Config = {
esx_getSharedObject = 'esx:getSharedObject', -- for security reasons you can customise the esx:getSharedObject event name. Attention if you change it, be sure you have als change it in es_extended
displayDispatchDoesNotExists = "No Job available.", -- Message will displayed when no dispatch for job is found
displayDispatchAccepted = "Job was taken.", -- Message will displayed when dispatch was accepted
displayDispatchDeleted = "Job was deleted.", -- Message will displayed when dispatch was deleted
displayDispatchAlreadySend = "Dispatch was already send.", -- Message will displayed when dispatch was already send by player
descriptionCommandTakeDispatch = "To take a dispatch.", -- Command help text for takeDispatch
descriptionCommandDeleteDispatch = "To delete a dispatch", --Command help text for deleteDispatch
descriptionCommandShowDispatches = "To show current dispatches", -- Command help text for showDispatches
dispatchLocation = {
{
coordinate = vector3(-1027.3344726563, -2731.5017089844, 12.756637573242), -- position of the location
enableBlip = true, -- enable Blip on map, if true, display, sprite, scale, color and name are required
display = 4, -- see displayId on https://docs.fivem.net/natives/?_0x9029B2F3DA924928
sprite = 127, -- blip symbol on map, see: https://docs.fivem.net/docs/game-references/blips/
scale = 1.0, -- scale of blip
color = 1, -- color of blip, see https://docs.fivem.net/docs/game-references/blips/
name = 'Taxi call Airport', -- the name of the track, if you change this value you also have to change it in tbm_race database table, otherwise it will create new database entries
radius = 2.0, -- Radius of the action to register
marker = 27, -- marker type see https://docs.fivem.net/docs/game-references/checkpoints/
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