The Realistic ATM script enhances your FiveM server by providing a highly immersive ATM experience. When a player approaches an ATM and presses the E key, the camera switches to first-person view, allowing the player to interact with the ATM interface in a realistic manner.
Framework
Included
ox_target
qbtarget
ESX Framework
QBCore Framework
Standalone
Key Features:
Inserting the Card: Players must insert their card to begin…
Menu Selection: Players can choose actions such as withdrawing money.
ATM Sounds: Realistic sound effects are used throughout the interaction.
Money Withdrawal: Players wait for the ATM to dispense cash and then collect it.
The script features three types of ATMs placed around the city:
We will probably do QBCore tomorrow during the day or the day after, because the developer who knows QBCore is not here right now, so we can’t do anything without him…
Hey. The script is really great. I’ve already purchased the open source version and I have a question. Are there any plans to add interactions for other ATM props? For example, the smaller ones in 24/7 stores. If so, when?
Oh, I’m really sorry, but we forgot about those small ATMs… Thank you so much for reminding us. Of course, those ATMs will be added in an update with the ox target. We’ll notify you when we do this (probably tomorrow) so you can download the new code.
Events (when ATM is opened and closed - events.txt)
Updated config.lua:
-- If you want to enable OX Target, you can set this to true
config.ox_target = false
config.ox_target_enter = "Open ATM"
We apologize to everyone who purchased the open-source script and downloaded the file. We didn’t upload the script to Keymaster, so those who bought it received the files directly. For everyone who purchased the open-source script, we will send it to you keymaster update through Tebex so that you can stay updated with future updates.
Maybe sometime in the future, with some updates, but right now, to design an ATM, you have to set the css precisely. Not all ATMs are the same, some have different button positions, screens, and other stuff, so each ATM/theme needs to be carefully and manually adjusted in the css. (if that’s what you mean).
Thank you, but that is currently not possible. However, you can manually edit the sound in script.js and adjust the volume as you want, or you can edit the .mp3 file directly to reduce its volume.