Bank Truck and Guarding System
Enhance your server’s bank truck robbing experience with this script! Say goodbye to mindless NPC truck robbing and hello to player-based pickups where the payout depends on the number of pickups they’ve done. With the ability to configure nearly every aspect, including mission start peds, pickup locations, drop off points, cooldowns, and police response, this script offers vast customization options to fit your server’s needs. Guard zones can also be setup, allowing players with certain jobs to earn money while guarding the area. With built-in panic buttons, blue dye system, and bag requirements for robbers, the script brings a realistic and exciting touch to bank truck robbing. It idles at 0.01ms and is supported by the ESX and QBCore frameworks. Purchase now and take your server’s bank truck robbing to the next level!
BUY HERE || £24 ||
SHOWCASE VIDEO
My Other Scripts:
FISHING SIMULATOR
DRUG DEALERS
DRUG LABS
Features:
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Ability to setup multiple mission start peds with different settings for min/max pickups along with job requirements and pay-outs.
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Ability to setup multiple Pickup locations & Determine that Min / Max Amounts.
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Setup a table of drop off points a random one will be chosen for each mission.
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UI Indicator to keep track of how much money is in the truck.
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Set cooldowns for how often players can do their routes.
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Ability for players to rob the bank trucks.
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Built in panic button for the driver that allows police to track the truck.
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Required Police Count Configuration.
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Extensive configuration allows for vast customization to fit your server better.
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Blue Dye system that can explode all over the robber and can be checked by police.
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Blue Dye can be washed off in water
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Ability to setup Polyzone’s around the map which guards can be assigned to and make money from while guarding the area.
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Gaurd zones can be restricted to any number of jobs you choose
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Required Bags to be able to rob the trucks & carry the money.
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All FW specific functions are open for the player to modify in server/fw.lua and client/fw.lua
This script idles at 0.01ms and only peaks to 0.05ms momentarily while blowing the doors off.
Supported Frameworks:
ESX
QBCore (QBCore Framework · GitHub)
Authentication:
Some of these files are under the FiveM Escrow system and therefore will be inaccessible. In every script I release I expose the FW.lua in the client and server side for total customisation of framework used by default I natively support the ones listed above.,
Support:
Support will be given through the channels given in the readme.md
Config
Code is accessible | Partial |
Subscription-based | No |
Lines (approximately) | 1500+ |
Requirements | PolyZone + Dirk-SHN |
Support | Yes |