QBCore/ESX loot areas
Description
-
Loot Areas script allows players to search props (e.g., car wrecks, food props) for lootable items. The system supports:
-
Interaction with props using target systems like qb-target or ox_target.
-
Looting items one by one or all at once.
-
cooldown system for looted props.
-
Compatibility with both QBCore and ESX frameworks.
Features
- Players can loot props for items.
- Loot items are synced across all players.
- Props enter a cooldown after being fully looted.
- Configurable item types, prop categories, and loot chances.
NOTE
- This loot system will not work if you dont have qb-target or ox_target
- make sure
qb-target
andox_target
is installedcorrectly
on your server.
Dependencies
For QBCore
- qb-target or ox_target
- qb-menu or ox_lib
- qb-inventory or ox_inventory “other inventories may work!”
For ESX
- ox_target
- ox_inventory “other inventories may work!”
- ox_lib
Config
Config = {}
-- Framework
Config.Framework = 'QBCore' -- Options: 'QBCore', 'ESX'
Config.CoreGetCoreObject = {
QBCore = 'qb-core', -- Default core name for QBCore
ESX = 'es_extended' -- Default core name for ESX
--NOTE EVEN IF YOU USE ESX DONT REMOVE QBCORE 'SAME FOR QBCORE'
}
-- Target and Menu Systems
Config.MenuSystem = "ox_lib" -- Options: 'qb-menu', 'ox_lib'
Config.TargetSystem = "qb-target" -- Options: 'qb-target', 'ox_target'
-- Loot Cooldown (in milliseconds)
Config.LootCooldown = 300000
-- Loot Types
Config.Types = {
-- change the items with ur items
['scrap'] = { 'plastic', 'metalscrap', 'copper', 'iron','aluminum','steel','rubber','glass' },
['food'] = { 'water_bottle','marshy-aero','marshy-beanz' ,'marshy-pot-noodle','coffee','whiskey','beer'},
['ammo'] = { 'pistol_ammo', 'rifle_ammo','smg_ammo' ,'shotgun_ammo'},
['weapons'] = { 'weapon_pistol', 'weapon_bat' , 'weapon_bottle','weapon_flashlight','weapon_switchblade'},
}
-- Loot Categories and Props
Config.Categories = {
['Cars'] = {
{ prop = 'prop_rub_carwreck_2', type = 'scrap', amount = 3, chance = 100},
{ prop = 'prop_rub_carwreck_3', type = 'scrap', amount = 3, chance = 100},
{ prop = 'prop_rub_carwreck_5', type = 'scrap', amount = 3, chance = 100 },
{ prop = 'prop_rub_carwreck_7', type = 'scrap', amount = 3, chance = 100 },
{ prop = 'prop_rub_carwreck_8', type = 'scrap', amount = 3, chance = 100 },
{ prop = 'prop_rub_carwreck_9', type = 'scrap', amount = 3, chance = 100 },
{ prop = 'prop_rub_carwreck_10', type = 'scrap', amount = 3, chance = 100 },
{ prop = 'prop_rub_carwreck_11', type = 'scrap', amount = 3, chance = 100 },
{ prop = 'prop_rub_carwreck_12', type = 'scrap', amount = 3, chance = 100 },
{ prop = 'prop_rub_carwreck_13', type = 'scrap', amount = 3, chance = 100 },
{ prop = 'prop_rub_carwreck_14', type = 'scrap', amount = 3, chance = 100 },
{ prop = 'prop_rub_carwreck_15', type = 'scrap', amount = 3, chance = 100 },
{ prop = 'prop_rub_carwreck_16', type = 'scrap', amount = 3, chance = 100 }
},
['Food'] = {
{ prop = 'prop_food_cb_burg02', type = 'food', amount = 2, chance = 100 },
{ prop = 'v_ret_fh_noodle', type = 'food', amount = 3, chance = 100 },
{ prop = 'prop_food_bs_burg3', type = 'food', amount = 2, chance = 100 },
{ prop = 'v_ret_247_swtcorn2', type = 'food', amount = 3, chance = 100 },
{ prop = 'v_ret_ml_sweet4', type = 'food', amount = 2, chance = 100 },
{ prop = 'v_ret_ml_sweet3', type = 'food', amount = 3, chance = 100 },
{ prop = 'prop_feed_sack_02', type = 'food', amount = 2, chance = 100 },
{ prop = 'v_ind_cf_wheat', type = 'food', amount = 3, chance = 100 },
{ prop = 'v_ret_ml_sweetego', type = 'food', amount = 2, chance = 100 },
},
['ammo'] = {
{ prop = 'prop_box_ammo07b', type = 'ammo', amount = 2, chance = 100 },
{ prop = 'prop_box_guncase_01a', type = 'ammo', amount = 1, chance = 100 },
{ prop = 'prop_ld_ammo_pack_02', type = 'ammo', amount = 2, chance = 100 },
{ prop = 'v_ret_gc_ammo5', type = 'ammo', amount = 1, chance = 100 },
},
['weapons'] = {
{ prop = 'h4_prop_h4_box_ammo_02a', type = 'weapons', amount = 1, chance = 100 },
},
}
preview
tebex
other scripts
Standalone|AdvancedZombieSystem
Standalone|ZombieSystem
Standalone|VehicleSpawner
standalone|SurvivalHUD
QBCore|RobberyCreator
QBCore|SafeZone
QBCore|Shop
QBCore|WeatherSync
QBCore|PhoneStoreRobbery
QBCore|CamperHousing
QBCore|LootBags
ESX|LootBags
ESX/QBCore|InGameMusic
ESX/QBCore|RadiationZones
ESX/QBCore|CraftingVehicles
Support:
you can join my discord for any support ! Sinor System
Code is accessible | Config |
Subscription-based | No |
Lines (approximately) | 300+ |
Requirements | QBCore/ESX |
Support | Yes |