[ESX]lootbags/deathdrop"loot players death coords rust like with zones !”

FiveM Loot Bag Script

  • This script creates loot bags containing a player’s inventory when they die. Other players can interact with the bag and the loot can be taken one item at a time or all at once. The script supports configurable options like restricting loot to the bag owner or allowing anyone to loot, customizing death events, and zones where only the owner can loot.

Features

  • Creates a loot bag when a player dies, containing all their inventory items.

  • Allows players to interact with the bag via ox_target and loot items using ox_lib.

  • Option to loot items one by one without or All at ones.

  • Configurable zones where only the player who died can loot the bag.

  • Configurable despawn time for the loot bag.

Dependencies

  • ESX

  • ox_target

  • ox_lib

  • ox_inventory

Config


Config = {}

Config.Core = 'ESX'

Config.CoreGetCoreObject = 'es_extended'

Config.Target_script = 'ox_target'

Config.Menu_script = 'ox_lib'

Config.DeathEvent = 'esx:onPlayerDeath' -- Death Event here

Config.icon_path = 'nui://ox_inventory/web/images/' -- Inventory icon path

Config.Print = true -- true or false for debugging prints

Config.LootBagModel = "prop_cs_heist_bag_02" -- Loot bag prop model

Config.LootBagDespawnTime = 300000 -- Despawn time in ms (5 minutes)

Config.label = 'Search Bag' -- Target label for interaction

Config.InteractionDistance = 2.5 -- Interaction distance for ox_target

Config.RemoveBagAfterLooted = true -- Remove the bag after it's emptied

Config.OnlyOwner = false -- If true, only the owner can loot; if false, anyone can loot the bag

Config.OwnerZones = {--only the owner can loot in the zones

['1'] = {vector3(-581.78, -166.96, 39.74), radius = 50.0},

['2'] = {vector3(-413.83, 1173.76, 337.04), radius = 120.0},

['3'] = {vector3(360.76, -1590.5, 36.95), radius = 90.0},

['4'] = {vector3(2048.74, 3418.85, 49.0), radius = 80.0}

}

Events

  • esx:onPlayerDeath: The script listens for this event to trigger loot bag creation. Modify the Config.DeathEvent if you use a different event for handling player deaths.

Preview

tebex : Here

Other Scripts

Standalone|AdvancedZombieSystem
QBCore|RobberyCreator
QBCore|SafeZone
QBCore/ESX|LootPeds
QBCore/ESX|RadiationZones
Standalone|ZombieSystem
QBCore|Shop
QBCore|WeatherSync
QBCore|PhoneStoreRobbery
QBCore/ESX|InGameMusic
QBCore|CamperHousing
standalone|SurvivalHUD
QBCore|LootBags

Support:
you can join my discord for any support ! Sinor System

Code is accessible only config
Subscription-based No
Lines (approximately) 350+
Requirements ESX
Support Yes
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