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.asi plugins now have to explicitly say they support newer gamebuilds:

This change was added a few days ago:

It’s possible to add this to an existing .asi without recompiling it, though. You need to create a Windows resource script (.rc) file with the following content:

FX_ASI_BUILD 2189 dummy.txt
FX_ASI_BUILD 2372 dummy.txt

Also create an empty dummy.txt file, which is just to get it to compile.

Next, compile the .rc file with rc.exe:

> rc.exe fx_asi_build.rc

This will produce a Windows resource file (.res).

Finally, use a Windows resource editor to add the .res file to the .asi file. The one I used is Resource Hacker.

Here is a compiled resource file with the definitions for 2189 and 2372:
fx_asi_build.res (144 Bytes)

And this is a demonstration of adding this to the .asi plugin with the resource editor:

All of this said, it would be a much better idea for the maintainers of these plugins to update and test their plugins on newer gamebuilds on FiveM. Menyoo, for example, has some issues that cause crashes on newer gamebuilds. This method in no way addresses those issues, but if you just want the same plugins to work on 2189 and 2372, crashes and all, this is a solution.

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