[PAID] [ESX/OLDESX/QBCore/QBUS] Advanced Marriage and Engaged Script - uniqers-marriage #esx #qbcore

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https://youtu.be/AKMnX8PScw0

CFX

ShowCase

Features

  • Full responsive all fivem resolutions are also compatible with fullhd, 2k, 3k, 4k and ultra wide.
  • Marriage works compatible with NPC and target. You can add NPCs and operations starting points to a single point or to many places via config. For example, if you are using town and city as active, you can add both.
  • Marriage and engagement and divorce all go together.
  • The engaged couple can find their spouse on the map with a smart ring. This feature can be enabled or disabled from the config.
  • Married couple blips appear next to each other and a heart emoji appears on the character. These can be activated and deactivated via config.
  • Only the owner can use the marriage certificate. He can show it to himself and everyone else.
  • You can add hours and minutes to the Minihud section or leave it blank.
  • You can change all blips settings at config.
  • Synchronized animation.
  • Full translate at config.
  • You can change your mysql service oxmysql or mysql-async or ghmattimysql at config.
  • You can select framework and notify framework at config.
  • You can change wedding prepare money amount at config.
  • You can change preparation time at config.
  • You can change display time ready notify img at config.
  • Players can be hide and show mini hud.
  • You can change hud show off commands at config.
  • You can change Consensual Divorce yes or no at config.
  • Future updates are free.
  • Video test it game build latest.
  • This script video was shot at 1920x1080 resolution.
  • Tested on the latest up to date default qbcore / esx server.
  • Showcase video only showcase marriage script.

Fivem Advanced Marriage and Engaged Script UPDATE V2 #fivem #esx #qbcore #qbus #fivemscript

SHOWCASEV2

NEW UPDATE READY version ‘2.0.0’
The new features in this major update are:

  • When you come to get your marriage documents after getting engaged, the priest will give you 3 options during the final process.
  • Option 1: Your and your spouse’s surnames remain the same.
  • Option 2: You take your spouse’s surname and your surnames will be the same.
  • Option 3: You create a brand new surname and you will both get married with your new surname and your names will be the same.
  • You can only create a surname with letters, you cannot write numbers.
  • If you do not change your name, the system will only marry you.
  • But if you use the name change options, the system will marry you after the name change, then it will update the items in your inventory such as ID card, driver’s license, engagement ring, etc. because they belong to your old names, so the system will update them.
  • You can choose the item update type via config. This feature helps update the name information in the item info section for ESX and QBcore if you are using metadata. If your system is being updated by reloading, that is, deleting the old item and giving a new item, write “reload”. If the system requires deleting the old item and removing the new one from the municipality, for example, write “removed”.
  • You can set the name of the items in the config.
  • We introduced a Discord webhook system.
  • In this way, discord webook will broadcast special events such as marriage, engagement, divorce on your private discord.
  • You can edit everything in detail from the config, including Discord webhook and webhook image, webhook text and titles.
  • If your partner is not in the game, you will not be able to claim.
  • Each line in the script has been added to the translation system on the config, so you will be able to translate everything easily.

NEW UPDATE READY version ‘2.5.0’
In this new update, you will be able to change the icon of the target system you use through the config.
We’ve also added a location option to the configuration section, so you’ll be able to customize each priest location you add.
For example, if you want to have a priest in a city or town, you can change all the characteristics of these two priests specifically for that location.
You will be able to change location blip names, location priest npc coordinates, location custom preist npc model, location custom priest scenario, whether the location custom priest blip will appear, and location priest blip sprite, color, screenshot, and scale properties. .
and you can add and customize as many priest locations as you want.
We also added links to the config where you can find icons and blips :slight_smile:
As seen in the picture.



