Player Chat-Rooms | Create your own Chat Groups.
This script allows players to make their own chatting groups and converse with only a limited people.
With Emojis, Stored Messages, Multiple Admins, and many other features, this script is all what one requires for a complete Group Chatting Functionality.
As it is a separate UI, it can be used by any server regardless of what Phone script they are using.
Key Features
- Players can create their own Chatting Groups.
- All Chats save into SQL so that chats are never lost.
- Multiple Players can be set Admins to manage large groups.
- Custom Group Icon for Groups.
- Script is kept light-weight (optimized) on client side. Server side is a little heavy due to SQL Queries.
- Completely Synced Chat inteface.
- Neat User Interface.
Available Commands
- /groupui (to open the Group UI, you must have the item)
- /addmember , /removemember (to Add and Remove Members)
- /addadmin , /removeadmin (to Add and Remove Admins)
- /leavegroup (to Leave a Group)
- /deletegroup (to Delete the Group)
It opens using an ITEM named groupchat
. If you have the item, you can also use /groupui
command.
After Purchase you must add the ITEM in your shared.lua (Copy Paste code from Readme)
All my resources are non-encrypted and have no IP-Locks
Why not combined with QB-Phone as an APP?
I was facing a lot of issue trying to merge it into QB-Phone. Also I know many servers who do not use the Native qb-phone script, rather have some custom phone added to their QBCore Server. That was the reason I kept it as a Separate APP like resource.
Why is it so expensive? (If you feel so)
Comparing with other resources I have made, this one took a lot more effort to do all the UI part, as well as add each and every detail like the Emojis, Logics, etc. And for a person like me who is not that good with JS, it was a whole mission to make this script all alone. After the code was finished, I spent lot of time testing the code so that it doesn’t break when lots of people use it. Also I haven’t seen any such resources so its unique (For me) and that all led to little bit of price spike.
Script designed only for QBCore Based FiveM Servers
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