@sliceofliferp Of course, players see instant new announcements on the screen along with sound notification.
They can also see the previous or even the first announcement they missed by opening the announcements page with /announces.
There is a separate page for admins and a separate page for players.
Of course, you can change these commands via config.
This page is for all players and shows past and latest announcements.
@Neon-Dreams Yes, problem solved. We found out that our customer was getting this error because he didnβt have an avatar, so we made the following update.
If the player does not have an avatar, the system will create and place an automatic avatar based on the first and last letters of his/her name.
As in the example.
Thank you for the report, the problem has been solved and the new update is ready. All customers can download 1.7 from keymaster.
Hey, @jaystar84 as we answered on discord, we are adding the feature of sharing announcements to members and professions in version 2. You will be able to allow or remove any person or group from sharing announcements via config.
Full responsive all fivem resolutions are also compatible with fullhd, 2k, 3k, 4k and ultra wide. There are options to decide who gets to share the announcement. Admin can access it. ESX QB STANDALONE Everyone should have access. ESX QB STANDALONE Let the players on the list access it. ESX QB STANDALONE professions can access. ESX QB Those who pay should have access. ESX QB Cooldown standby feature while sharing other announcement. Selection of button or command to access the announcement sharing panel. Config setting where you can translate every text of the entire script.
NEW UPDATE V2.1 ESX QBCore Standalone notify systems have been updated. Added RCON command script. You can use the permission system after installing it. If you are not in the game, you will be able to publish an urgent announcement from the txt admin or fivem console. Additionally, we added the announcement publishing events to the install readme text in the script, so you can integrate these events with other scripts and run them together. such as txtadmin.
NEW UPDATE READY version β2.4.0β Notify export bug in ESX has been fixed. Webhook has been added to the config section. You can add a webhook for the photos you take from your discord server. A special system has been added for admins. If you are an admin, the admin page is private only for you, you can edit, delete, etc. on this page. On the page, the admin panel text is written as admin. For example, if you allow professions to share announcements, announcements are shared only on their special page. If you are both an admin and a permitted profession. You can still use your admin features. what you need to do If you set the admin to true in the config and allow him to share it in his professions, set it to true and save it. We added an option that makes sharing and saving big announcements exclusive to admins, so if you want admins to use this big announcement, you just need to set it to true in the config.
NEW UPDATE READY version β2.5.0β
Emojis have been updated.
The database has been completely updated, please use the new database.
Client notify section has been updated.
All the images used for the script used to be stored in the Discord repository. After Discordβs link update, all images of the script will now be located in the img folder inside the script. All the pictures are included in the script, you can edit it as you like.
NEW UPDATE READY version β2.9.0β In this update, we enabled the sharing of announcements to be used together with admin and another authorized service. So, if you set Config.AdminTogether = true and Config.ListedJobsCan = true, both admins and those with jobs permission will be able to share announcements.
If you want only admins to use it, set Config.AdminCan = true and everything else to false.
Also, please set this feature Config.BigAnnForAdmins = true to Config.AdminTogether = true to use this feature. For questions or support, just contact us.
In this update, we added an additional feature to framework selection. Now, upon the request of some of our customers, framework variants that use qbcore and esx infrastructure but have been renamed or have different names will be compatible with our scripts. All you have to do is add the name of your framework that uses these variations to the config. In this way, our scripts for variations will work.
here it is.
Config.Framework = "qbcore" -- "qbcore" or "esx" or "qbus" or "oldesx" - if you need custom framework contact us
Config.CoreName = "QBCore" -- for qbcore = "QBCore", for qbus = "QBCore", for esx = "ESX", forold esx = "ESX", for qbcore or esx variation like ASDCore, Blabla core = "BLABLACore",
Config.CoreName2 = "qb-core" -- for qbcore = "qb-core", for qbus = "QBCore:GetObject", for esx = "es_extended", forold esx = "esx:getSharedObject", for qbcore or esx variation
In this update, we updated the config code that allows Admins to access the panel. You will now be able to add unlimited groups instead of a single group via config.
For example, if you type admin group and staff group, both of them will be able to access the panel.
And if you are going to use the admin together feature, we have brought the following update.
For example, letβs say admins and jobs use the panel.
If a player is an admin and does not have a job, he will be able to access the panel.
And if a player has a job and is not an admin, he will still be able to access it.
There is no need to be both admin and job anymore.