Fivem Advanced Dice Bet Game Script PvP & Fun & Server -uniqers-dice #qbcore #esx #qbox

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:game_die: Uniqers Dice Script

Challenge the Server. Duel Other Players. Or Just Roll for Fun.


:jigsaw: Fully Modular Config System

:white_check_mark: Supportsitemorcommandbased gameplay logic

:control_knobs: Configure dice count: 1, 2 or 3 dice (affects all modes)

:arrows_counterclockwise: Plug & play forQBCore,ESX,oldESX,QBUS— all in one script

:oil_drum: Multi-database support:oxmysql,mysql-async,ghmattimysql

:desktop_computer: Fully localizable withConfig.Translate


:joystick: Game Modes

Mode Description
Fun Mode Type /fundice, roll dice just for the thrill—no money required
Vs Server Challenge the house with real bets. Double or lose your stake
PvP Send a bet to a nearby player. Fair play checks apply

:money_with_wings: Advanced Bet System

:briefcase: Player vs Player: Both players must hold sufficient cash

:bulb: Disconnect Protection: If anyone leaves mid-bet, match is voided

:receipt: Anti-cheat: All transactions double checked for balance, distance, item ownership

:coin: Dice item is consumed after each match (ifitemtype enabled)


:fire: Animated Gameplay

:clapper: Roll animations play before results—fully synced with game logic

:man_standing: Players are blocked from spamming dice during animation

:performing_arts: Win/Lose specific animations for visual feedback


:satellite: Discord Webhook Logging (Highly Customizable)

:link: Separate logs for PvP and Vs-Server results

:crown: Winner/Loser names, bet amount, dice rolls, totals

:art: Full control over avatars, thumbnails, titles, colors

:date: Timestamped logs with embedded formatting

:repeat: Dynamic content pulled from config (no hardcoded strings)


:shield: Anti-Abuse & Fail-Safe Logic

:lock: All bets are protected with double-side checks

:stop_sign: If a player disconnects or times out, no rewards are given

:test_tube: Every bet condition (cash, distance, presence, inventory) re-validated before result


:gear: Clean Code & Server Logic

:floppy_disk: Async MySQL-ready, safe for large servers

:brain:pendingBetssystem handles all PvP matchups

:recycle: Code reuse across frameworks with minimal duplication

:jigsaw: Easily extensible with admin commands or scoreboard systems


:firecracker: Extra Technical Features

Configurable animation dictionary fallback

Script have own ui notify and notification support for QBCore, ESX, standalone, or custom

Everything can be change at config commands name etc.

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Code is accessible No
Subscription-based No
Lines (approximately) 500-1000+
Requirements QBCore - ESX - QBOX
Support Yes
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