[ESX] esx_tk_trunk - Advanced Trunk and Glovebox System

esx_tk_trunk

[ Video ]

About

  • Well-optimized

    • 0.00 ms | Idle
    • 0.00 - 0.04 ms | In usage
  • Uses FiveM Asset Escrow System, but if there is anything you would like to get changed or added to the editable file, contact me and I can probably change it!

  • Features

    • Opening a vehicles trunk or glovebox opens up a menu with different options:
      • Open trunk / glovebox
        • Opens the trunk / glovebox inventory
        • Cash, black money, weapons and items can be stored in the inventory
        • Supports ox_inventory
      • Change lock status
        • Changes trunk / glovebox lock status (either locked or unlocked)
          • When unlocked, other players can access the inventory
      • Change code
        • Allows you to change the trunk / glovebox code
          • If other players don’t have access to a trunk / glovebox and it is locked, the only way they can access it is with the code
      • Add access
        • Add access to trunk / glovebox for other players
        • Access will stay over restart
      • Remove access
        • Remove access from players
    • Motorcycles, cycles, helicopter, planes and boats only have a glovebox
    • NPC vehicle trunks and gloveboxes can be enabled or disabled
    • You can enable or disable the HelpNotification
    • Includes animation for using and closing trunk and glovebox
      • Can be enabled or disabled and changed in config
    • Supports ox_target, ox_lib and ox_inventory
    • Includes logs
    • English and finnish locales
    • Highly configurable and extremely easy to use
Screenshots

2

1

Config

Purchase (9.99€ + VAT)


My other ESX Scripts

Code is accessible Partially
Subscription-based No
Lines (approximately) ~1500
Requirements es_extended, mysql or oxmysql
Support Yes
4 Likes

wow i always wanted a trunk when using ox inventory

5 Likes

LoL pointless ox has everything

1 Like

Afaik, ox_inventorys trunk system doesn’t have all the features that my script offers. If the ox trunk system satisfies your needs then yes, I don’t see why you would purchase this script, but if you are looking for the extra features or don’t use ox_inventory then I’d say my script is a considerable alternative as the usual esx trunk systems seem to be heavily outdated.

Update 1.0.1

  • Added config option allowing police to open other player trunks and gloveboxes

Update 1.0.2

  • Minor bug fixes

Update 1.0.5

  • Prevent items from being taken or put into trunks and gloveboxes if not near or inside the vehicle
  • Added missing locales

Update 1.0.6

  • Added a new config option Config.NoTrunkVehs

Update 1.0.7

  • Changed old ESX event to export
  • Changed Config.UseOx to Config.UseOxLib
  • Minor improvements to the code
  • Fixed not being able to deposit weapons when ox_lib was used without ox_inventory

Update 1.0.8

  • Added a new config option Config.CanAccessOpenVehicle

Update 1.0.9

  • Improvements & fixes to item handling

Update 1.1.0

  • Fix police not being able to open trunks of some vehicles on some occasions

is this also working for boats ?

Update 1.1.1

  • Add possibility of defining max amount of items in trunk/gloveboxes per vehicle class

Update 1.1.2

  • Add Config.VehicleModelGloveBoxSizes and Config.VehicleModelTrunkSizes

Update 1.1.3

  • Add Config.RemoveNonExistingVehicles