YOUTUBE WALKTHROUGH VIDEO
What is this resource?
Codesigns vehicle control is an all-in-1 UI which allows you to have complete control of all your vehicle’s features.
Screen 1 - Doors, Windows & Seats
This screen displays various options for you to enable/disable on your vehicle:
- Turn on/off the engine
- Open/close doors (+ hood & trunk)
- Open/close windows
- Change seats
- Lock/unlock your vehicle (if you use a vehicle key lock script)
Screen 2 - Extras & Liveries
This screen can be disabled in the config.
This screen shows the exact amount of extras and liveries the vehicle has and allows only the driver to enable/disable them.
No Vehicle Repairs For Extras: This resource does not need to fully repair your vehicle every time an extra is enabled.
Job Restricted Usage: You can allow all players to be able to use this part of the UI to toggle extras and liveries or you can restrict it to certain jobs only (you can choose multiple jobs).
Location Restricted Usage: You can allow players to be able to use this part of the UI to toggle extras and liveries anywhere on the map or you can restrict it to certain areas around the map (you can choose multiple locations).
Note: The 2 usage restricting features above^^ can work independently of each other or in combination with each other; (for example., only police and ambulance jobs can use the UI to toggle extras but also they can only do this in certain areas around the map.)
Screen 3 - Lights & Indicators
This screen can be disabled in the config.
This screen displays more options for you to enable/disable on your vehicle:
- Turn on/off indicators (left/right/both)
- Turn on/off the interior light
- Turn on/off neon lights
Screen 4 - Settings
This screen contains all of the settings of the vehicle control, which each player can customise to their personal preference. This data is saved and will re-apply after a relog, server restart etc.
There is no option to move the UI as it needs to stay centred because of the dynamic display UI; which will change size depending on the number of seats your vehicle has, so allowing the UI to be moved could cause the UI to go off of your screen and cause issues.
Live Status Update: The UI displays a live status of the doors/windows/seats etc. For example, if you have the UI open and a player enters your vehicle, the UI will update instantly to display this, and the same for doors, windows etc.
Dynamic Display: The UI will display the exact amount of doors, windows, seats etc your vehicle has, eg., if you’re in a sultan, the UI will display 4 doors, 4 windows and 4 seats, however, if you’re in a bus the UI will display 16 seats etc.
Restricted Passenger Actions: A passenger can only interact with the door/window of the seat he is sitting in and he can not use the engine/vehicle lock feature. For example, the passenger in the back right seat can only open/close the back right door/window. But the driver can interact with everything.
Standalone: This is completely standalone and does not require any framework.
Themes: Players can choose their own themes.
Optimized: When not in use the client-side resmon runs at 0.00. When the UI is open the resmon does shoot up to 0.6. But that’s a compromise we were willing to make to have the live view feature; because it’s irrelevant how high the resmon is for the few short seconds a player has the UI open.
We recommend that anyone interested in this resource checks out our Documentation Website. This documentation includes:
- Step-by-step installation guide
- Common issues & solutions
- Code snippets
- Error codes
- Full preview of the Configs, Locales/Translations & SQL
- Troubleshooting guide
Dependencies and Compatibility
This resource is completely standalone, no frameworks are required!
SQL Resource Dependencies
This resource does not use the database.
This resource has no resource dependencies.
|Code is accessible||No (however majority is accessible)|
|Lines (approximately)||2500+ (not including locales & libraries)|
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