We wanted custom sirens, many custom sirens.
How many? 214. Why? Nobody knows.
But after we finally managed it to do it. Here you go.
Here is a bit of clarify: We don’t actually provide the sirens, but the option to import sirens into the game.
There is a small documentation in our github but it’s actually just a soundbank resource.
As said before you can stream up to 214 Sounds. So you’re able to use the natives for more than just sirens.
Thanks to our server staff, mk7a and the guys on the CodeWalker Discord!
A simple renaming wouldnt work but the plain-text Codewalker .xml is available for everybody in the Github under _work so you can edit it any way you want. The CodeWalker Discord and Monky´s Dat54 Research Github should be enough to get through the dat54.rel file-structure to change the names yourself .
One thing that will most definitely get you: The Items of the Soundset HAVE to be sorted alphanumerically by the Joaat Hash Value!
Dont sort the Soundset any other way. You will get muted Sounds or non working Sounds at all!
Every other Item like SimpleSound or DirectionalSound doesnt need any specific sorting. Only the Soundset Item!
tried to use with Lvc v3 didnt work broke all my vehicles sirens I followed the wiki on intergration literally copy and pasting and just no sirens working, previously used WM-ServerSirens which worked great with LVC so dont know what the issue is here
It seems like you cant call more then 7 Soundsets at once (Atleast that was reported on the LVC Discord). So try only calling not more then 7 Soundsets for now.
We use ELS+ on our Server wich is calling the Soundsets per each Vehicle and not all Soundsets at once so we didnt run into that Problem during our testing since there are almost never Vehicles with 7 different SoundSets at one Scene.
If there is no workaround for that problem i can put some work into it and make AWC with more slots in them. This could cause other problems with the .awc file size limits though.