley:

3 Likes

Service: :star::star::star::star::star:
Product Quality: :star::star::star::star::star:
Weed Growing & Robbery script 10/10 great customer service and great quality scripts thanks brother! highly recommend dirk. will 100% buy again

1 Like

Looking forward to this!!

1 Like

Currently having issues with the shared item insert method for qb, will update once support is provided.

UPDATE*** Product is working thanks to recent update, dirk is getting through tickets still

2 Likes

can other player steal the weed ?

idle and in use resmon?

0.00ms Idle and 0.05-0.10 for about half a second while loading plants in

1 Like

nice! as long as idle is 0 haha.

Will be picking this up tonight!

2 Likes

Nice Script <3

1 Like

Are you able to limit the amount of plant’s a player can put down with this script? I was going to ask in discord but your link on your website is broken.

:new: Converted the ugly menu to ox_lib menu system

:hammer: Overhauled and fixed the temperature/lighting systems you now have min/max values for light/temp dependant on if the plant is inside/outside and the time of day

:new: Ability to turn grow-props on/off

:new: Added alertboxes to check if you’re sure you want to pickup/destroy a plant

:new: Added a few more nice snippets to the weed trimming script

:hammer: Optimisations to the way growProps were working has removed some of the hitch issues severs with massive amounts of plant/props were getting

OPEN SOURCE
I am now offering an open source version of dirk-weed if you would like to upgrade from the existing version please make a ticket. If you are just new to buying, purchase as normal from the store.

https://www.dirkscripts.com/package/6104295

:question::new: REACHING DEPRECATION :question::new:
This is likely one of the last feature updates to dirk-weed, this will be replaced shortly with an all encompassing dirk-grow system. This will allow for planting in soil and allow for any type of plant to be grown as-well some other TBA features, existing users will be given upgrade options.

Updates can be instantly downloaded from your keymaster

1 Like

YOOOOOOOOOOO! this is epic!

:hammer: Fixed the floating plant issue
:hammer: Upped the outside lighting to make outdoor grows more viable
:hammer: Stopped grow-fan floating slightly
:hammer: Fixed cop interactions
:new: Added LocalPlayer.state.disablePlant checks so if you wish to disable planting in certain areas you can do so (ADVANCED)

Updates can be instantly downloaded from your keymaster