NEW UPDATE READY version ‘2.7.0’
In this update we added ox-inventory compatibility for qbcore and esx.
You can now set the inventory type you use via config.
for qb-inventory > qbcore
for qbcore ox-inventory > oxqbcore
for esx evnanter > esx
esx for ox-inventory > oxesx

NEW UPDATE READY version ‘3.0.0’
In this update, we made a small correction to the config option we added to select your inventory.
The correction detail is as follows = UniqersMarriage.Inventory = “qbcore” – select your inventory - qb-inventory = “qbcore” or esx-inventory = “esx” or other qbcore inventory = “otherqb” or other esx inventory = “otheresx”

If you have an inventory problem or are using an undefined inventory, contact us and we will check it. Every inventory that uses the ESX AND QBCORE infrastructure and uses the following functions has been defined.

For QBCore = QBCore.Functions.CreateUseableItem(‘weddingring’, function()

for ESX
ESX.RegisterUsableItem(‘weddingring’, function()

There will be no problems with inventories that use these two functions.

If you do not use these but use inventory that uses special functions, contact us.

Another update is wedding attire.
If you are engaged, you can go to the priest and buy your wedding clothes with money and wear them.

You can change all the details and details about the clothing system through the config.

The system will recognize Male and Female specifically and will dress the male and female clothes you have prepared for ESX and QBcore in your config, according to gender.

The outfit function was prepared for esx and qbcore. If you are using a custom outfit change system, you can add this function to the config.
You can adjust and change everything in the config, including clothing cost, men’s and women’s clothing combinations, thank you!

Fivem Advanced Marriage and Engaged Script UPDATE V4.0 #fivem #esx #qbcore #qbus (youtube.com)

NEW UPDATE READY version ‘4.0.0

Many features came in this major update.

If you want, you can make the marriage system NPC in standard settings or you can change it and have it done by a player with a real priest job. Or you can do both.
For this setting.

UniqersMarriage.JobsFunction = “yes” – If you set it to yes, the marriage and divorce features become a real player with a priest job. if no npc doing everything.
UniqersMarriage.NPCFunction = “yes” – If you set it to yes, the marriage and divorce features become npc. if no job doing everything.

You can change the job name, commands and everything from the config.
Job commands come with standard settings as /marriage and /divorce.
Only married people can divorce. Only engaged people can get married.

The ring box prop is used when proposing, you can change it.
We added props to all scenes that required props. It was a realistic scenario.

We have created an e-shop page where you can buy the ring. Only a special ring is sold here and this page exists only for this purpose. You can change the ring purchase command and everything else in the settings.
After the ring is purchased, the ring is shipped and delivered to you.
You can change the courier, cargo car, cargo car name, the prop and animation used by the courier while delivering the cargo, and the prop and animation used by the player when receiving the cargo, via the config.
After the cargo is delivered, the courier gets in the car and leaves. You can also adjust the ring price from the configuration.

After the engagement, the couple automatically uses the prop ring and it appears on their finger. When they divorce, the rings automatically come off the fingers.

The customclothes function has been improved, allowing you to add your own custom clothes changing script.
Updated as follows

customclothes(manwear, womenwear, manringwear, womenringwear, unwearring)

In other words, you will be able to add your own replacement code specific to each transaction to this function.
For example, if you use illenum-apperance, you can add it.

You will be able to change the heart emoji that appears on the heads of the married couple via the config. UniqersMarriage.SpouseTopEmoji = “:heart:” – your spouse emoji at top head

Once engaged, your character will be able to use a real ring prop. For this, you need to be engaged and have the ring in your inventory. You will be able to change the ring prop, animations, attachment and removal commands via the config.

You will be able to change the animations used when making a marriage proposal, separately for men and women, from the config.

In general, we added everything to the config and also added everything that could be translated.

We value your feedback on this update and future updates, thank you! If you experience any problems, please do not forget to contact us.

Buying

ESX/OLDESX
QBCORE/QBUS

Config

Store

https://uniqers-scripts.tebex.io/

Also please contact us for questions and support.

