I made this mod originally for my tiny private server to have some fun with friends. Then I thought, why not share it with others? So here it is.
Almost all individual menu items have permission support now, see config/config.ini for details.
It does not require ESX and similar stuff to run and should not conflict with them.
The menu toggle key is F5 by default, but can be configured.
Features
- Vehicle
- Spawn from list
- Spawn by name
- Autopilot (toggle)
- TP into closest
- TP into closest as passenger
- Prop
- Spawn from list
- Spawn from list (search)
- Clear last
- Clear all
- Rope
- Equip rope gun
- Closest ped
- Closest vehicle
- Closest vehicle tow
- Closest prop
- Free myself (use DEL key)
- Clear last
- Clear all
- Companion
- Spawn pocce
- Spawn pet
- Spawn custom
- Spawn custom by name
- Pocce passengers
- Event
- Pocce party
- Play mass scenario
- Pocce riot
- Pocce riot (armed)
- Ped riot
- Ped riot (armed)
- Skin
- Detect nearby skins
- Detect player skin
- Choose from last detect
- Choose from all
- Upgrade
- Back to the Future (toggle)
- Ultrabright headlight (toggle)
- Cargobob magnet
- Compress vehicle
- Anti-gravity (toggle)
- Aircraft horn
- Turbo Boost (toggle)
- Turbo Brake (toggle)
- Remote control (toggle)
- Jesus mode (toggle)
- Stabilizer (toggle)
- Extra
- Crazy ocean waves (toggle)
- Rappel from heli
- EMP
- Trash ped
- Balloons
- Freeze position (toggle)
- Hidden debug menu (use /pocce debug command)
Download
Source code and zipped releases: here
Setup
- Extract the zip archive and copy poccemod folder under your FiveM server’s resources folder.
- Add “ensure poccemod” to your server.cfg
- Optionally: set up permissions by adding something similar to server.cfg or permissions.cfg (if you have it):
add_principal identifier.steam:your_steam_hex_id group.admin
add_principal identifier.steam:your_steam_hex_id group.moderator
If you have vMenu set up, you probably have this already.
Changelog
-
v2.27: Improvement release
- Late rope grappling (key changed to left control by default)
- Individual NPC/PED body parts can be ropegunned
- Lots of rope stability improvements
- All keys can have input group in the config now (like MenuKey=166 or MenuKey=0:166)
- v2.26: Fixed CNetworkRopeWorldStateData pool size related crashes
-
v2.25: New features!
- Modifier keys for Turbo Boost (LEFT_CTRL and LEFT_SHIFT by default, hold on of them and then boost)
- Turbo Brake (handbrake key by default)
- Stabilizer (LEFT_CTRL by default)
- v2.24: Added Jesus mode!
-
v2.23: Improvement release
- Added GamepadMenuKey to config (-1 by default)
- Replaced TurboBoost MinAngle and MaxAngle with StartAngle and EndAngle in config
- Support for de-activating dead autopilot
- Reduced remote control takeoff angle
- Removed menu auto-close after selecting an item
- v2.22: Better remote controlled takeoff and landing + fallback to nearby remote controlled vehicles
-
v2.21: Improvement release
- Request telemetry for the next N seconds
- Enhanced aircraft remote control
- Allow aircraft horns on other vehicles
- Support for SOUNDSET:SOUND format in horns.ini
- v2.20: Added vehicle remote control + a lot of minor improvements
-
v2.19: Improvement release
- More accurate telemetry results
- Improved rope sync for a lot better performance
- Added freeze position menu item
- v2.18: Added telemetry under debug menu
- v2.17: Added debug menu (use /pocce debug) + fixed TurboBoostChargeSec
- v2.16: More natural Turbo Boost and even more config options for it
- v2.15: Finished Turbo Boost mode + bugfixes
-
v2.14: New features!
- Added turbo boost (beta)
- Sync NPC multiplayer skins
- Remote control all nearby autopilots (that belong to you)
- Enabled autopilot for single seat vehicles
- Autopilots can take off
- Fixed mother value in skin detection popup (for multiplayer skins)
- v2.13: Added config options to Back to the Future mode
-
v2.12: New features!
- Aircraft horn menu
- Spawn custom companions
- +more scenarios to play
-
v2.11: Improved configuration (a release for server owners)
- See config/README for more info
- v2.10: Added aircraft airhorns + some config options
-
v2.9: New features!
- Back to the Future
- Shoot ropegun while jumping or falling
- Auto cleanup ground-to-ground and broken ropes to save resources
- Remote control ultrabright headlights
- Synced compress vehicle
- More control over prop positioning
-
v2.8: New features!
- Detect and clone multiplayer skins
- Compress vehicle
-
v2.7: Bugfix
- using DEL key to clear player of ropes was not synced correctly and caused extreme glitches
-
v2.6: Improvement release
- Categories in vehicle spawn menu
- Keeping weapon loadout after changing skin
- More props around at parties
- Framerate independent anti-gravity
-
v2.5: New features!
- Pocce party
- Play mass scenario
-
v2.4: New features!
- Balloons
- Anti-gravity
- DEL key removes all ropes attached to the player (don’t forget to include RopeClearKey in your config!)
- Menu alignment configurable + fixed the aspect ratio bug
- v2.3: Ropes are a lot harder to break now!
-
v2.2: Improvement release
- Rope sync for joining players
- Fixed instant grappling bug (again)
- Improved unfortunate prop horizontal placement
- Added pocce skins to skin list
- Fixed undeletable props
-
v2.1: Improvement release
- More control over prop placement with arrow keys and left shift + arrow keys
- Display skin selection menu after detect
- Trained monkeys to use police heli searchlight
- EMP no longer destroys the engine of player’s vehicle (introduced bug in 2.0)
- v2.0: Everything is polished and more awesome!
- v1.6: Mini release: disable menu when there are no menu items
-
v1.5: Improvement release
- Added ropegun grappling mode (with configurable hotkey: RopegunWindKey)
- Added automatic hazard lights
- Added option to enable ultrabright headlights (requires UltrabrightHeadlight permission)
-
v1.4: Improvement release
- Ropegun can attach rope to any surface (add RopeGunStaticObjects to your config!)
- Prop filtering using /prop [search term] command
- Correction of last prop placement with arrow keys
- v1.3: Added ropegun + companions can use parachute now
- v1.2: Permission support for individual menu items
-
v1.1: Maintenance release
- fixed a bug in getting the list of nearby peds
- improved autopilot
- tweaked ped and vehicle lists
- v1.0: Initial release
Credits
Thank you @Vespura for MenuAPI.
Feel free to comment if you like it or you have questions.
If you like my mod, then push the magic button!