so you think my script is that ? why don’t you watch my video first to see my script is different
why don’t you first read the description ? did you read the Features ? did you read anything even a word I said here !!!
my script is totally different with 4 types of bombs, if you compare my script to the other one you gonna realize that mine has more options and features
the other script works only with one method at the same time in static way or better say config.lua, but mine works with 4 method with 4 different items with dynamic way, it means player choose which method to use not the server
in my script bomber can detach the bomb too
you can set which model cars are forbidden to plating bomb on them
has a log to detect and track bombers by admins
bomber can set the speed or timer while plating
bombers can only dealing with one car at the same time
players cannot plant bombs on a car that already got planet
He probably rewrote the whole thing if there’s multiple bomb items, but with this new tebex system and everyone monetizing everything we will never know lol.
already exist ? by what right you are judging my work ?
the merit does not belong to anyone, my script is something else with more options and more benefits and the other one has it’s own features
I did not rewrite anything, I did not even know that a basic esx bomb script exist already, but my script has so much different compare to the other, if only people read the description carefully and watch the video they will understand my work !
I watched the video. It looks almost exactly like mine except you have 4 separate bomb items rather than a config that let’s you select which bomb type you would like to use. Someone could just update mine in about 5 minutes and re-release it for free lol.
To anyone interested in that, I am fine with a re-release of my work if it is free and open source and you give credit to the original topic.
yours is not almost mine ! my script not only has 4 different usable bombs but also :
has a discord log after explosion so you can track your bombers and victims
you can set which model vehicles that cannot plant bombs on them
bomber can set the time for timer bomb method
bomber can set the speed for speed bomb method (kph and mph)
bombers can only dealing with one car at the same time
bombers can detach the bomb after they planed it
bombers cannot plant bombs on emergency cars
there is no relation between my script and yours ! the only similarity is the purpose that is bombing cars
if there is for example a script like esx_bank does not mean it’s the same like the other bank scripts that some people worked for it and selling it
mine is mine, yours is yours
RegisterNetEvent(“carbomb:DetonateIfNearby”)
AddEventHandler(“carbomb:DetonateIfNearby”, function(coords)
local ped = PlayerPedId()
local playerCoords = GetEntityCoords(ped)
print(#(coords - playerCoords))
if #(coords - playerCoords) <= 10.0 then
SetEntityHealth(ped, 0)
end
end)