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Code is accessible No
Subscription-based No
Lines (approximately) 3500+
Requirements QBCORE-QB-TARGET - ESX-OXLIB-OX-TARGET
Support Yes
7 Likes

Would it be possible to add an option, to choose for married couple whether they want to use one surname or different for each other? :thinking:

1 Like

Of course, this is a good idea. We will definitely add this as soon as possible and will also give the couple the opportunity to choose a brand new surname if they wish. In this way, she can choose and use his spouse surname if she wishes. If they want, they can create a new surname, choose a new surname and use it. If they wish, they prefer to use their original surname.

4 Likes

SHOWCASEV2

NEW UPDATE READY version ‘2.0.0’
The new features in this major update are:

  • When you come to get your marriage documents after getting engaged, the priest will give you 3 options during the final process.
  • Option 1: Your and your spouse’s surnames remain the same.
  • Option 2: You take your spouse’s surname and your surnames will be the same.
  • Option 3: You create a brand new surname and you will both get married with your new surname and your names will be the same.
  • You can only create a surname with letters, you cannot write numbers.
  • If you do not change your name, the system will only marry you.
  • But if you use the name change options, the system will marry you after the name change, then it will update the items in your inventory such as ID card, driver’s license, engagement ring, etc. because they belong to your old names, so the system will update them.
  • You can choose the item update type via config. This feature helps update the name information in the item info section for ESX and QBcore if you are using metadata. If your system is being updated by reloading, that is, deleting the old item and giving a new item, write “reload”. If the system requires deleting the old item and removing the new one from the municipality, for example, write “removed”.
  • You can set the name of the items in the config.
  • We introduced a Discord webhook system.
  • In this way, discord webook will broadcast special events such as marriage, engagement, divorce on your private discord.
  • You can edit everything in detail from the config, including Discord webhook and webhook image, webhook text and titles.
  • If your partner is not in the game, you will not be able to claim.
  • Each line in the script has been added to the translation system on the config, so you will be able to translate everything easily.
3 Likes

NEW UPDATE READY version ‘2.1.0’
All the images used for the script used to be stored in the Discord repository. After Discord’s link update, all images of the script will now be located in the img folder inside the script. All the pictures are included in the script, you can edit it as you like.

1 Like

NEW UPDATE READY version ‘2.5.0’
In this new update, you will be able to change the icon of the target system you use through the config.
We’ve also added a location option to the configuration section, so you’ll be able to customize each priest location you add.
For example, if you want to have a priest in a city or town, you can change all the characteristics of these two priests specifically for that location.
You will be able to change location blip names, location priest npc coordinates, location custom preist npc model, location custom priest scenario, whether the location custom priest blip will appear, and location priest blip sprite, color, screenshot, and scale properties. .
and you can add and customize as many priest locations as you want.
We also added links to the config where you can find icons and blips :slight_smile:
As seen in the picture.



2 Likes

NEW UPDATE READY version ‘2.7.0’
In this update we added ox-inventory compatibility for qbcore and esx.
You can now set the inventory type you use via config.
for qb-inventory > qbcore
for qbcore ox-inventory > oxqbcore
for esx evnanter > esx
esx for ox-inventory > oxesx

2 Likes

The system runs on our server without any problems

1 Like

Thank you very much for the feedback. Do not hesitate to contact me with any questions or problems, I always support you.


NEW UPDATE READY version ‘3.0.0’
In this update, we made a small correction to the config option we added to select your inventory.
The correction detail is as follows = UniqersMarriage.Inventory = “qbcore” – select your inventory - qb-inventory = “qbcore” or esx-inventory = “esx” or other qbcore inventory = “otherqb” or other esx inventory = “otheresx”

If you have an inventory problem or are using an undefined inventory, contact us and we will check it. Every inventory that uses the ESX AND QBCORE infrastructure and uses the following functions has been defined.

For QBCore = QBCore.Functions.CreateUseableItem(‘weddingring’, function()

for ESX
ESX.RegisterUsableItem(‘weddingring’, function()

There will be no problems with inventories that use these two functions.

If you do not use these but use inventory that uses special functions, contact us.

Another update is wedding attire.
If you are engaged, you can go to the priest and buy your wedding clothes with money and wear them.

You can change all the details and details about the clothing system through the config.

