[ESX, QB, FREE] Zerio Advent Calender

Zerio Advent Calender

Since christmas is just around the corner, I decided to make this quite quick and easy script.
Dont expect too much, I only spent around 1 day of work on this since I wanted to get it out as early as possible.

This is a advent calender that allows your players to claim 1 prize per day (like in real life). The prize can range from a vehicle, item, money to even a custom function or such.
The script should be “idi0t proof” / quite easy to use and understand.

I hope you guys like it! :slight_smile:

Links

Github Page
Preview
Pull Requests
Github Issues

Contributing

Pull Requests

If you would like to contribute you can do it easily by forking this repository and then commiting the changes you would like to do through a Pull Request.

Issues

If you found an issue and want to report it, simply do it on the issues page of this github repository.

Made by Zerio#0880, all rights reserved.

Code is accessible Yes
Subscription-based No
Lines (approximately) Lua: 500, UI: 450
Requirements ESX / QBCore
Support Partial

Previous Scripts:
Zerio Duty
Fivem Resource CLI
Zerio Bobcat Security Heist
Zerio Proximity Prompts
Zerio Progress Bars
Zerio Crafting
Zerio Bossmenu
Zerio Radio
Zerio Cardealer
Zerio Jobcenter
Zerio Garage
Zerio Characters

8 Likes

nice work bro

1 Like

Thank you :slight_smile:

To anyone trying to use the script,
Redownload the fxmanifest, the ui_page was invalid since I had forgotten to change it to the correct file.

1 Like

hey i have the problem that the console write zerio-proximityprompt is missing, you can´t use Config.OpenType “proxximity”

Change Config.OpenType to something else then?

then it stands something is wrong in the config

What do you mean? If you have Config.OpenType set to “proximity”, it would require “zerio-proximityprompt” to work. Which it already says both in the config, and in f8.
So change Config.OpenType to something else that fits your server, or download zerio-proximityprompt if you want to use that.

Read the lines above Config.OpenType which documents every single different type you can use.