[RELEASE] [ESX] T1GER - Keys (with NPC vehicles lock, locking/unlocking vehicles, lockpicking, hotwire, search and more)


Showcase

https://youtu.be/FvTIlO4SBBg

Features

  • Car Menu:

    • Key management menu, see an entire list of your current keys (see keys below).
    • Control vehicle doors, resources fetches each door the vehicle has.
    • Control vehicle windows, if they are intact.
    • Control vehicle windows, if they are intact.
    • Toggle vehicle neon-lights or the engine.
  • Lock/Unlock:

    • Prop emote, GTA sounds, effects and lights upon locking/unlocking.
    • Unlock job vehicles, if the spawned vehicle has your job perms assigned.
    • Use keybind or command to lock/unlock.
    • Set % chance of moving NPC and parked NPC vehicles of being unlocked.
    • Unlock other player owned vehicles or stolen vehicles, if you got a key for it.
  • Keys:

    • Key Management menu can be opened from the Car Menu, it contains as said a list of your current keys.
    • Give your keys to other players, as long as its not a copy-key (a key you have received from other player),
    • Remove a key from a target player, which is a key you have borrowed him.
    • Delete unused keys from your key management menu, as long as its not an owned vehicle key.
    • Script allows you to add keys for job vehicles and define whether it should be locked to player only or the whole job. These keys will also appear in the key management list.
    • Stolen NPC vehicle keys or keys you receive from other players are also listed in the management list.
    • All keys are saved and restored, in case player reconnects or crashes. Although it resets ever server restart to only showed owned vehicle keys as default.
    • In README there are export functions, so u can add keys to a vehicle and its detailed very much with examples.
  • Alarms:

    • Players can equip alarms to their vehicles from the alarms shop.
    • Price is calculated on % of vehicle price,
    • If player lockpicks a vehicle equipped with an alarm and owner is online, he will be notified through the alarm central and ping a blip on the map.
  • Lockpicking

    • Player can lockpick locked vehicles by using a lockpick item or command (configurable).
    • Set chance to succeed the lockpick and set separate success chance for vehicles equipped with alarms.
    • Set if the lockpicked vehicles should require hotwire
    • Set if players should be able to search vehicles.
    • Lockpicking automatically reports to online police.
  • NPC Car Steal

    • Players can aim at NPC vehicles with drivers and steal their vehicle.
    • Set chance to receive keys, otherwise set whether player should hotwire or not.
    • If player moves aim from the NPC, the NPC runs away with the keys.
    • There are plenty of configurable options which u can adjust, such as report player, handsuptime, allow search etc.
  • Hotwire:

    • If vehicle requires hotwiring, player cannot turn on the engine until vehicles has been hotwired by command.
    • Set whether lockpicking should require hotwiring afterwards or not.
    • Set whether stolen NPC vehicles, where NPC ran away without giving keys, should require hotwiring.
    • Set chance of hotwire to succeed.
  • Search:

    • Players can search glovebox and receive items and/or cash.
    • For lockpicking and stolen NPC vehicles, you can set config option to either allow or disallow players from being able to search.
    • Search command only works if they are allowed.
    • Add items with chances to roll, min and max amounts.
    • Same principal goes for money, here u can set between dirty or normal cash.

Dependencies

  • ESX Legacy
  • ProgressBars [optional] (see README to disable / use your own)

Customizability

  • The resource is fully unlocked and not obfuscated.
  • It’s almost fully configurable and it’s done through the config.lua file.
  • Translation is done through the language.lua file.
  • Export functions for decors which can be used and set across other resources.

Download

Information

Code is accessible Yes
Subscription-based No
Lines (approximately) 2000
Requirements See Dependencies above
Support No
11 Likes

I hate that your scripts are so good. I’ve known about this one for a while and resisted buying. I couldn’t help myself, I had to do it. Now my wife is going to make me sleep in the computer room for a couple of days LOL

1 Like

Haha, thanks a lot mate, really appreciate it. :raised_hands:

UPDATE PUSHED

Date & Time: 30.09.2021 - 11:05(CEST)

  • Fixed bug where u could search a car infinitely.
  • Added separate export functions for: GiveJobKeys and GiveTemporaryKeys /w less arguments (makes it easier for the green guys).
  • Fixed closest player variable typo.
  • Updated README regarding adding keys & locked state with examples and fixed my stupid typos :joy:

Notes: client/main.lua, server/main.lua and language.lua updated.

UPDATE PUSHED

Date & Time: 30.09.2021 - 22:02(CEST)

  • Added separate SQL files (columns/table have not been changed, don’t worry)
  • Updated export for setting setting vehicle locked to support boolean argument.
  • Added proper config integer for locked status and unlocked status.
  • Added an export to get vehicle locked status, using decors (use this rather than the native)
  • Removed unwanted decors.
  • Added command to open keys management menu separately.
  • Updated README, all instructions are now seen in the documentation page for t1ger-keys.

Notes: All files but server.lua updated (better just replace the whole resource and install using the documentation guide)

Does it work with newest PlumeESX ?

No it doesn’t.

Damn, sux that your scripts doesnt work on legacy i realy wanted to buy few, Well, will need to look for some alternatives,

1 Like

I thought plumeESX was most updated esx 1.2. Actually nvm its legacy version now.

hey bro i ordered keys but never recieved the zip please resend omarharrison365@gmail.com i could have made a mistake sorry thanks

I tried any related things from the documentation, that i can use my trunk with cheeza inventory, but i have no idea, what and where i should put the export… anyone who get it running?

1 Like

how does this work with job spawn vehicles?

T1ger is MIA , has been for about 4 months now.

No support or updates currently

it doesnt lock the npc vehicles

Hey, when I go to the purchase link I get this error

Error 1014

CNAME Cross-User Banned

1 Like

how do i buy this script

On my tebex store

Script is now deprecated, meaning it’s not longer being maintained nor supported. Free of use now!

Can someone help me. How can I use the TempKey Trigger if I want a function that allows you to remove a key from a car and have it until the next discount?

is this possible to make cars from vMenu, Menyoo unlocked?