The system will recognize Male and Female specifically and will dress the male and female clothes you have prepared for ESX and QBcore in your config, according to gender.

The outfit function was prepared for esx and qbcore. If you are using a custom outfit change system, you can add this function to the config.
You can adjust and change everything in the config, including clothing cost, men’s and women’s clothing combinations, thank you!

Fivem Advanced Marriage and Engaged Script UPDATE V4.0 #fivem #esx #qbcore #qbus (youtube.com)

NEW UPDATE READY version ‘4.0.0

Many features came in this major update.

If you want, you can make the marriage system NPC in standard settings or you can change it and have it done by a player with a real priest job. Or you can do both.
For this setting.

UniqersMarriage.JobsFunction = “yes” – If you set it to yes, the marriage and divorce features become a real player with a priest job. if no npc doing everything.
UniqersMarriage.NPCFunction = “yes” – If you set it to yes, the marriage and divorce features become npc. if no job doing everything.

You can change the job name, commands and everything from the config.
Job commands come with standard settings as /marriage and /divorce.
Only married people can divorce. Only engaged people can get married.

The ring box prop is used when proposing, you can change it.
We added props to all scenes that required props. It was a realistic scenario.

We have created an e-shop page where you can buy the ring. Only a special ring is sold here and this page exists only for this purpose. You can change the ring purchase command and everything else in the settings.
After the ring is purchased, the ring is shipped and delivered to you.
You can change the courier, cargo car, cargo car name, the prop and animation used by the courier while delivering the cargo, and the prop and animation used by the player when receiving the cargo, via the config.
After the cargo is delivered, the courier gets in the car and leaves. You can also adjust the ring price from the configuration.

After the engagement, the couple automatically uses the prop ring and it appears on their finger. When they divorce, the rings automatically come off the fingers.

The customclothes function has been improved, allowing you to add your own custom clothes changing script.
Updated as follows

customclothes(manwear, womenwear, manringwear, womenringwear, unwearring)

In other words, you will be able to add your own replacement code specific to each transaction to this function.
For example, if you use illenum-apperance, you can add it.

You will be able to change the heart emoji that appears on the heads of the married couple via the config. UniqersMarriage.SpouseTopEmoji = “:heart:” – your spouse emoji at top head

Once engaged, your character will be able to use a real ring prop. For this, you need to be engaged and have the ring in your inventory. You will be able to change the ring prop, animations, attachment and removal commands via the config.

You will be able to change the animations used when making a marriage proposal, separately for men and women, from the config.

In general, we added everything to the config and also added everything that could be translated.

We value your feedback on this update and future updates, thank you! If you experience any problems, please do not forget to contact us.

NEW UPDATE READY version ‘4.0.1’
Now ready notiy just showing 1 time.

NEW UPDATE READY version ‘4.0.2’

In this update, we added an additional feature to framework selection.
Now, upon the request of some of our customers, framework variants that use qbcore and esx infrastructure but have been renamed or have different names will be compatible with our scripts. All you have to do is add the name of your framework that uses these variations to the config. In this way, our scripts for variations will work.

here it is.

Config.Framework = "qbcore" -- "qbcore" or "esx" or "qbus" or "oldesx" - if you need custom framework contact us 
Config.CoreName = "QBCore" -- for qbcore = "QBCore", for qbus = "QBCore", for esx = "ESX", forold esx = "ESX", for qbcore or esx variation like ASDCore, Blabla core = "BLABLACore",
Config.CoreName2 = "qb-core" -- for qbcore = "qb-core", for qbus = "QBCore:GetObject", for esx = "es_extended", forold esx = "esx:getSharedObject", for qbcore or esx variation 

NEW UPDATE READY version ‘4.0.3’

“otherqb” functions its updated.

So detailed and stabil working 10/10

1 Like

Love it :heart_eyes:

1 Like

NEW UPDATE READY version ‘4.0.4’

“esxnotify” functions its updated.

We also thank you for your review and thank you for choosing us. @ espasofvm @MvereRP