esx_tk_garage
[ Video ]
About
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Well-optimized
- 0.00 ms | Idle
- 0.00 - 0.07 ms | In usage
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Uses FiveM Asset Escrow System, but if there is anything you would like to get changed or added to the editable file, contact me and I can probably change it!
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About (“key features”)
- Real estate agents can add garages with a command
- Players can purchase the garages
- Vehicles can be stored inside garages and garages can also be furnished
- Items can be stored in storage furniture
- Players can set up codes for their garages and give access to other players for their garage
- Basically a housing script but you can also store vehicles
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Features
- Garages
- Garages can be added:
- With a command (/addgarage
interior
price
) - In the database by the server owners
- With a command (/addgarage
- Garage menu
- Change lock status
- Changes garage lock status (either locked or unlocked)
- When unlocked, other players can enter the garage
- Changes garage lock status (either locked or unlocked)
- Change code
- Allows you to change the garage code
- If other players don’t have access to a garage and it is locked, the only way they can access it is with the code
- Allows you to change the garage code
- Add access
- Add access to garage for other players
- Access will stay over restart
- Players with access can also open and lock the door and furnish the garage
- Remove access
- Remove access from players
- Sell (only outside)
- Sell back percentage can be set in the config
- Lockpick (only outside)
- Once started, you will get a lockpicking minigame and if you succeed, you will get inside the garage
- Will send an alert the garage owner
- You can configure how many players with access to the garage are needed in order to be able to lockpick a garage, you can also disable the feature
- Furnish (only inside)
- Furniture can be purchased and sold at the furniture shop
- You can use your mouse or keyboard to move furniture
- Storages act as storage (you can store items in them)
- They also have the menu with codes, locks, access, etc.
- Wardrobes act as wardrobes (you can change clothes in them)
- Remove furniture (only inside)
- Kick players (only inside)
- Kick out players inside your garage
- Change lock status
- Vehicles storing
- Vehicles stored in garages will stay inside them in the same place
- Vehicle props, damage and fuel will also be saved to the database
- You can configure if you should be able to store NPC vehicles and other players’ vehicles
- Garages can be added:
- Real Estate Job
- Job actions menu
- BIlling
- Cloakrooms
- Boss menu
- Storages
- Vehicle garages
- You can either use society garages or default vehicle spawner garages
- Job actions menu
- Supports esx_tk_housing
- Supports
ox_target
,ox_lib
andox_inventory
- Well-optimised
- English and finnish locales
- Highly configurable and extremely easy to use
- Garages
Purchase (24.99€ + VAT)
My other ESX Scripts
- Advanced Boss Menu System
- Advanced Drug System and Drug Selling
- Housing System
- Advanced Trunk and Glovebox System
- Advanced Mechanic Job And Tuning Menu (With UI)
- Advanced Bar / Restaurant Job
- Garage Robbery
- Job GPS System (Police Blips)
- Darkweb
- Jewelry Store Robbery
- Gang Areas
- Bullet Effects
- NPC Gang Camps
- Advanced Shop Robbery
- Evidence System & GSR Test
- Jail
- House Robbery
- Player Owned Gas Stations
- Sell Drugs
- NPC Robbery
Code is accessible | Partially |
Subscription-based | No |
Lines (approximately) | ~5000 |
Requirements | es_extended, mysql or oxmysql |
Support | Yes |