Introducing Sit on every chair by Nevera Development!
The Sit on every chair script allows players to seamlessly sit on any chair or seating object in the game. This script is compatible with both the ox_target and qb_target systems, giving server owners the flexibility to choose which targeting framework to use.
Framework |
Included |
OX Target |
 |
QB Target |
 |
Standalone |
 |
Features::
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Extensive Object Coverage: The script currently supports 177 different seating objects, ensuring that players can sit on virtually any chair, bench, or seat in the game.
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Easy Interaction: Players can simply approach a chair, use the target system to focus on the object, and hold the target key to sit down automatically. This makes the interaction smooth and intuitive.
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Configurable Settings: Server owners can easily customize the script by choosing between ox_target or qb_target in the config.lua file, making it adaptable to different server setups.
[Download] - Github
Image Preview:
[Download] - Github
|
|
Code is accessible |
Yes |
Subscription-based |
No |
Lines (approximately) |
<200 |
Requirements |
OX/QB |
Support |
Yes |
Our other PAID scripts:
Realistic ATM - Tebex | €5.99
Controll All Security Cameras - Tebex | €3.99
Advanced Scoreboard - Tebex | €4.99
Weapon Shop - Tebex | €8.99
Our other FREE scripts:
[FREE] [ESX] Scoreboard - Github/Tebex | €0.00
[FREE] Loading Screen - Github/Tebex | €0.00
10 Likes
Wow, this is amazing and exactly what I have just been looking for! Is it possible to make certain benches have more than 1 seat? (If they have the length of 3 seats).
One thing I noticed however is that when a player targets their place to sit, then sit down and target the same seat they’re sitting on again - they go through the ground. (Thought was to remove target option when already sitting down?)
It also appears to sometimes put the camera inside the player if selecting a seat close to other seats
1 Like
We honestly plan to update this script because it’s an old project of ours that we never completed. We are aware of the problems with the chair where there are multiple seating spots that don’t work as they should. There’s also a problem when a person presses X (it messes up the gravity or something similar) along with a few other minor issues.
To keep it short, the update should be ready in 2 days since we’re currently focused on releasing another script, and after that, we’ll fix the bugs in this code as well. We hope you can wait day or two. 
1 Like
Oh yeah, for sure - I’ve been waiting for months! Is there a discord one could join for announcements on updated resources?
Of course, we have a discord, you can find it on our Neveradev tebex in about section, but it’s mainly used for support, and we also have channels for announcements. When there’s an update, we’ll post it in this thread, and you should receive a notification.
Hey Im having a problem when i get up off some props they just fall threw the ground is there a way to fix that?
I had some issues with the new coords on “prop_bench_01a” returning as nil, preventing being able to sit on these benches and returning an error. I fixed this by replacing lines 52 to 54 in the client.lua with:
if newCoords == nil then
newCoords = entityCoords
end
entityCoords = newCoords
end
I am not a programmer by any means so I’m not sure how viable my “fix” is but just thought I would share this issue on here so you guys are aware of it and to provide a temporary fix for anyone experiencing the same issue!
Hey buddy can you send me discord link? The one in your store isn’t working
Any errors in the console? Make sure your syntax is correct.