Seems cool, gonna try it out,
i suggest adding permissions
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I’m studying other mods (like vMenu) how they solved permission system. I think the existing true/false options in config.ini could be replaced by player classes.
Edit:
Added permission support
am i missing a setup stage as its loading but F6 or F5 as its configed dose nothing
2 Likes
I forgott to mention in the description, but this is a server side mod. You have to copy the poccemod folder under resources folder and add “ensure poccemod” in server.cfg
humm still no dice do i need a 3rd party menu?
The third party MenuAPI is already included. Maybe you need a newer server version. I remember having problems with vMenu (uses MenuAPI and is written in C# too) and turned out I had to install new server build. Also if you are running your server on Linux, try updating mono.
https://runtime.fivem.net/artifacts/fivem/
Hi I run windows server and it’s with todays server build and esx framework
I’m really clueless. Asked a friend to test it for me on his windows server and he said it works.
Maybe CitizenFX.log has some useful info.
Edit:
Can you try without ESX? Also try setting the menu key to 167 or 168 (F6 or F7) in config/config.ini, maybe that solves it.
I love this menu! Sure, it may be a troll menu, but the rope features are incredible! I do have a suggestion, can you make a rope gun that allows the player to attach onto anything? Land, trees, cars, etc. Also, can you make it so we can shoot on car, then shoot another car to connect them to each other by rope?
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Tanel
12
Hi. I also tried and liked it. And came here to suggest couple of features if possible.
Like being able to rotate and move the placed object. And spawn by name which would allow to place anything. Would use somekind of prop list. I think there is one which even has pictures. Haven’t downloaded and seen it yet.
2 Likes
if only ragdolling didnt break the rope feature…
(only complaint)
it is still extremely entertaining! Hope you keep adding things to it!
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Thanks for the ideas guys! I actually had a few of these in mind but needed a bit of motivation 
Implemented adding ropes to any surface using ropegun and there is prop filtering and placement correction too (check changelog for the details). As for ragdolling, it annoys me too, but I dont have any idea how to prevent it yet.
Here is a link to releases page if you happen to like links: link
Have fun! 
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While playing with a friend I found some rope sync issues when attaching to static objects. Now they are fixed and the release is reuploaded under the same name. I also doubled the rope range for the mentioned case and added 141 new props too as a bonus 
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Works great! I have more ideas too. Can you make a grapple gun? And if you plan to make a vehicle options, PLEASE add the ability to change the brightness of the headlights. (With no limit.)
I don’t think a vehicle menu fits the theme or purpose of my mod, but I could add some extra chat commands. If I remember correctly there is an API call for headlight brightness so thats really easy to do. Surprising that vMenu doesnt have it already.
Grapple gun is a fun idea. I’m thinking of adding grappling as a hotkey instead of a new gun for simplicity. Space key might be good for that 
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Space key would be great! Another thought, and plans on adding weapon modifications? Like the ability to shoot whales, cars, explosive, etc? And if you do, maybe allow the option to change the way the gun works? (Damage, recoil, force, range, bullets in batch, etc?)
Also, if you know of any mods that can change the headlight brightness without needing to manually edit the carcols, please link them.
Things ended up a bit differently than I planned. Decided to add a menu item called “Ultrabright headlight”. When you enable it, it will tell you to use arrow keys up/down to actually set brightness level. There is no cap (but after a certain level I dont think it changes much). Also added automatic hazard lights in certain dangerous situations.
For grappling hook I decided to use a (configurable) hotkey while firing ropegun and it will start winding the rope right away. It was the least messy way to implement it. The default hotkey is left shift.
Here’s the new release!
Edit:
I originally wanted to add options to add miniguns, missiles and other stuff like spotlight to cars that dont have them, but I dont think there is a way, unless I actually create new cars. I think the same applies to weapons unfortunately 
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I’m incredibly impressed at what you can do, and how fast you are able to do it! You are an outstanding menu developer, and a brilliant individual. Keep up the good work! This menu is endless fun. I usually mess around with it by hooking a giant soccer ball to the back of my car with a rope, and driving around using that as a wrecking ball. 
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