This script is sold separately but is a part of my âAdvanced Police Toolsâ, which you can learn more about here and has plenty more modules for a considerable price:
Hello, thank you for your interest.
This is already compatible with any door creation script, even the ones that use entityfreeze instead of the door system.
Now, if you look at both of those scripts (the one you mentioned and the one I sent) none of the even come close to this in terms of features. Starting with the fact they all require each door added individually (which is a pain in the a** to configure) and ending with the fact they only âunlockâ the door, and not actually open it like it would be expected.
You will also notice thereâs a lot of thought put into this script, where a custom animation was even created for it.
If you want to criticize anything, criticize the script, not the release timming which was just unfortunate.
This does not, this script exclusively handles the task of breaching doors if they are previously locked by any script (either regular door locks or barricades etc) or simply to get them fully open (rather then what happens when walking by a unlocked one or shooting it).
Thank you for taking the initiative with me, but he is completely right, there are sometimes 20 scripts for the same purpose and new ones are still uploaded because every single script is different in its type
Yes, the model can be replaced, however the bones need to have the same name and similar position otherwise the annimation is gonna look funny.
However, if you want to change we can assist with it, contact us on the support server listed in tebex.